Héctor Fuster

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Héctor Fuster

Héctor Fuster

@hectic_fl

PhD, Senior Game Designer at @AlkimiaGameDev a @THQNordic Studio, Game Design Professor at @enti_bcn, and Game Researcher at @Blanquerna

Barcelona Katılım Mart 2013
1.5K Takip Edilen6.1K Takipçiler
Héctor Fuster retweetledi
kanav
kanav@kanavtwt·
Someone built a Google translate for Linkedin 😭
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STEPHEN DDUNGU | GAMES
STEPHEN DDUNGU | GAMES@StephenDDGames·
I made a game world that creates itself as you journey through it…
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Syn
Syn@SynMakesGames·
📢game reveal! working on a roguelite pinbuilder full of unique pin effects & synergies
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Zachtronics
Zachtronics@zachtronics·
Back in 2017, we released Opus Magnum. There were lots of GIFs, it won an IGF award, etc. etc. etc. Today, NINE YEARS LATER, we are releasing our first DLC for the game, De Re Metallica. It's available now on Steam, and 25% off too! store.steampowered.com/app/3107410/Op…
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QNDZY
QNDZY@QNDZYcom·
Two indie devs who accidentally released different games titled "Piece by Piece" just days apart have teamed up. Instead of a dispute, they embraced the coincidence by launching a double bundle on Steam, offering both games at a discount.
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Héctor Fuster
Héctor Fuster@hectic_fl·
Finally! We have a release date for Gothic 1 Remake! I'm so excited to see old and new fans immerse themselves in this amazing IP. We have poured heart and soul into this experience. See you in the Valley of Mines on June 5th!
Gothic Game@gothicthegame

Enter the Colony in Gothic 1 Remake on June 5th, 2026. Locked inside a prison with no escape, the laws are simple. Obedience is demanded. Hierarchy is enforced. And power rules all. Watch full trailer - youtu.be/0We-UgJKJp8

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Christoffer Bodegård
Christoffer Bodegård@chrisbodegard·
BIG ANNOUNCEMENT After years of development, writing almost a million words, spending months pitching a Planescape: Torment X Disco Elysium like TTRPG experience - I can finally announce: ESOTERIC EBB is releasing in SPRING 2026!
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Daniel Skaale
Daniel Skaale@DSkaale·
🚀 Gaussian Splatting Performance Breakthrough Achieved 6M photorealistic splats rendering at 60-80 FPS in real-time in Unity. Mixamo character conversion + GPU compute shader skinning = photorealistic animated characters. Key optimizations: ✅ GPU compute shader skinning ✅ Efficient bone matrix updates ✅ Optimized buffer management ✅ Smart frame skipping This makes photorealistic characters from Nano-Banana PRO viable for real-time VR/AR applications. @theworldlabs #GaussianSplatting #RealTimeRendering #VR #Mixamo #madewithunity
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Gothic Game
Gothic Game@gothicthegame·
Combat Changes since August 2025 Today we wanted to take the time to talk about the combat in Gothic 1 Remake. Here’s a Steam dev blog that gives more insight into the changes we’ve made so far. Read - store.steampowered.com/news/app/12979…
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Gothic Game
Gothic Game@gothicthegame·
"We also decided very early on, we are not making an HD version of the art style of the original. That's not our goal. We wanted to create something that is appealing to both old and new fans."
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Gothic Game
Gothic Game@gothicthegame·
The Gothic 1 Remake will feature a real Orc language, created in collaboration with an expert in linguistics. In the game, you’ll be able to learn it and speak to Orcs in both the human and Orc languages. @emma_chorussea @AJDiggle
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Ghislain Girardot
Ghislain Girardot@GhislainGir·
🥳New 30-min video out! I dive into different ways to rasterize dynamic effects (explosions, attacks, etc.) using Niagara, and show how to apply them to foliage & particles. Check it out!⬇️
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