Michael 'Mikee' Tsarouhas

261 posts

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Michael 'Mikee' Tsarouhas

Michael 'Mikee' Tsarouhas

@dev_mikee

Game dev consultant, FPS specialist. Ex lead game designer @insurgencygame & @meta. Former @BlackMesaDevs. Dev Heads cohost @SecondWindGroup.

Los Angeles, CA Katılım Eylül 2015
642 Takip Edilen962 Takipçiler
Michael 'Mikee' Tsarouhas
I appreciate the Sandstorm shout-out but hey let's not call it half-baked realism. @CounterStrike's intention is a competitive design one: make reloading punishing. Can appreciate this esp as a NEOTOKYO° fan.
hollow@thehollowed1

@gabefollower half-baked "realism" feature. if they really wanted this then "reloading" should put the half empty mag back on you to 'reload' with half a mag when you get to it again and 'double tap' the reload key to 'drop' the mag for a faster reload.

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Michael 'Mikee' Tsarouhas
Michael 'Mikee' Tsarouhas@dev_mikee·
Okay I found the best GDC hangout spot it's a bit dirty not gonna lie
Michael 'Mikee' Tsarouhas tweet media
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Sofia Coppium
Sofia Coppium@indianloonie·
Video Games have a game for every genre but DOCUMENTARY
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Michael 'Mikee' Tsarouhas
Michael 'Mikee' Tsarouhas@dev_mikee·
@sierrase7en I wouldn't say it's as simple as just bad management. The market is saturated, it's easier for smaller teams to make games, and recapturing an original game's magic in "low risk" sequels is hard especially when in AAA's case so much money is at stake where you can't take risks.
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sierra7
sierra7@sierrase7en·
@dev_mikee I'm curious on your take on the perceived degradation of not only the games but the industry itself. Ubisoft has lost 95% of its value in 5 years. Cod is boring. Battlefield doesn't have enough content. Halo hasn't been good since reach. Is it management? 1/2
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Michael 'Mikee' Tsarouhas
Michael 'Mikee' Tsarouhas@dev_mikee·
Worth noting some multiplayer FPS dev teams worked like dogs, slept under desks, and burned the fuck out trying to meet expectations like this back in those days and even today. It's not that simple or easy, even with large teams and all the outsourcing in the world.
Battlefield Bulletin@BFBulletin

I miss the days when DICE and Ripple Effect were able to launch expansion packs with 4 maps, 10 weapons, several vehicles and gadgets. I used to have fun playing the game for 3-4 months till the next expansion pack. Good times. Since the launch of #BattlefieldV in 2018, we've been receiving gameplay content like two peas in a pod. 2 maps per season isn't enough to keep the player base in #Battlefield6. Fans deserve better than this live-service model. We've been asking for that since a long time.

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Michael 'Mikee' Tsarouhas
Michael 'Mikee' Tsarouhas@dev_mikee·
@ValentinTheMad That's fair because it hurts innovation and discourages risk taking with new products. But to be fair it can enrich a game, give devs a chance to make improvements they genuinely want to, and provide more content for players who want it. I think it's about a balance.
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Valentin The Mad
Valentin The Mad@ValentinTheMad·
@dev_mikee And here I am just annoyed by this need for constant "support" for games. In most cases (even with some games I really enjoyed) it doesn't do the project much good. Just bloating it with slop that's often out of place with the game's original theme. x.com/ValentinTheMad…
Valentin The Mad@ValentinTheMad

@BFBulletin I miss the days of BF2. Release the game, iron out the issues, expansion packs\DLCs are entirely optional. People were just playing it because the experience was really enjoyable, there was no need to be fed "content" constantly.

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Klean 🧽
Klean 🧽@Kleanisklean·
My picks Single player: Exp 33 Multiplayer: Arc Raiders Indie: Megabonk
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Klean 🧽
Klean 🧽@Kleanisklean·
I really feel like game of the year needs three categories: Single player Multiplayer Indie Give more recognition for various titles that all could be great contenders.
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RainSenshi
RainSenshi@RainSenshi·
@OperatorDrewski Insurgency gets this right. Every skin in that is based on something real, even an insurgent skin with a skull mask is based on Iraqi spec ops that that have been photographed with the masks. There's so many options
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🜏 Edmund McMillen 🜏
🜏 Edmund McMillen 🜏@edmundmcmillen·
Ok what other podcasts should I attempt to visit? give me their @ s and I’ll reach out l!
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Michael 'Mikee' Tsarouhas
Michael 'Mikee' Tsarouhas@dev_mikee·
When your out-of-state friend has her wedding the day Battlefield 6 releases
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Michael 'Mikee' Tsarouhas
Michael 'Mikee' Tsarouhas@dev_mikee·
In 50 Cent: Bulletproof on PlayStation 2, when 50 Cent dies he goes to rap heaven
Michael 'Mikee' Tsarouhas tweet media
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Klean 🧽
Klean 🧽@Kleanisklean·
Exactly why open classes are silly and should not be the mainstream conquest, rush and battlefield modes. Rename them to Open Conquest, Open Rush or whatever and leave the OG modes with the OG class balance.
BattlefieldNET@BattlefieldNET

90 seconds that demonstrate what an "open class" system means in Battlefield 6. Engineers sniping and blowing off tanks at the same time while tower camping. That's just insane. And what are soldier classes even for? u/Fit-Support2256 #Battlefield | #BF2042 | #Battlefield6 🔥

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ControlledPairs
ControlledPairs@ControlledPairs·
Need more time-sink games while I'm still limited to my little laptop. If I like RimWorld, will I like Dwarf Fortress?
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Michael 'Mikee' Tsarouhas
Michael 'Mikee' Tsarouhas@dev_mikee·
@OperatorDrewski The sidelining is disappointing but I think closed weapons don't go far enough in the first place. If any closed class gets carbines, DMRs, and shotguns...then is any closed class is truly that specialized?
Michael 'Mikee' Tsarouhas tweet mediaMichael 'Mikee' Tsarouhas tweet media
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OperatorDrewski
OperatorDrewski@OperatorDrewski·
Unlocked weapons is the “2042 Specialist” idea of BF6 that imo feels like it’s being ignored and I can also see a lot of people signing out of BF6 quickly if the weapon sling feature stays at all. I like the movement, gunplay, destruction, perf & vfx, but EA just make it BF4.5
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