mike douges
10.1K posts

mike douges
@douges
🏒 🇦🇺 ⚛️ 🎮 • dad x2 • @paper / @trytriplex
Canberra, Australia Katılım Ağustos 2009
440 Takip Edilen2.7K Takipçiler

@stevelauda_ @douges Vector tool feature flag unlocks after 2 beers and a burger
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@stevelauda_ that would be x.com/stephenhaney/s…
but actual vector editing / pen tool is coming very soon!
Stephen Haney@stephenhaney
Today we're launching @QuiverAI SVG generation inside Paper A breakthrough SVG model that lets you explore logo ideas and illustrations quickly in vector format. It's very strong at using reference images too. Try it out and send us feedback!
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mike douges retweetledi

i couldn't be prouder (or more terrified) to finally be able to share this with you all so here it is
BEYOND THE PLASTIC WALL - REVEAL TRAILER
if you're really cool you can wishlist the game here:
store.steampowered.com/app/2418040/Be…
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@douges I'm not thinking about RSC support right now.
I'm open to seeing experiments and how it might improve fate, and I'm willing to merge contributions if it's great.
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mike douges retweetledi

fate 1.0: The first full Async React Metaframework
New in 1.0:
* Zero-Config Live Views via SSE
* Drizzle Support
* "Native" HTTP support (no tRPC)
* Void Router
* Vite plugin
* Clientside Garbage Collection
* Performance & scalability improvements
fate.technology/posts/fate-1.0
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@RyanCarniato @ryanflorence refs are dope. underrated for taking a lot off the critical rendering path too!
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@ryanflorence So refs? I guess specifically composable array refs. We have this feature in Solid 2.0. I do like how it removes the pressure on wrapping otherwise native elements. People consuming tend to like the complexity on the inside feel of components. But for routers, this is the way.
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