
MacKenzie Shirk
10.2K posts

MacKenzie Shirk
@mac_shirk
Senior Environmental Artist @JangaFX - Prev. @RockstarGames Opinions are my own.

























I've been following Louis Rossmann for a while and am continually impressed and inspired with his views on business, selling products, and so on. He's brought up numerous times how companies will kill a software but remove access to said software, even if the users "own" it. In most recent news we've seen Adobe cancel Adobe Animate and because its subscription based, customers will completely lose access next year. In my opinion thats similar to killing games and is a shit move. In our own company we have a similar adjacent story. With our terrain and planet editor, GeoGen, we've more or less put the software on pause and though it gets periodic updates, we don't see a way forward to make it a commercial success and fund continued development considering we lost 99.9% of our investment in it. It has a few active users, it is a functional, useful tool that outputs great results and so its still available on our website and will continue to be. We've also completely killed a tool in our past even though a small number of people paid for it, VectorayGen. It seemed smart at the time to just sweep our first born software under the rug, but in hindsight, if we follow Louis's belief system it was a shitty move on our part to remove access to download it on our website. Granted, if people ask for the tool we usually try to provide an exe to it, but that's not super artist friendly. What sucks for artists who did enjoy the tool is it was the only real and easy way to generate vector fields for games and this is still the case to this day. So within the next month or two we'll recompile VectorayGen, rip out the licensing and put it up on our website, as is, free of charge. In the off chance someone needs a vector field, at least they'll have a moderately shitty way to do it than no way at all. In the future we hope that IlluGen will be a true successor and provide a wonderful modern vector field authoring workflow. Until then, VectorayGen will become available soon once again. No extended support or bug fixes from us, just provide the tool as is and restore availability to something that shouldn't have been pulled in the first place.




