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Joymagine
797 posts

Joymagine
@joymagine
Learning Godot and Unreal ... Unity & C# since 2014 - https://t.co/mfh0L6vCiY - https://t.co/XyxzBBB2oG
Katılım Nisan 2022
262 Takip Edilen17 Takipçiler

@FreyaHolmer Wonder if it is because months and days are named and hours/minutes/seconds aren't.
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@CodeRed_dev Hyped .. open unity... new project... loading.. loading... .. loaded .. close unity. Lolol
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@the08games It looks very unique and great,
but i do think it is a bit noisy,
i believe you can adjust it just slightly to have collisions or actionable areas be more well defined from the scenery and backgrounds.
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@rpginabox Does it have like auto mp coop? .. or easy enough... or easy couch coop.. i never used rpg in a box but i really like the idea hope you help alotta people have fun
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IT KEEPS HAPPENING. UNITY WHY!!!!!!!!!!
it's not any layout components messing up, I've ruled that out. this time it was just a couple of elements changing positioning. UNITY IM BEGGING YOU.
thankfully I caught it before starting any work so I could revert it
goba@GobaDev
unity just randomly broke my entire UI... like every single page I've made is now completely broken. no idea what to do
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Farmacia Asclepio - "A healthy body starts with a healthy mind" Everything you need for a healthy life in the #SpanishTown! ;)
#madewithunity #indiegamedev #environmentart #stylized3dart
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@Scientific_Bird @pastasnack_e Well money doesnt mean much its really not a good measurement of anything. Refute Me.
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@McFunkypants I made flash games as all 1 script cause idk what i was doing... i think its honestly better.. i tried learning coding how other ppl do it and it seems worse
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Joymagine retweetledi

Unlocking the potential of Shader Graph just got easier ✨
Our new, extensive collection of samples, examples, and reference assets empowers both newcomers and experts, ensuring a quicker grasp and deeper understanding of this powerful tool. Explore more: on.unity.com/49D0zIg
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my itchio is a mess idk whats goin on lol i just try to do the things but fail em lol .. its okay its part of the process iam on lol joymagine.itch.io
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Day33: first in-world menu UI done - the online shop.
the biggest challenge with this one was all the text parsing and animating. I wrote a custom animator to animate in the texts. it was a thing! I had to make sure it worked well with line breaks and styling tags. as it writes the text letter by letter I had to make sure the animator did not write in the tags letter by letter as well!
#indiedev #UX #gamedev #solodev
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