DigitalExpressions Sweden

87 posts

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DigitalExpressions Sweden

DigitalExpressions Sweden

@dtxpressions

Computer Graphics and Music Production

Katılım Haziran 2019
45 Takip Edilen90 Takipçiler
Foundry
Foundry@TheFoundryTeam·
After two decades of 3D workflow innovation, we have made the difficult decision to wind down development of Modo following the release of Modo 17.1 later this year. We want to express our deepest gratitude for your loyalty and support. The passion and engagement of the Modo community has been inspiring, we thank you for being part of this journey. Read more: foundry.com/news-and-award…
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Foundry
Foundry@TheFoundryTeam·
Experience a new and improved Modo 🙌
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Pixel Fondue
Pixel Fondue@pixelfondue·
One more video for the DEX update. It will feature Curve packing. It has several different methods, this one will pack random size variations using each skulls bounding box. Lots of options for animating loops, controlling spacing, stuff like that.
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Pixel Fondue
Pixel Fondue@pixelfondue·
Check out the new Camera Frustum culling in the Dex Particle Packing kit upgrade. @TheFoundryTeam @FoundryModo
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Pixel Fondue
Pixel Fondue@pixelfondue·
Upcoming DEX Particles version supports Vector maps. Use the hair tools to brush and comb your packed prototypes into the orientation you want. @TheFoundryTeam @FoundryModo
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khellstr
khellstr@Khellstr3D·
Does the gaps and overlapping in chains, tank tracks, sliding doors etc. bother you ? Nor for a long, as new Discrete Particles with Curve Particle generator should be out soon... @dtxpressions
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Pixel Fondue
Pixel Fondue@pixelfondue·
Yoshikai with a cool animation of Modo's logo and an upcoming feature in Discreet Particles (curve packing, anyone?). Super cool. youtube.com/watch?v=sWve4L…
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Cartesian Caramel
Cartesian Caramel@Cartesian_C·
For all the Blender creators using Gumroad for sales, it is going to raise its fees to 10% starting January 31st. #Gumroad
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Lukasz Pazera
Lukasz Pazera@LukPazera·
It took only 4 years but... ACS3 for MODO is out! And with a nice 30% OFF promo until end of November on top of that! There's absolutely no reason to not pick up on character animation in MODO now :). autocharactersystem.com/devblog/2022/1…
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mechpalace
mechpalace@mechpalace·
Discrete Particles を使ってみる。 Discrete Particlesのプロパティ >Particle Settings >Weight Mapから 作成したWeight Map名が選択できない時は、 チャンネルビューポートのWeight Mapの値に 直接Weight Map名を入力すると使えるようになるよ。 #modo #foundrymodo
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mechpalace
mechpalace@mechpalace·
Discrete Particles を使ってみる。 道の細いところでFallOffと併用して Surface Distributionを使い、 道の広いところで Particle Random Modifierで車間を広くした。 #modo #foundrymodo
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