Calirata

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Calirata

Calirata

@calirata

Nothing much.

Katılım Şubat 2023
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Calirata
Calirata@calirata·
@SN0PPP @KarlEmerald @k_eropi Yeah, if that's what i mean by entire codebase, if you actually understand what the llm is writing it'll work out, if it's just writing "recomp plz no mistakes" and clicking accept over and over it's not going work out well and you'll end up with huge mess
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XD
XD@SN0PPP·
@calirata @KarlEmerald @k_eropi its all about how you structure and treat ai code. if u just type "build x" theres a high chance it messes alot of stuff up. But most serious programmers treat ai generated code with the same respect they treat human code. by doing code reviews and writing tests.
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Calirata
Calirata@calirata·
@KarlEmerald @k_eropi People don't seem to understand that making an LLM write an entire project causes a huge mess of a codebase that no one understands, plus a bunch of bugs that occur that no one can fix but the LLM in due of that. And that's if the LLM doesn't create new bugs with the "fix" lol
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KarlEmerald
KarlEmerald@KarlEmerald·
@k_eropi I’m just worried as to what extent AI was used here, don’t want a buggy mess to come around
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Calirata
Calirata@calirata·
@hl2rtxofficial I hope we get a percent bar on the website that shows how many assets have been finished. No one knows if this project comes out in a week or 3 years lol
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Half-Life 2 RTX Official
Half-Life 2 RTX Official@hl2rtxofficial·
This week, another focus on Jashmin Sabater, who continues to pump out many of the every day assets found throughout HL2's levels!
Half-Life 2 RTX Official tweet mediaHalf-Life 2 RTX Official tweet mediaHalf-Life 2 RTX Official tweet media
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mstk
mstk@httq·
忙しくてずっと離れていたツイッターを再開。こんどこそ・・・つづけるぞ!
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Sayaka Maizono Lover
Sayaka Maizono Lover@MaizonoLover·
@hl2rtxofficial I feel like I've seen every single asset in the game completed by now. It's insane how many there were for a 2004 game. Can you give us a number of completed assets vs the full amount to give us an idea how much further there is to go?
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Aydan Krone
Aydan Krone@AydanJPK·
@hl2rtxofficial I'm looking forward to the character models and the vortigaunt specifically, also to kleiner and barney
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MagicMushMM
MagicMushMM@MagicMushMM·
Sakurai had a little Japanese forum before Melee's release where he would answer various questions about Smash and communicate with Japanese fans online at the time This would be a neat little bit of trivia if i didn't have to READ ALL 169 FUCKING PAGES OF IT KILL ME
MagicMushMM tweet media
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Tank1319
Tank1319@Tankman1319·
@MagicMushMM Hope your Japanese reading is good Mush. God speed
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Brad Lynch
Brad Lynch@SadlyItsBradley·
Released in today’s Steam Client Beta: “Added an experimental video codec, Pyrowave, which allows high bandwidth, low latency video streaming. You can enable this in the Remote Play advanced client settings, and it ignores bitrate settings, using at least 250 Mbit/s. This is currently best supported on Windows.”
Brad Lynch@SadlyItsBradley

Valve is preparing Pyrowave video encoding for Steam Link Pyrowave is a really fast/low-latency GPU encoder that is entirely based on Vulkan. And was designed strictly for streaming Games WiVRn, an open source wireless PCVR streaming app, has also been using this experimentally

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Mike Morasky
Mike Morasky@MikeMorasky·
Physical versions of the Half-Life:Alyx OST come out tomorrow. Pre-orders are already being received by customers. Pictured are the "Best of" 2 LP vinyl. Only 2 of 3 variations shown. The "best of" collection was determined by your suggestions.
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Calirata
Calirata@calirata·
@MarioKartAX Hope you're right, but Nintendo files patents constantly, it doesn't mean an executive didn't just go to the office and say "Ehhhh, I'm not feeling this anymore, we're canceling this."
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GamingEXP
GamingEXP@MarioKartAX·
@calirata I don't think it's scrapped. There's waay too much involved in this playtest to just get rid of it. It got 2 playtests. Nintendo also filed a patent last year involving a gaming mechanic used in the Nintendo Playtest.
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GamingEXP
GamingEXP@MarioKartAX·
Nintendo Playtest when? I've been waiting for ages to play it again...
GamingEXP tweet media
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virucid_
virucid_@virucid_·
@SadlyItsBradley @SteamDB Is there any way we will be able to view these as they start getting added? I’d love to know how much of my Deck’s library would work on the Frame
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Brad Lynch
Brad Lynch@SadlyItsBradley·
Portal 2 is one of the first games that has received a Steam Frame compatibility rating As a reminder, Steam Frame is able to play x86 Windows builds fully standalone on its ARM SteamOS build thanks to Proton and FEX Some VR games may work through this emulation/translation too
Brad Lynch tweet media
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Calirata
Calirata@calirata·
@Skybr328 @notch He's either working on it in private or it has suffered the same fate as all his other projects.
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Skybr328
Skybr328@Skybr328·
@notch Hi Notch how is levers and chest coming along
GIF
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notch
notch@notch·
Fortune Mill is fun, but NG+ scaling is too punishing. I feel like they haven't decided if NG+ is a hard mode or if it's the equivalent doing a prestige in an incremental. There's a super powerful new store in NG+, but it gets outscaled by the rising costs. Still, I liked it!
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Calirata
Calirata@calirata·
@MarioKartAX Everything out in the open has already been taken down long ago. After the direct, I don't think it's coming out.
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GamingEXP
GamingEXP@MarioKartAX·
@calirata There's no way I'm risking my account by posting footage of it. You can find bits of footage online if you look hard enough.
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Steve Mitchell
Steve Mitchell@stemitchell·
@SadlyItsBradley What's your thoughts on the possible Frame price Brad? $799? I'll probably get one even if it's more, as I am a penis.
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Brad Lynch
Brad Lynch@SadlyItsBradley·
I guess I never really talked about this yet The past few months: Valve has been working on specialized VR overlays that run on a PC, and streamed to Headsets (as mentioned by Ben’s QT below) They are referred to as “Remote Frames” and I have major curiosity of how they’ll work
Brad Lynch tweet media
Ben Lang@benz145

Little tidbit of info from Valve: "SteamVR overlays are supported locally on Steam Frame, and we will be working on deeper integration for overlays running on connected streaming PCs in the coming months." @SadlyItsBradley

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Z
Z@freeeDeadly·
@hl2rtxofficial This shit ain’t coming out until 2030
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Half-Life 2 RTX Official
Half-Life 2 RTX Official@hl2rtxofficial·
Today, a solo focus on Jashmin A. Sabater, who has been doing the hard task of many of the canal bars and grates throughout the game. No longer just arrays of rectangles, even the humble bars will have personality in HL2RTX!
Half-Life 2 RTX Official tweet mediaHalf-Life 2 RTX Official tweet mediaHalf-Life 2 RTX Official tweet media
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