HDR game analysis

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HDR game analysis

HDR game analysis

@HDRgameAnalysis

HDR game analysis & setup guides. PC and consoles. OLED TVs/monitors - From a gamers perspective.

Denmark Katılım Aralık 2025
244 Takip Edilen4.2K Takipçiler
HDR game analysis
HDR game analysis@HDRgameAnalysis·
I think #LegoBatman: Legacy of the Dark Night is a good looking Unreal Engine 5 game. It looks great with HDR when using the RenoDX Multi-Game mod, extended version. See picture 1. Have HDR ON in-game and HDR Upgrade Path Off in RenoDX. Changes to sliders in RenoDX only take effect after entering the in-game HDR menu/settings.
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HDR game analysis
HDR game analysis@HDRgameAnalysis·
HDR analysis #LegoBatman: Legacy of the Dark Knight. I only played the PC version, but HDR is most likely similar implemented on Xbox and Playstation consoles. Another low effort HDR implementation, unfortunately. The game uses Unreal Engine 5. It seams they simply used the standard HDR solution in UE5 with a few tweaks to the sliders. The standard UE5 HDR implementation will not use the colors the artists created for the game. Its clear to see if you play a little in SDR and then in HDR. Shadows are overdarkened and colors way to saturated in HDR compared to SDR. You may like it, and nothing wrong with that, but its not how the artists intended the game to look. Picture 1 and 3 is HDR and picture 2 and 4 is SDR. Notice the colors difference. We only have one in-game slider. Its a peak luminance slider, and it goes up to 2000 nits. The game outputs a bit less than that. 970 nits at 1000 nits on the slider and 1800 nits at 2000 nits on the slider. Its not the biggest issue. We have no way of adjusting shadows or paper white independently. On PC we can, as always, use the RenoDX Multigame mod. I tried the extended version and it made HDR look like SDR.
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HDR game analysis
HDR game analysis@HDRgameAnalysis·
@YT_MrRobot Copy this line into the search bar on the Discords. Thats where I got it. """"Fix to preserve original look in LEGO Batman Legacy""""
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HDR game analysis
HDR game analysis@HDRgameAnalysis·
HDR helps the visuals a lot in this game. Lots of bright lightsources, colors and great shadows and contrast.
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HDR game analysis
HDR game analysis@HDRgameAnalysis·
@KittySarah8 You can use the RenoDX Multi Game mod for Unreal Engine. I use the extented version. It works fine. Get the file from the Discord.
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HDR game analysis
HDR game analysis@HDRgameAnalysis·
CX OLED can do 800 nits max according to Rtings. So set max brightness to 800 nits on the slider. The CX is quite dim in game mode, due to it using ABL dimming. So maybe also use DTM on your TV to increase midtone brightness. If the shadows are too dark, then try 55-60%. I see some recommend that for something close to SDRs lifted shadows.
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HDR game analysis
HDR game analysis@HDRgameAnalysis·
@Fendera_ Time is such a limitation for me, so I only (or mostly) focus on the games I plan on playing myself. I have no personal interest in that game.
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Fendera
Fendera@Fendera_·
@HDRgameAnalysis What do you mean by bigger? Don't let the art style blind you to the success the game is going to have. When you check their prior games, like the Octopath Traveler franchise, which sold over 7 million copies.
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HDR game analysis
HDR game analysis@HDRgameAnalysis·
@KGWsh0rt HDR is still MUCH better than SDR, on a good HDR capable display. HDR does not need to be perfect to have a huge positive impact on the visuals.
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KwiG
KwiG@KGWsh0rt·
@HDRgameAnalysis It feels like there’s only 3-4 games with actual good HDR implementation. Makes the feature feel pointless sometimes if it consistently can’t be used right
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Fendera
Fendera@Fendera_·
@HDRgameAnalysis Is there any chance you could check out "The Adventures of Elliot"? There's a free demo, and the game is coming out next month. HDR is present in the demo, but there's only an in-game brightness slider, which I believe has no impact on the brightness of the specular highlights.
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HDR game analysis
HDR game analysis@HDRgameAnalysis·
@Dk06C You are right. 2000 nits on the slider (1800 nits ingame) is not enough today.
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DK06CTR@Dk06C·
@HDRgameAnalysis Unfortunate that im loosing 700 nits of brightness on the peak for my G5 😏
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HDR game analysis
HDR game analysis@HDRgameAnalysis·
There is a shadow slider. It just doesn’t do much, unless you increase it a lot, and then I see issues with color shifts ?
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HDR game analysis
HDR game analysis@HDRgameAnalysis·
@Titus14310798 I had HDR on. You can use it with both HDR on and off, depending on settings. What is best to use for this game, I don’t know.
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Titus
Titus@Titus14310798·
@HDRgameAnalysis But in your images with UE extended did you disable ingame or not?
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HDR game analysis
HDR game analysis@HDRgameAnalysis·
@xAZERALx LG C4 can do 920 nits max, according to Rtings. So set the max brightness slider to 900 nits.
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Titus@Titus14310798·
@HDRgameAnalysis When you use the Renodx UE extended, do you disable the HDR ingame?
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HDR game analysis
HDR game analysis@HDRgameAnalysis·
Try and set your monitor in HDR Peak 1500 and Hypernits to high. According to Rtings your monitor can do 1300 nits on very small bright highlights in dark scenes but only 546 nits bright highlights in real scenes (brighter scenes). First setup paper white to get the overall brightness you want. Then go into my numbers and select the peak brightness you need to set on the slider to get the 1300 nits output. For instance try 250 nits paper white and 1500 nits peak brightness on the in-game sliders. The game will then output 1250 nits max.
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Asda@Asda1183181·
@HDRgameAnalysis If your still helping people with settings, the monitor I have is the Gigabyte MO27Q28G. Would really appreciate the help!
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HDR game analysis
HDR game analysis@HDRgameAnalysis·
Help with setting up HDR in Forza Horizon 6 on PC. The game does not output the max luminance you setup on the in-game peak brightness slider, unless you have a display capable of 800 nits or less. Below I have shown what the game will output in its brightest highlights (most of the time) at the listed in-game peak brightness and paper white settings. - First number is what you setup on the in-game Peak Brightness slider. - Second number is what you setup on the in-game Content Paper White slider. - Third number is what the game will output in the brightest highlights most of the time. When you increase paper white the midtone brightness increase, but the lower shadows also increases a bit. We unfortunately can not adjust shadows independently, so it will have to be a choice between what peak brightness you want, how bright the game must be to you overall (midtones) and what black levels you prefer. I hope this will help you setup HDR better😊 800/200 - 750 800/250 - 783 800/300 - 791 1000/200 - 890 1000/250 - 950 1000/300 - 970 1300/200 - 1040 1300/250 - 1140 1300/300 - 1200 1400/300 - 1270 1600/250 - 1295 1500/200 - 1100 1500/250 - 1250 1500/300 - 1340 1800/300 - 1495 2500/250 - 1500 2000/200 - 1200 2000/250 - 1400 2000/300 - 1580 2000/330 - 1650 3000/330 - 1960 We can’t get to 2000 nits with lower than 330 nits paper white. 2500/200 - 1240 2500/250 - 1500 2500/300 - 1740 4500/400 - 2470 We can’t get to 2500 nits with lower than 400 nits paper white
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