David Svezhintsev 🌸

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David Svezhintsev 🌸

David Svezhintsev 🌸

@daveranan

I make games @WanderstarEnt. Don't be shy, say hi 👋 🎥 Director 📝 Writer 🎮 Game Designer 🌠 Product Designer

Owasso, Oklahoma Katılım Eylül 2011
2.3K Takip Edilen3.1K Takipçiler
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David Svezhintsev 🌸
David Svezhintsev 🌸@daveranan·
I love Marathon so I cut together audio logs into a linear narrative compilation video, matching Bungies visual style guide. Should feel like a movie, I hope.
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David Svezhintsev 🌸
David Svezhintsev 🌸@daveranan·
@PaulTassi I don't think the game will get its players back even with PVE mode, those that wanted to play it, played it already, everyone else moved on.
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Paul Tassi
Paul Tassi@PaulTassi·
If Marathon adds pure PvE and PvP modes I 100% guarantee they will be far more popular than what the actual game is supposed to be
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David Svezhintsev 🌸
David Svezhintsev 🌸@daveranan·
@AnalogCo @glorpinity Sorry for being snarky and an asshole. I would like more lanes, more cover, less sniping, and this only makes it better for thermal scopes. I just don't see dark darsh as anything but more of same and worse.
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Glorpinity
Glorpinity@glorpinity·
our first non-alpha trailer look at night marsh
Glorpinity tweet media
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David Svezhintsev 🌸
David Svezhintsev 🌸@daveranan·
@Knight_Ser_Vant @Sydnus83 You have a good take here. This could definitely still be an "fps", just like Stanley Parable or Superliminal or Viewfinder are literally FPS games but are about observation. Hell, Portal 2 is an FPS game. You could argue that Toem is a Top/Down Adventure & FPS game as well.
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Ser Vant
Ser Vant@Knight_Ser_Vant·
@Sydnus83 (4) My take is, you could keep the FPS aspect if you work on mechanics that incetivate a more slow paced action. Strategic even. Like a first person Zelda… with guns. (this is just an example and one of the many potential routes to follow)
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The Explorator
The Explorator@Sydnus83·
Hello there ! I wanted to give an update on what's happened since my last post! I'll share my thoughts in this post and throughout other replies. I managed to attract interest from publishers, which filled me with joy, but soon after, the result was bitter. People find the project strange; where I've had the most visibility, people were initially intrigued by the project's graphics, but were immediately disappointed after learning it was an FPS. I think many were expecting anything but a first-person shooter, a cozy walking sim, a simple exploration game. I still thought the survival and semi-open world aspects might be intriguing, but no. In fact, the game also suffers from a lack of production value in this area. I was never able to secure the funding to offer more advanced gameplay for the survival and shooting aspects, and more elaborate 2D animation, and this flaw ruins the only strength that made the game appealing. I also think that's why the publishers don't even bother to reply; they don't understand why it's an FPS. So I had to make a choice. Start a new iteration to make The Explorator a pure exploration game. I'm going to keep the entire universe, the characters, some levels, the survival system, and I'm going to transpose all of that into a new gameplay loop that will better suit the universe I'm building. I'm currently developing this new gameplay and I hope to be able to present it to you in September. Basically, I'm going to use jetpack mechanics to enhance it, and it will be used to explore abysses and caves. We will have to collect the crystals while being careful not to get lost or hit the walls and obstacles. We will be able to recover various materials from the environment to improve our equipment. It's going to be a more relaxing gameplay experience, with fewer goblins to kill and grenades to blow up. I will release a completely different early access version by the end of the summer, with gameplay that resembles what I want to tell.
The Explorator@Sydnus83

Desperately looking for a publisher so I'm posting all the cool shit I've made over the last 6 years here.

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homan | ひろふみ
homan | ひろふみ@homaaanu·
ブループリントにハードモードを実装しました #スーパーゲ制デー #UE5
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David Svezhintsev 🌸
David Svezhintsev 🌸@daveranan·
@DuneAwakening Wait, water wars is just cosmetics, not new content? What about polar caps content? woah that's just.... yeah that's ughhhh, not communicated well for sure
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Dune: Awakening
Dune: Awakening@DuneAwakening·
New locations, missions, and DLC are coming to you May 19th! Explore The Wind Pass, The Old Quarry Testing Station, and The Water Wars DLC in the 1.4 update. 📖: duneawakening.com/news/update-1-…
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David Svezhintsev 🌸
David Svezhintsev 🌸@daveranan·
@PaulTassi I love it. Would love the game to move away from strict extraction, or accommodate to hardcore with casuals dipping their toes into cryo because of this.
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Paul Tassi
Paul Tassi@PaulTassi·
I do like Dire Marsh sponsored quite a lot BR jokes aside, I would like to see it “beefed up” somehow and made permanent, but I’m not sure how to do that without upsetting the economy. Not great to play a whole round with very little to actually loot and use there. But it’s not like you can just buff all the loot on one map and mode since it can be used everywhere Obviously a Perimeter version would happen. Outpost with reduced rewards/mechanics? Randomized sponsor kits? Some items restricted for exfil but can make rounds more interesting? Tough to meld modes together Curious what people think
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chro/Mia
chro/Mia@chro_Mia·
FINALLY NO SELF REVIVES, NO BUBBLE SHIELDS, NO THERMALS, JUST ME AND MY TEAM AND OUR OWN SKILL
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chro/Mia
chro/Mia@chro_Mia·
dire marsh sponsored has genuinely better pvp than ranked or cryo and im being so dead serious
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Paul Tassi
Paul Tassi@PaulTassi·
the bad people, including me, are all playing Dire Marsh Sponsored so that's not going great
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David Svezhintsev 🌸 retweetledi
Bloody Disgusting
Bloody Disgusting@BDisgusting·
EXCLUSIVE TEASER - Do you remember the boogeyman? A cursed coastal town is plagued by the supernatural in Apple TV’s WIDOW'S BAY, premiering April 29 with the first two episodes. Matthew Rhys stars in the series from creator Katie Dippold.
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Batzyyx
Batzyyx@TinyBatLady·
@DeMickyD this is so fucking good omg the only thing i'd change is make the screen look like it's covered in vaseline once he hits that force speed
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David Svezhintsev 🌸 retweetledi
Micky D
Micky D@DeMickyD·
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Nose
Nose@NoseOfDeath·
@EXODUSGame I was out and only saw a quick glimpse and assumed combat since previous clips were that. My bad for ignorantly tweeting without properly checking the clip out. Looking forward to seeing more. I'm very excited for this.
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Mr. Nomad
Mr. Nomad@MisunderstNomad·
@SceneinCinema so did someone at capcom just get lazy and pitch this entire scene as an original idea or what
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Movies Scenes 🎫
Movies Scenes 🎫@SceneinCinema·
This Leon scene felt so familiar because it mirrors a scene from The Lord of the Rings film series.
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Ms5000Watts
Ms5000Watts@Ms5000Watts·
Waited for Final Exfil to spawn....no final exfil spawned ANYWHERE on dire marsh...lost this 😭 is that a bug? Because like...how can no final exfil spawn at all lmao
Ms5000Watts tweet media
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