mootion.graphics

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mootion.graphics

mootion.graphics

@mootiongraphics

Italian Publisher, developing 2 Games! 🎮 'Escape from Resanta®' & a new adventure ip (TBA) 🎮 🔥UE Power-users🔥 Feel free to join us! [email protected]

Italy Katılım Haziran 2024
4.9K Takip Edilen2.2K Takipçiler
Chong-U
Chong-U@chongdashu·
Just a couple of prompts from start to finish into a playable game! Pixel-perfect art > Codex App w/ GPT 5.5 High > Images 2.0 for animations (except walkcycles) > WAN 2.0 for walkcycles (cheap!) > 11Labs for bgm/sfx (in 1 prompt) > Phaser 4 Sound ON🔉 Full tutorial anyone?
Chong-U@chongdashu

If you use AI to generate pixel art You'll know that while the frames look good... They are often times not aligned -- making your character slide all around. As part of my suite of tools to fix this, I vibe coded a tool to help me align frames to ensure this doesn't happen.

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The Time I Have Left⏳Demo OUT NOW
Last week marked our 80th rejection from a publisher. Will we reach a 100? I guess I should probably get the message at this point... but I'm way too stubborn 🙃 Haven't given up on finding support, but the game will keep going regardless (at a slower pace though🙇‍♂️)
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Eva Navratilova
Eva Navratilova@EvaBalikova·
It's been: 7 years since the idea. 5 years since the prototype. 5 years since the announcement. 1,5 year since the demo. If you want to make a good game expect it take a looooot of time. 🐑🌿
Solarpunk | cozy survival game@Solarpunk_Game

It's been: 5 years since the idea. 4 years since the prototype. 4 years since the announcement. 1,5 year since the demo. If you want to make a good game expect it take a looooot of time. Gladly, good games does not expire like milk.

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Mikhail J. Clive - Author 📚🐯
The IGN review of Mouse PI For Hire is like a parody of game journalists. They gave the game a 6/10 (reminder that they gave Black Ops 7 a 7/10) for the following reasons: -Too many cheese references (in a world of mice) -You kill too many people (yes, really. You kill people in a shooter, what a surprise) -There isn't enough noir (in a game inspired by 1930s Mickey Mouse cartoons) -Too many references to old movies (in a game explicitly inspired by 1930s cinema) -There's too many arenas where you have to kill all enemies (in a fucking boomer shooter) -The game's story is not serious enough to be a true noir (when did the fucking game ever CLAIM to be a true noir? It's a fucking cartoon) This motherfucker seriously looked at a satirical game inspired by 1930s Mickey Mouse cartoons and expected to play LA Noire or some shit. Games journalists are not real people, man.
Mikhail J. Clive - Author 📚🐯 tweet mediaMikhail J. Clive - Author 📚🐯 tweet mediaMikhail J. Clive - Author 📚🐯 tweet mediaMikhail J. Clive - Author 📚🐯 tweet media
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Game Hunter 🔜SGF
Game Hunter 🔜SGF@imgamehunter·
Bioshock's spiritual successor...JUDAS 🔸Developed by Ghost Story Games, a studio led by led by BioShock’s creative director, Ken Levine 🔸Set on a city-sized spaceship called the Mayflower 🔸You play as Judas, a rebel who was reprinted by the ship after sparking revolution 🔸Judas has a deep understanding of machines and code 🔸Villainy System: Your actions decide who becomes the final villain out of The Big 3 🔸The Big 3 (Tom, Nefertiti, and Hope) control the population through social hierarchy...but it turns out they're robots 🔸How you fight, hack, interact with NPCs, and survive on the Mayflower is being “observed” by The Big 3 🔸Variety of weapons and abilities to use
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fric
fric@fricthefrog·
@pitan_youtuber ご連絡ありがとうございます! 住所の入力の際、「番地(数字)」を必ず含めて入力してみてください。 例:1-2-3 のような形式です。 もしまだエラーが出る場合は、入力した住所を送っていただければ確認いたします
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fric
fric@fricthefrog·
Fric Plushies return Wed 9pm PST Thu 1pm Japan 🐸 what the fric!
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Trung Phan
Trung Phan@TrungTPhan·
Ben Affleck: “AI can’t make film that is considered art.” AI-generated short film of Harry Potter during the Vietnam War riffing on Apocalypse Now: “Hold our beer.”
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𝙂𝘼𝙈𝙀𝙍𝙏𝘼𝙂 𝙑𝙍
What an incredible way to sign off 2025! Zelda BOTW VR Mod releases in 2days with full 6DOF VR with motion controls. Full VRIK. Physical weapons. Gestures to equip & throw weapons. Motion controls to interact with the world to solve puzzles or start fires! Keep an eye on @Flat2VR to learn more
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mootion.graphics
mootion.graphics@mootiongraphics·
@hadmyback Well, play this game from start to finish, and you will easily understand why
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igor.
igor.@hadmyback·
no way this what won game of the year over hollow knight silksong at the game awards 😭
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mootion.graphics
mootion.graphics@mootiongraphics·
Everybody watching #TheGameAwards tonight 🍕🍻 we’re still late with our game. Late is better than never when it comes to quality-control. The only good news is that we didn’t have to fight for Best Indie in 2023
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kagaya
kagaya@kagaya_wqy·
#pitchyagame I’m solo-developing a quirky game called “UGOMEKU NOTE.” It’s inspired by the Paper Mario series, UNDERTALE, and games like Flipnote Studio. It’s a Japanese game, but I’m planning support for English, Korean, and Chinese. #UGOMEKUNOTE #indiegame #gamedev
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Brad Lynch
Brad Lynch@SadlyItsBradley·
Using Google Gemini to translate posters inside of Half-Life Alyx (SteamVR streamed to Samsung Galaxy XR)
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internet hall of fame
internet hall of fame@InternetH0F·
That time a grandma broke her nose while hiking and didn't want the helivac, but ended up winning a $450,000 lawsuit
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Alex
Alex@mustache_dev·
so about 16 hours into Godot now, I got to play with shaders, instancing, and postprocessing effect. It's subtle (less is more) but there's a procedural screen distorsion effect around the engines, aswell as a volumetric flame shader
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Thomas Brush
Thomas Brush@thomasbrushdev·
So many aspiring game devs work jobs they hate, have families, and ultimately make excuses to not finish their projects. Not Mark, aka Goodgis. This was part of a longer conversation with Mark that I found so refreshing and inspiring...
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