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Navin Nair
1.6K posts

Navin Nair
@_zencoder
Lead/Principal Designer, Riot Games. Prev: Sr Combat Tech Designer, Santa Monica Studio, Lead Designer/Lead Programmer, Section Studios. Part time indie dev.
Los Angeles Katılım Eylül 2011
624 Takip Edilen580 Takipçiler

so excited for BALLGAME, a golf platformer with pachinko from new indie game studio @humancomputerco
from our 1st meeting, founders Alex & Eliot stood out for impeccable taste - having led design & creative at Airbnb for millions, now finding the fun
the game balls, wishlist 👇
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@brunovelazquez @YouTube Dude this is so hype!! Was hoping for a gow announcement :)
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God of War Sons of Sparta - Combat Tips | PS5 Games youtu.be/TgkxVAIAEcw?si… via @YouTube

YouTube
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We did it fam. Whole heckin video game
2XKO@Play2XKO
2xko is live now on xbox series x|s and ps5. see u in the lobby riot.com/49Cl48s
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@Drututt I believe in our teams capability of getting the balance right over time. Things that push the boundaries and are truly exciting for players will sometimes come out not perfectly balanced. It is the price of innovation that we need to accept imo :)
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@_zencoder I havent been this exicted for a new league season since s11 (mythic items) im sure even in worst case scenario (omega poor balancing) it will be super fun and i cant wait to play it
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@playSUPERVIVE You guys made a great game that was unique and fun. Hope y'all are super proud of that achievement. Good luck with what's next!!
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@truffle @ClaudeCode Haha cool….would love to read a breakdown if you ever get to it. Haven’t dove into skills too much. Mostly been using it for things like shaders, refactoring algorithms/code etc. I’ve found if your game data is text based, it is pretty good at parsing/extending it.
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@_zencoder @ClaudeCode It is a crazy science lab of skills, hooks, and system prompt additions >.< Hoping to stabilize and simplify.
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I think @claudecode skills is the new meta. All my CLAUDE.md does is tell claude how to interact with skills.
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@alexandrabotez This looks amazing! Congrats and good luck on the reveal/launch :)
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@alexandrabotez Sounds interesting! As a chess enjoyer, Is there a discord or place to check out early progress?
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🚨I’m hiring!🚨
Looking For:
💎 Creatives
🖥️ Editors
🌝 Memers
& more!!
This is for the chess-inspired video game I’m working on.
👉 Apply to join: tinyurl.com/Chessarenagame

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@DannyLimanseta Highly recommend Godot too. Found it works very well with Claude due to the language being pretty easy to parse and being open source works well for it too!
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I think I might have discovered the best 2D game engine for vibe coding games.
For the past few weeks, I have been making a lovecraftian fishing game with peaceful day time fishing and intense night time combat where you fend off mutated sea creatures.
And I've been using Love2D game engine for this. Love2D game engine runs on LUA, which is a compact (token-friendly) programming language that many models (GPT5, Grok Code and Sonnet) are pretty good at.
I'm considering to set up a Patreon where I'll share more in depth content (devlogs, prompts, advice, tips etc) where I'll share my learnings as I vibe code an indie game from scratch.
If you're interested in this, please let me know in the replies. Trying to gauge interest on this!
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Blitz Blitz Blitz Blitz Blitz
They're here 🥰
Get ur hands on those hands in seven days!
2XKO@Play2XKO
blitzcrank is here to help. play them in closed beta, starting september 9
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@_zencoder Currently I just use anim packs and modify some for my needs.
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Stick flips, straight into the MAYHEM!
Wishlist #StickmanMayhem on Steam.
#Stickman #Animation #indiegame
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I finally made a little trailer and a Steam page for my upcoming game "Ignitement"!
Wishlist it here: store.steampowered.com/app/3845350/Ig…
#indiegame #gamedev #roguelike #ignitement
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