christina 死神
199.2K posts

christina 死神
@chhopsky
inexplicably jacked game developer | ex-@lolesports, @CallofDuty, @PlayDauntless, @Twitch, 🇦🇺 | dm fee $25, pay @ https://t.co/d9tkQTLStT



There’s no gatekeeping. There’s literally no doctors who want to use this tech for themselves or their loved ones. Here’s what’s going to happen. Normies will get this scan, and it will say things like “carcinoma cannot be ruled out,” and then they’ll badger their doctors for more CTs and MRIs, and they’ll say the same, and then they’ll get biopsies, all for something that turns out to be benign. Oh, and some of those biopsies will cause pneumothoraxes or perforated colons. What did you think “complications” meant? Vibes? Papers? Essays? It’s fun to live in the Econ 101 world where evil rent-seekers are keeping you from your sci-fi tech. Unfortunately, that world is a fantasy, and there are good reasons why we don’t scan everything.








does talking about games on X

😳Do you realise how expensive For Each > All Actors Of Class is? Probably why we should leave game programming to actual programmers.

For a lot of autistic people, being lied to politely is far more insulting than being told the truth bluntly.



i feel like men being creepy/scary is a result of not having a theory of mind for women & so not being able to picture what it feels like to be a woman like at all


@tradboiwife Who cares dude, as long as you enjoy gaming

A few people are asking so let me explain. So firstly why concept art is dead. We used to be a core part of in-house development teams. Working alongside designers to visualise the world. Nowadays it feels more like we are just asset designers, and as more concept work moves to freelance we aren’t able to influence the worlds we visualise as much. We get a brief. We draw. Our role is less collaborative and more downstream. It’s mostly design. We don’t even design characters so much as dress them up. When I talk about world building I think this is what a lot of older concept artists feel concept art should be. We wanted to tell stories through our art. We don’t want to just draw characters but create them fully, their personalities, their motivations, the world they live in. It’s more than visual. A lot of us are storytellers, maybe that’s why so many millennial and genx concept artists write now or draw comics. Because painting rocks ain’t it. I would like to see us more integrated back into development, into creating the world, instead of visualising someone else’s shit ideas.








I just accepted that doctors are bad at math it is embarrassing that the field responsible for making life or death decisions just collectively agreed on the obviously false, grade-school disprovable statement that more information can be bad to a robust decision making process








