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jsz

@jceneiz

Home Katılım Ekim 2016
659 Takip Edilen130 Takipçiler
LightEmUp
LightEmUp@TupTeir·
@SplatoonNA I’m definitely getting this as a day 1 fan however I would be lying if I said I wasn’t disappointed that there’s no online mode ☹️
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Splatoon North America
Splatoon North America@SplatoonNA·
We've got the latest research on #SplatoonRaiders! Catch a glimpse of adventure on the Spirhalite Islands in this video. Additionally, the launch date has been discovered! Venture out to the islands and hunt for treasure starting July 23rd.
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Simon
Simon@Simon_Hypixel·
Hiring automation & tinkering devs/designers for Hytale! We’re exploring physics-driven systems built around real, physical parts. Gears, shafts, belts, pulleys, rotation, motion, power generation and transmission, logic, and machines that players can assemble, break, and optimize. The design challenge is to make it feel like a natural extension of the game, fully optional, easy to engage with at a small scale, yet capable of deep complexity and automation for players who want to go further! Tag a dev or modder who builds this kind of stuff. I’ll be scouting in the coming weeks, and roles will be open to apply for if needed by then!
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Hatsuya
Hatsuya@HatsuyaDev·
A showcase preview of my first mod for Hytale! [Hatsuya's] Explorations Beers! Coming soon to @CurseForge ! Use the code "HATSUYA" on Hytale to continue helping me create amazing mods for you! #HytalePartner #Hytale
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jsz
jsz@jceneiz·
@HytaleKing_ @Simon_Hypixel At least curse forge might stop being used when the mods become downloadable in game
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Doomdaddy
Doomdaddy@Chuckmcsexy·
@Simon_Hypixel I love this for you guys but I HATE that a percentage of that is going to overwolf, I hope you find better business partners, I really wish the best for you and the game
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Simon
Simon@Simon_Hypixel·
Pleased to announce that we have officially secured the next two years of development costs through pre-purchases. Combined with my personal commitment of ten years, we are looking very strong for the future ❤️ Thank you all for the support. Hytale is saved. We are almost home.
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jsz
jsz@jceneiz·
@Simon_Hypixel Hope you can make some time off soon. Thanks for what you do
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Simon
Simon@Simon_Hypixel·
As we get closer to the Hytale release, I think of all the sacrifices made to get here. From the team, the community and myself. The past few months have been incredibly difficult for my family as I have been away, reviving the game and rebuilding the team. 7 days a week. My kids have not seen much of me in the past few months, I have missed milestones, events, precious moments and most importantly, the time we could have been together can’t be brought back. Yet, they are still overjoyed to see me for the small moments we share, as I worry I could become a stranger to them. My only hope is for my sons to be inspired the passion and wish for them to find the same joy in their lives. I will spend more time with them when the game is stabilized after launch, as I will feel relieved from the burden of this curse. No sacrifices, no Hytale.
Simon@Simon_Hypixel

I’m in active discussions with Riot Games about acquiring Hytale. Updates will be limited for now as we work through it. Thank you for believing in Hytale. Simon

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jsz
jsz@jceneiz·
@Zeusley @Simon_Hypixel Im pretty sure people have asked about release time and theyve said that it's not set in stone yer
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Zeusley
Zeusley@Zeusley·
Hytale’s website countdown isn’t necessarily the exact release time, is it? @Simon_Hypixel
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jsz
jsz@jceneiz·
@slikey I've done this for hytale many times to try and find smaller videos or creators. How sad
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Slikey
Slikey@slikey·
This was how I discovered really small channels the past few weeks to leave comments and engage with. Well RIP.. Usually sorted by upload date to make sure I discover independent of any algorithm bias.
TeamYouTube@TeamYouTube

@infolibnews You can still use our Upload Date filters (Today, This Week, This Month, or This Year) to find the most recent results within your search. We've only removed the option to *sort* search results by upload date as a part of this update

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Simon
Simon@Simon_Hypixel·
Added world settings just in time for launch. Will add more options later. Yes, you will also see your installed mods in there!
Simon tweet media
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jsz
jsz@jceneiz·
@ThirtyVirus @Hytale @CurseForge Congratulations on playing hytale! I know this means a lot to you and I'm sure it was surreal to get in there early and see how it is!
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ThirtyVirus
ThirtyVirus@ThirtyVirus·
I was invited by the @Hytale Team and @CurseForge to make some mods and give my feedback. (TLDR: Having a great time) Some of you might recognize this build I "imported" with one of my mods... more info coming soon 👀
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Simon
Simon@Simon_Hypixel·
Hytale Machinima Thursday 10 AM EST on Youtube
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KC Hytale
KC Hytale@KweebecCorner·
@Hytale Gonna have a whale of a time hahahahahhahahahahahahahahahahahahahahahahaaahahahahahahahahahahahahahahahaaahahahahahahahahahahahahahahahaaahahahahahahahahahahahahahahahaaahahahahahahahahahahahahahahahaaahahahahahahahahahahahahahahahaaahahahahahahahahahahahahahahahaa
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Hytale
Hytale@Hytale·
In today’s exciting new blog post, Dan and Amber dive deep into the future of Hytale’s world generation! Discover the incredible new features, capabilities, and potential for both our players and creators. Screenshots, videos and more! hytale.com/news/2026/1/th…
Hytale tweet media
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jsz
jsz@jceneiz·
@Hytale the best part was the end where you mention that the alterverses could be back! it would be so cool to be able to explore all new worlds in the story mode to find new blocks and creatures
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jsz
jsz@jceneiz·
@MiniminStudios just found your game and the animation quality is astounding. cant wait to play!
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minimin
minimin@MiniminStudios·
Happy 2026 from the Minimin team! Paige says that 2026 will be her year ⭐️
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jsz
jsz@jceneiz·
@Simon_Hypixel @MetalFolf Does soft collision mean that you get pushed away from other players when you stand in the same spot as them?
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Simon
Simon@Simon_Hypixel·
@MetalFolf we actually had a prototype somewhere, just need to see if its good enough for release
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Simon
Simon@Simon_Hypixel·
The video is live on YouTube - go look it up! Here are some of my notes; 1- We are missing knockback, player/NPC collision and other core features. 2- You can adjust FoV. 3- Lots of the weapons are "op" with mobility, but it's fine and fun for early access! 4- None of the weapons are balanced yet, obviously! 5- Player health bars can be turned off client-side; we will add an option for servers to force them off as well. 6- Player health bars are rendering incorrectly and will be fixed after launch. They don't scale properly and appear too far away. They need a complete rework; they don't look great, and they should be more minimalist. 7- Combat might feel a bit floaty at times, but it's getting better as we progress. Controls are feeling good, though. 8- Blocking mechanisms are not done yet; you can block a full signature hit with low stam with daggers. And the list goes on and on and on! Told you guys this is early access! However, we are AWARE and will fix it all over time. Give us a couple of months, and you will get some very good PvP in Hytale. We love playing the game and will keep at it for years to come!
Simon@Simon_Hypixel

Happy New Year! Recorded a short Hytale PVP test video, will publish at 2 PM EST, January 1st.

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jsz
jsz@jceneiz·
@MetalFolf @KweebecCorner i hope so. none of the servers really know how easy it will be to put that sort of thing together yet. Maybe there will at least be an anarchy pvp server where everyone just keeps respawning with weapons.
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