Andrew

94 posts

Andrew

Andrew

@acaudwell

Procedural computer graphics enthusiast, currently obsessed with ray marching. Creator of Gource and Logstalgia.

New Zealand Katılım Kasım 2009
79 Takip Edilen192 Takipçiler
Andrew retweetledi
🦊 GitLab
🦊 GitLab@gitlab·
11 years of contributions in less than 30 seconds. A big thank you to everyone who has made contributions to GitLab over the years. Also a thanks to @acaudwell for Gource, creating this visualization. about.gitlab.com/blog/2022/12/1…
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Andrew
Andrew@acaudwell·
Just happened to be checking out the current state of V8 in 2018 and found this update with a Gource video
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Andrew@acaudwell·
@Fortran @NASAGoddard Cool! Just a mention somewhere it was made with Gource. Ideally linking to gource.io if possible.
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Andrew retweetledi
Nathan Woodrow
Nathan Woodrow@madmanwoo·
So I used Gource to show the changes in QGIS at the QGIS NZ user group yesterday. Turns out the creator is also from NZ @acaudwell
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Andrew
Andrew@acaudwell·
Had a great time demoing some of my ray-marched fractal environments at @VESinNZ Teq Talks tonight!
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Andrew
Andrew@acaudwell·
@GabrielMtn High praise! Cheers, I appreciate it
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Andrew retweetledi
Shadertoy
Shadertoy@Shadertoy·
Featured Shader: 'Neon Spades' / Amarcoli , 'Precise Graphing' / mu6k, 'Canyon' / iq, 'Infinite IFS Zoom' / andyalias
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Andrew
Andrew@acaudwell·
@wiifm nice to hear. yeah, it removes a lot of manual guess work.
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Shadertoy
Shadertoy@Shadertoy·
Featured shaders: 'Spheres on a Plane' by andyalias, 'Key Quest' by TekF, 'glxgears' by teh_bear, 'GIT' by Antonalog
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