Prèm
6.4K posts

Prèm
@hiimeprem
Design partner for startups, SaaS & growing brands
Katılım Ocak 2023
535 Takip Edilen515 Takipçiler

One of the biggest reasons I pour everything into my work is, at the end of the day, to give my clients the feeling that they've just bought something incredible.
I want every share to put a smile on their face, and every piece of work to spark an idea they'd never thought of.
This is why I treat every project like a partnership, not just a transaction. And every time I do, we're left with the best testimonials. The work for Guillotine was no different.
In the words of the founder: "I felt like an important part of the process."

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most people ask for feedback
but only want agreement
.
they want "this looks great"
not "here's what's actually wrong with it"
.
the people who grow fastest
are the ones who ask a harder question:
"what would you change if this had to work, not just look nice"
.
feedback that only makes you feel good
teaches you nothing
seek out the version that stings a little
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The truth about "good taste" in design
everyone talks about taste like it's something you're born with
like some people just "have an eye" and others don't
.
that's not what happened
.
taste is just pattern recognition
built from looking at thousands of examples
noticing what worked, what didn't, and why
.
the designer you admire
didn't wake up with better instincts than you
they just looked at more work, more carefully, for longer
.
they studied bad design as much as good design
they knew why a layout failed, not just that it did
they built a mental library you haven't built yet
.
so if your taste feels underdeveloped
that's not a verdict on your potential
it's just a sign you haven't put in the hours yet
.
taste is a skill
and skills are built, not inherited
.
start looking closer. start asking why. it compounds faster than you think
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building something and need a designer who gets it? DMs are open
meprem.framer.website
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talent gets you attention
it does not get you paid
what gets you paid:
knowing how to price your time
knowing how to say no to bad-fit clients
knowing how to explain value in a language clients understand
knowing when to walk away from "exposure"
nobody tells you this in design school
because it's not a design skill
it's a business skill
you can be the best designer in the room
and still go broke
if you never learn the second thing
Prèm@hiimeprem
Landing Page design 👇 $500 x.com/hiimeprem/stat…
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@hiimeprem Show the logic behind your decisions and the client understands and respects the work more
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The real reason clients "don't get it"
you spend 3 weeks on a design
you present it in 15 minutes
you're shocked when they don't love it instantly
they didn't see the 40 iterations you rejected
they didn't see the reasoning behind every choice
they just saw the final frame, cold, with no context
your job isn't just to design well
it's to walk someone else through your thinking
slowly enough that they arrive at the same conclusion you did
skip that step
and even great work gets rejected
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