
What people don't tell you: At the highest levels...discipline is the exception, not the rule.
Karthikeyan Saravanan
66 posts

@itskeyans
Building @KuralitHQ - making every app conversational. 5 yrs production AI. Prev: built @Kuralynx. Shipping in public now.

What people don't tell you: At the highest levels...discipline is the exception, not the rule.






Two updates to auto mode: · Now available on the Pro plan · Sonnet 4.6 is now supported, alongside Opus 4.7 Shift+tab, and let Claude run.





Anytime I've built something in Code *without* running it through the gstack pipeline, I've had to come back and rework it. Code is great but it also charges off half-cocked, solving whatever problem it thinks it sees, before asking if that's the *right* problem. gstack pushes you to take the time up front to ask "what am I actually trying to accomplish, what's the 10x version of that and what'll bite me later if I don't think about it now?" 10-15 minutes that saves hours of rework. Classic measure twice, cut once. And thank you again, @garrytan!




Peter Steinberger, creator of OpenClaw, on why AI agents still produce "slop" without human taste in the loop: "You can create code and run all night and then you have like the ultimate slop because what those agents don't really do yet is have taste." Peter is direct: raw capability without direction still produces mediocre output. "They are spiky smart and they're really good at things, but if you don't navigate them well, if you don't have a vision of what you're going to build, it's still going to be slop. If you don't ask the right questions, it's still going to be slop." Great AI-assisted work is defined by the human guiding it. @steipete describes his own creative process when starting a new project: "When I start a project, I have like this very rough idea what it could be. And as I play with it and feel it, my vision gets more clear. I try out things, some things don't work, and I evolve my idea into what it will become." Most people skip this part entirely, front-loading everything into a single prompt and wondering why the result feels hollow. "My next prompt depends on what I see and feel and think about the current state of the project." Each step informs the next. The work itself is the feedback loop. "But if you try to put everything into a spec up front, you miss this kind of human-machine loop. And then I don't know how something good can come out without having feelings in the loop — almost like taste." The agentic trap is what happens when you remove yourself from the process too early.

The UI era is ending. 🪦 For 70 years we designed computer interfaces. Mainframe, CLI, GUI, Touch. But with AI, the interface is disappearing. What will come next? My talk from @mastra's conf this week:


