HatchettStudio

196 posts

HatchettStudio

HatchettStudio

@hatchettstudio

Indie studio working on SOE 64 (Demo out now!) https://t.co/8YtlHm3bqH @ [email protected]

Katılım Mayıs 2026
5 Takip Edilen224 Takipçiler
HatchettStudio
HatchettStudio@hatchettstudio·
@AlonelyCat31 Hey thanks for your feedbacl. This looks to be gameplay from the initial demo release - there has been a massive update with a lot of improvements to gunplay (complete overhaul of aiming), AI, settings (option for more modern ADS style aiming) and a Cod style zombies mode added.
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AlonelyCat
AlonelyCat@AlonelyCat31·
@hatchettstudio Here is also some gameplay footage of me visibly struggling to adapt to the shooting mechanism in the game xD. I loved the overall environment, and the audio is also very powerful!
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AlonelyCat
AlonelyCat@AlonelyCat31·
Tried out SOE 64 Demo by @hatchettstudio some time ago. The game has a LOT of potential to be a very fun retro shooter. It embraces everything that made classic objective based shooters memorable while updating them enough for modern players!! (1)
AlonelyCat tweet media
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HatchettStudio
HatchettStudio@hatchettstudio·
What should enemies do when they notice you? In SOE 64 the alarm is top priority! Once sounded, nearby enemies will all become alert and engage the player. This includes tanks... You can also use the alarm yourself!
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DFF123
DFF123@realkenwillis·
If you have a game demo out, please comment below. We still have slots available for our upcoming online event Wednesday July 1st! 50+ streamers and 70+ developers have already signed up! #indiegames #gamedev #indiedev
DFF123 tweet media
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HatchettStudio
HatchettStudio@hatchettstudio·
@oopsallsolace Haha I dealt with what I reckon was an identical issue about 6 months ago when setting up the hand aiming using Anim Blendspaces and offsets. Completely reworked our hand tilting a couple of weeks ago for this demo update and it seems nice and reliable now via procedural anim
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HatchettStudio
HatchettStudio@hatchettstudio·
Enemies in games should be reactive! Here's how enemies react to grenades and explosive damage in SOE 64: - Unique voice lines - Diving away - Knocked down if still alive - Limbs fly off - Explosive death animation What other cool enemy behaviours have you seen in FPS games?
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HatchettStudio
HatchettStudio@hatchettstudio·
@TheCaptainVT We have a couple of high priority weapons to add, but i've put this on the list!
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The Captain
The Captain@TheCaptainVT·
@hatchettstudio Also, as an Australian, if I could be so bold to make a suggestion... dunno how an Owen made its way to the European theatre, but this ugly if awesome bastard would work well with N64 style graphics.
The Captain tweet media
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HatchettStudio
HatchettStudio@hatchettstudio·
@KBoggs117 You'l be glad to know SOE 64 already features Big head mode and Paintball as secrets in the campaign demo!
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Kevin Boggs
Kevin Boggs@KBoggs117·
@hatchettstudio All the cod zombie classics plus all the fun n64 cheats like big head mode and paintball mode
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HatchettStudio
HatchettStudio@hatchettstudio·
What powerup would you want in Zombies? Most liked comment goes in the game SOE 64 - Goldeneye x Medal of Honor Wishlist Now - Link in Comments Zombies update out next weekend #zombies #codzombies #goldeneye #indiedev
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Carljob 🇵🇸 🇮🇪
Carljob 🇵🇸 🇮🇪@bornposting·
Bond hyperfixation gotten to the point where i'm playing GoldenEye now
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HatchettStudio
HatchettStudio@hatchettstudio·
@DANNYonPC New update next week will hopefully solve all these issues and generally improve gameplay along with a new zombies mode!
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HatchettStudio
HatchettStudio@hatchettstudio·
@DANNYonPC Thanks for feedback! Poster is on the to do list (German release comes with censorship requirements) Level end switches now all clearly say what they are and lvl 3 is blocked until the V3 is sabotaged Finishing a level unlocks the next even if all obj are not completed!
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HatchettStudio
HatchettStudio@hatchettstudio·
@MarcKingGrant Rewrote the main storyline yesterday so there will be a storyline to the campaign! We are a 2 man team with full time jobs so currently our focus is only on releasing a tight, honed base game. If we get funding we would love to look into expanding SOE to other platforms or media.
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I GOT HACKED NOW I'M BACK MarcKingGrant (18+)
@hatchettstudio Is there going to be a story attached to SOE 64 via a manual, challenges throughout the game, or external media like a comic? I'm interested in the game, but I just wonder if there's going to be extra flavor to the cool gameplay idea! Because old games have iconic characters
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HatchettStudio
HatchettStudio@hatchettstudio·
What if GoldenEye and Medal of Honor had a baby? "SOE 64" is on Steam now! • Classic 90s console shooter gameplay • Old school linear levels • Variety of locations weapons and enemies + Zombies mode coming soon! Wishlist & try the demo! #PitchYaGame
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