Diego

883 posts

Diego

Diego

@diegixgarces

CG Supervisor in animated films and programmer in videogames, PhD student and University teacher, sometimes I even sleep

Katılım Mart 2010
525 Takip Edilen132 Takipçiler
Emilio Serrano
Emilio Serrano@MilioSerrano·
Half a century milestone achieved....,,🍻👍🎁🍹🥳
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Diego
Diego@diegixgarces·
@dnakhain El español se realiza en tiempo real mediante Unreal mientras que el japonés se realiza en post produccion. Si os parece de igual calidad es un exito brutal para la version española 😉
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Alberto
Alberto@dnakhain·
Ni mejor ni peor, yo creo que el mal rollo lo dan las dos
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Diego
Diego@diegixgarces·
@CarAbr2 Happy Birthday Carlos! Hecho un chaval!
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Cesar Sampedro
Cesar Sampedro@cesarsampedro·
Ya ha salido la entrevista que me hizo @saraborondo para @VandalOnline ¡Qué amena ha sido!. Qué pasada recordar todo y a toda esta gente después de tanto tiempo, ¡muchas gracias!
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Diego
Diego@diegixgarces·
@JLHGameArt @drewthaler It’s true, but the company needs to provide a career path for that artist. Otherwise he would be stuck without promotions just because he is the best artist and the company doesn’t want to lose that skill
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Diego retweetledi
Λndrea
Λndrea@peorth·
When the unit tests are passing but the application is broken
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Diego
Diego@diegixgarces·
Unreal Fellowship achievement unlocked. The program ask you to create a short film from script to final frame in 5 weeks by yourself. This is my result: vimeo.com/showcase/88001…
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Mech Armada | Buy Now on STEAM
Mech Armada | Buy Now on STEAM@MechArmada·
We're live!!!! Start building stompy Mechs and crushing the Swarm! Thank you for all of your incredible support!
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Diego
Diego@diegixgarces·
@DanielPink Actually, I found exactly that combining those four elements when I go out running. It’s scheduled time to think, there is no tech use meanwhile, it’s a change in the routine and it’s a long walk with many stimuli. It really works!
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Daniel Pink
Daniel Pink@DanielPink·
Creativity, as measured by the Torrance Test, has been declining for at least two decades. The antidotes: - Scheduling time to think. - Restricting use of passive tech. - Varying your routine & company. - Taking long walks. inc.com/jessica-stillm…
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Diego
Diego@diegixgarces·
@TheJare I think the key here is to reflect on the past, but not get stuck on it. That’s what I try, reflect, extract conclusions and action items and look into the future. I. I don’t always succeed, but work in progress…
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thejare.bsky.social
thejare.bsky.social@TheJare·
I keep seeing everyone say they learn lots from their mistakes and failures and it's a lovely sentiment, but I keep failing to see that actually happen because everyone wants to look forward rather than reflect on the past, and I'm sorry but I believe you can't have it both ways.
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inigo quilez
inigo quilez@iquilezles·
In order to smoothly ramp up (ie, EaseInOut) a stationary object into motion you can't simply multiply smoothstep by time, that'll get you a broken animation (left). Instead you need to compute the integral of smoothstep (right): iquilezles.org/www/articles/s…
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Mark Stephen Levy ✍️
Mark Stephen Levy ✍️@TheRealmarkross·
Mt.Susitna in Alaska and aka the ‘sleeping lady’
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The Gnomon Workshop
The Gnomon Workshop@Gnomon_Workshop·
We asked Wojtek Piwowarczyk to reveal how he creates photorealistic procedural shaders with #Arnold and #Houdini, and he came back with this awesome workshop. Take a look if you want to up your shader game across any type of project! youtube.com/watch?v=sOhf_D…
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Film School Rejects
Film School Rejects@rejectnation·
"Bourbon and sex are very, very big topics with her.” - David Fincher on Gillian Flynn. Fincher's Flynn adaptation, 'Gone Girl,' is streaming on @hulu, so you should watch it there and follow along with all we learned from the director's commentary here: bit.ly/3iOeq4o
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