technoserf

163 posts

technoserf banner
technoserf

technoserf

@evan33333333

Cupertino Katılım Kasım 2023
796 Takip Edilen7 Takipçiler
Cloudflare
Cloudflare@Cloudflare·
Passwords are a pain. Are you fully onboard with Passkeys yet or are you still holding onto your password manager for dear life? #CloudflareChat
English
136
21
589
107.8K
Adam Mayer
Adam Mayer@AdamNMayer·
The only FAANG company where the employees actually seem genuinely happy is Apple.
Jeremy Bernier@jeremybernier

Meta was easily the most toxic company I've worked for. There's a reason the Chinese call it "Squid Game". Others refer to it as "Hunger Games" or "Lord of the Flies". I think they're all accurate. The company culture is basically every man/woman for themselves. The performance review process (PSC) not only doesn't incentivize helping others, if anything it actually discourages it since everyone is stack ranked against each other. Imagine working on a team where every 6 months, one of you is going to get axed. Of course it's going to become toxic. "Bottoms up" culture is a complete farce - it's just a way for leadership to offload accountability. The Tech Leads (TLs) have all the power - owning the relationships and tribal knowledge to gatekeep projects to their buddies. Managers are "people managers" with limited technical understanding, who basically aggregate TL feedback and create performance review packets to calibrate with other managers and IC7+. The takeaway is that your destiny is in the hands of the TLs, and TLs unlike managers have no responsibility for your career. There are no repercussions for unethical behavior. I've seen managers and TLs throw others under the bus and get away with it. The only mission bonding the company together is individual self-preservation. Save your own ass to survive for another stock vesting, and throw someone else under the bus if you need to. That's why layoffs rarely impact directors/VPs or tenured IC7+ despite the fact that they're paid by far the most. Even this recent mass layoff that was supposed to "flatten" managers layers barely affected directors/VPs/IC7+, and fell predominantly on M1s - the lowest rung of the management chain. The culture is extremely performative and focused on box ticking and optics. Everything is about PSC (the performance review system) and perception. This means tons of meetings, useless AI slop posts, and top-down initiatives that don't benefit anyone but maybe help tick off the impact box of some go-getter at the top. Impact is not enough - it has to have sufficient complexity. So complexity is added for complexity's sake. The org I was in (Facebook ads) is 90% Chinese, and the entire leadership chain up to the VP level is Chinese. Mandarin is the primary language at the office, except in official meetings with non-speakers. Chinese work culture is very different from American work culture, with 996 (9am-9pm, 6 days/week), top-down nature, emphasis on saving face (eg. don't question your superiors), and toxicity being quite common. Naturally when an org is completely dominated by a single ethnicity that's notorious for not integrating, elements from their work culture seep in. Of the layoffs I witnessed in this org, 3/4 were not Chinese (just to be clear, most Chinese are very kind so don't take this as an attack. But it is a reality that I think most people outside this company are completely unaware of, and I question if leadership is even aware despite the fact that we're talking about the company HQ) I had the most toxic manager of my life here. I watched him deliberately set up a new hire to fail, driving them to needing to see a psychiatrist for anxiety + depression, and getting them fired. Then he suddenly disappeared for 8 months, before leaving the company. I could go on and on, but this is already pretty long and I think you get the point. Yes there are a lot of great, kind people here. I managed to transfer out of my first team into a new team with a great manager where everyone was very smart, supportive, and hardworking. But the company has its Squid Game reputation for a reason. Company culture comes from the top. It seems leadership is either too removed to notice, or maybe don't really care anymore because I guess they already made their billions and us plebs are expendable these days.

English
120
101
4.1K
853.8K
Ryan Peterman
Ryan Peterman@ryanlpeterman·
Bjarne Stroustrup (Creator of C++) on the costs of abstraction: "It's compiled away. This is why I talk about zero overhead abstraction. And people are beginning to take me to task for that because that's underestimating the ability of the C++ compiler. We can do negative overhead abstraction." Ryan: "What if you're really good at writing assembly and had all the time in the world to write it?" Bjarne: "If you are very smart and you have infinite time, you can do better. By and large, we are not as smart as the optimizers anymore, and we don't have infinite time."
Ryan Peterman@ryanlpeterman

Bjarne Stroustrup is the creator of C++ and a former researcher at Bell Labs at its peak. I interviewed him about: • What made Bell Labs different • Programming language design: types, memory safety, bootstrapping • When abstraction improves performance • Anecdotes from building C++ • Thoughts on AI writing C++ • Mistakes he'd change while building C++ Where to watch: • YouTube: youtu.be/U46fJ2bJ-co • Spotify: open.spotify.com/episode/52pEgo… • Apple Podcasts: podcasts.apple.com/us/podcast/the… • Transcript: developing.dev/p/creator-of-c… Thank you to this episode's sponsors for supporting my work: • Cursor 3: a unified workspace for building software with agents, check it out at cursor.com • WorkOS: makes your app Enterprise Ready with easy to use APIs to add SSO, SCIM, RBAC, and more in just a few lines of code, check them out at workos.com Timestamps: 0:00 - Intro 0:50 - The origin of C++ 8:46 - What Bell Labs was like 17:24 - Dennis Ritchie 24:00 - When to build a programming language 31:59 - Bootstrapping a language 33:58 - C++ is not object-oriented 37:32 - Discussing type systems 46:20 - Memory safety 49:26 - Standards committee anecdotes 1:09:40 - Adding automatic garbage collection to C++ 1:18:25 - Template instantiation is Turing complete 1:21:57 - Abstraction and performance 1:28:51 - AI writing code 1:35:54 - His motivation 1:39:18 - Famous quotes 1:46:48 - Reflecting on building C++ 1:49:12 - Top C++ book recommendation 1:50:59 - Advice for his younger self 1:58:06 - Outro

English
18
110
830
144.2K
technoserf
technoserf@evan33333333·
@jerryjliu0 @mintlify Combination of: 1) agent maintained wiki with citations (vector search over it). - provides curated surface lvl context on proprietary data 2) vector search over raw doc db - for deep dive 3) virtualized grep - better than vector search for some usecases
English
0
0
0
90
Jerry Liu
Jerry Liu@jerryjliu0·
Real question: what is the actual latest state-of-the-art for file search and retrieval? - Actual grep over filesystem - Virtualized grep / BM25 over a db (what @mintlify did) - Vector search over a db - Hybrid search over a db - SQL - none of the above - some of the above?
English
56
19
238
38.4K
technoserf
technoserf@evan33333333·
@Waffl3x mfw normie at work tells me go is a "systems language"
English
1
0
2
604
technoserf
technoserf@evan33333333·
@realmcore_ it does what you tell it to do :D by any means necessary :/ they pushed the RL a little too hard i think.
English
2
0
2
137
akira
akira@realmcore_·
5.5 Is a great model, but man is it bad at writing good code on its own
English
24
1
216
28.9K
lea 🌿
lea 🌿@imahyperlover·
is it normal in your late 20s to not want to work in the field that you studied for
English
191
706
17.6K
576.6K
technoserf retweetledi
driss guessous
driss guessous@drisspg·
If you couldn’t be bothered to write it why in the world would I read it
English
1
4
65
5.8K
technoserf
technoserf@evan33333333·
@segun_os_ Does this language have real error handling yet?
English
0
0
0
13
os
os@segun_os_·
you people are beginning to see the light. no reason to be writing backend applications in nodejs and python when you have go in 2026. go is superior in every way. speed, dx, efficiency, simpler (than ts. no hidden quirks), concurrency and tooling.
English
53
31
303
60.6K
Olsen
Olsen@olsenbdnr·
why do people name their services cryptic things like Falcon, Minerva or Kronos. what does it do. “payments.” THEN CALL IT PAYMENTS SERVICE. FUCK YOU
English
51
5
191
12.3K
DROID
DROID@droidbuilds·
if macbook is so powerful. why do most developers still use windows?
DROID tweet mediaDROID tweet media
English
552
50
3.6K
1.3M
Elon Musk
Elon Musk@elonmusk·
To give people confidence that we are not secretly manipulating the 𝕏 recommendations, it is critical that we open source anything that influences what people are shown
English
10.7K
15.3K
162.4K
31.5M
Mahesh Sathiamoorthy
Mahesh Sathiamoorthy@madiator·
When CC or Codex do web search, what are they using underneath?
English
52
5
570
211K
technoserf
technoserf@evan33333333·
@HappyHumanX @Cartidise international iphone model have a sim card. they needed to put something there for the US model.
English
0
0
0
8
imAar_IF
imAar_IF@imAar_IF·
@Cartidise Why we needed it first place btw? 😭
GIF
English
2
0
11
2.2K
Noah Cat
Noah Cat@Cartidise·
Apple is getting rid of the capacitive layer on the iPhone 18 Pro’s Camera Control, meaning swiping and scrolling will not be supported anymore They seem to have realized that Camera Control is only useful for opening the camera app lol
Noah Cat tweet media
English
112
42
3.2K
270.6K
HSVSphere
HSVSphere@HSVSphere·
Does Apple run MacOS on their servers
English
101
14
3.1K
374.1K
Valentin Ignatev
Valentin Ignatev@valigo·
I've been thinking about economics of American game development, especially big AA/AAA. Median salary for US-based game dev is 150k. In Japan it's about 50k. Salaries are the biggest expense during the development. American game either needs to sell three times more copies than a game from the East, or be completed three times faster than Eastern game, or a company needs to have 3x less people. And neither of these currently happen. On top of this, American companies are very bad at retaining, and training up talent, it seems, because of constant layoffs that happen regardless of whether big games succeed or not, while on the East it's not uncommon to have staff not only with 20+ years of experience, but also working either for the same studio, or maybe hopping jobs just a couple times in their careers. Instead, American companies switch to a strategy of picking one of two major game engines, and requiring that people "from the streets" just know these engines from the get go, instead of having a technology tailored to their games and training people up, like it used to be. I know it's not 100% this, but this seems to be the trend. There is no way current situation is sustainable going forward, or am I crazy? Am I missing something?
English
44
4
296
24K
Degen CPA
Degen CPA@DrewVento·
Say you make $250k a year, fully remote, but have to live in the US, what city would you live in?
English
1.8K
21
2.5K
2.7M
technoserf
technoserf@evan33333333·
@jxmnop Quantized models are especially degraded on long context.
English
0
0
0
12
Jack Morris
Jack Morris@jxmnop·
it is endlessly fascinating to me that we still don't have a true 1M-context model it's an unusual case where the infra is far ahead of the science. Claude discontinued 1M+ context bc it didn't really work past ~200k we don't have the right data? training techniques? not sure
English
164
23
1K
257.4K