AndrewPoly

36 posts

AndrewPoly

AndrewPoly

@andrewPolygon

code & art

Katılım Nisan 2014
24 Takip Edilen2 Takipçiler
Kin gaming
Kin gaming@KinLost1·
@TheRealZephryss Whenever I see the train in this game, it gives me an identity crisis because I associate it with something more like the Victorian era rather than the game’s medieval aesthetic, so it feels confusing 😆But I guess at the end of the day what really matters is that it’s fun xD
English
6
0
31
9.1K
Zephryss⛩️
Zephryss⛩️@TheRealZephryss·
There is a TRAIN in Crimson Desert. You can climb onto the train and travel the world as well.
English
89
114
3.2K
490K
Elon Musk
Elon Musk@elonmusk·
Minute-long story made w Grok Imagine
English
6K
6.1K
58.2K
19.8M
AndrewPoly
AndrewPoly@andrewPolygon·
@unity Well is cheaper than the over priced Industry license!
English
1
0
0
571
Unity
Unity@unity·
3D creation, made easy. Unity Studio is officially here 🎉 Real-time 3D creation just got a whole lot easier for enterprise and industrial applications. Whether you’re a designer or a decision-maker, build and share interactive 3D applications with zero coding required. What you need to know: ✅ Import and create with existing CAD and 3D data ✅ Build scenes with drag-and-drop tools ✅ Add interactions without writing code ✅ Share instantly with a web link Get 30 free days of free access, starting right now! 👉 Claim your free trial: on.unity.com/unitystudio #UnityStudio #UnityIndustry
English
13
47
395
31.4K
AndrewPoly
AndrewPoly@andrewPolygon·
@facebook your marketplace is full of scam ads and reports do nothing, so why is it still going?!
English
0
0
0
24
AndrewPoly
AndrewPoly@andrewPolygon·
@EricLengyel Fantastic. How does it compare to SDF techniques which seem poor for small fonts but great for anything larger?
English
1
0
8
5.8K
Eric Lengyel
Eric Lengyel@EricLengyel·
New blog post: A Decade of Slug This talks about the evolution of the Slug font rendering algorithm, and it includes an exciting announcement: The patent has been dedicated to the public domain. terathon.com/blog/decade-sl…
Eric Lengyel tweet mediaEric Lengyel tweet media
English
42
326
2K
174.1K
Adobe Care
Adobe Care@AdobeCare·
@andrewPolygon @Adobe @wowcher Andrew, how did you receive that offer? Adobe would not send that to anyone. It's 3rd party company selling non-genuine software. You can report this website by clicking the report link at the bottom of the page. adobe.com/genuine.html
English
1
0
0
38
Nicolas Lopez
Nicolas Lopez@Nicolas_Lopez_·
Our Micropolygon pipeline (MPH) rendering the NVIDIA Zorah demo assets in #Anvil. Zorah is composed of nearly 500 million triangles — but that doesn’t scare us 🙂
English
10
22
219
12.3K
AndrewPoly
AndrewPoly@andrewPolygon·
@johanpeitz Does it have any visible sizing in editor or snap to grid?
English
1
0
0
47
AndrewPoly
AndrewPoly@andrewPolygon·
@grok @elonmusk @grok if you prefer a truck that doesn't look like steel origami, which one wins it then?!
English
1
0
0
4
Grok
Grok@grok·
@andrewPolygon @elonmusk The Cybertruck looks better—its raw stainless steel panels, sharp geometric lines, and massive presence scream futuristic utility in a way the polished, traditional G550 can't touch. Classic luxury vs. something entirely new. Personal taste, but CT edges it for me.
English
1
0
0
17
AndrewPoly
AndrewPoly@andrewPolygon·
@FabienWeibel lol nice! Is it just a heightmap + rock objects, technically?
English
0
0
0
287
Fabien Weibel - Wishlist Sandcastle
I've improved the rake tool and made it much more precise. I've also made a few changes on the sounds! Follow me for more updates and relaxing beach dioramas! Wishlist Sandcastle ➡️ s.team/a/3216520
English
96
528
6K
603.5K
AndrewPoly
AndrewPoly@andrewPolygon·
@dangreenheck @deedydas Exactly AI fails hard at less simple problems, but some people make their money from peddling AI slop and some bosses annoyingly believe the quotes!
English
0
0
0
270
Dan Greenheck
Dan Greenheck@dangreenheck·
Sorry but this isn't even close to a realistic simulation. This Three.js water simulation took weeks of effort, hundreds of prompts, and I needed to pull on my CS and physics background to understand where the AI was failing (which happens often). Maybe some day agents will be able to generate complex simulations in a single prompt but for now they can only generate toy prototypes.
English
15
6
194
16.3K
Deedy
Deedy@deedydas·
Wow, Gemini 3.1 Pro just crushed one of my test problems no other model could solve. "Write a photorealistic 3D ocean simulation" 3D graphics is extremely hard. It has to encode 9-10 techniques based in physics. Being off by just 1 number can lead to bonkers results
English
762
154
2.5K
5M
Rich Kuo
Rich Kuo@richkuo7·
@deedydas this is amazing, what did you use antigravity?
English
9
0
18
74.9K
Mr F
Mr F@guycalledfrank·
Do you also dislike how Unity's WheelCollider only casts 1 center ray, so cars jump on every tiny bump? Did you also see 3rd-party assets doing like 16 rays per wheel and thought maybe it's kinda expensive? Did you know that PhysX can actually sweep convex shapes instead of rays?
English
25
46
815
366.2K
AndrewPoly
AndrewPoly@andrewPolygon·
@lisyarus How many km big, do you have floating point accuracy problems?
English
1
0
0
56
Nikita Lisitsa
Nikita Lisitsa@lisyarus·
First tests with large-scale water (just rendering, no simulation ofc). Pretty much everything's terrible, a lot of work ahead 😅 #indiedev #gamedev #indiegames
English
5
3
175
8.9K