Phillip Tennen

5.5K posts

Phillip Tennen

Phillip Tennen

@phillipten

Static analysis, file formats, operating systems, oh my! XNU @ 🍏

Katılım Nisan 2011
1.5K Takip Edilen14.6K Takipçiler
Phillip Tennen
Phillip Tennen@phillipten·
@tvalt__ I went with C/A because it's most represented in literature and was therefore easiest to get started with when I had no background in this, and if I were starting the project a second time I'd definitely explore CNAV.
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Phillip Tennen
Phillip Tennen@phillipten·
@tvalt__ Thank you! The CNAV message definitely seems cool and worth exploring, particularly because it's encoded with the same BPSK scheme that I got comfortable with for my project.
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Phillip Tennen
Phillip Tennen@phillipten·
I wrote a homebrew GPS receiver from scratch. Thanks to months of dedicated work, I can now say with confidence that I am somewhere in England! axleos.com/building-a-gps…
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Phillip Tennen
Phillip Tennen@phillipten·
@yuvadm Thank you very much! I have seen GNSS-SDR (which it seems may be distinct from gnss-sdrlib?), but I haven't tried it or dug around too much. My understanding is that the former is implemented in GNU Radio blocks, which is neat.
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Yuval Adam
Yuval Adam@yuvadm·
@phillipten Awesome work! Did you ever get a chance to compare your implementation to other existing ones e.g. gnss-sdrlib?
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Phillip Tennen
Phillip Tennen@phillipten·
@kooperds @tomshardware I'm using my own TrueType font renderer, so I picked a font at the intersection of "works in my renderer" and "looks good enough"
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kooper
kooper@kooperds·
@tomshardware only thing i will say is why would you use a serif font
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Phillip Tennen retweetledi
Tom's Hardware
Tom's Hardware@tomshardware·
Someone made a functioning IRC client that runs entirely inside the motherboard's UEFI trib.al/8pgXPvA
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Phillip Tennen
Phillip Tennen@phillipten·
I made Spatial 2048, a 3D game for the Vision Pro! You can highlight tiles with your eyes and push, pop, and merge them around. All the tiles have opalescent shaders that melt faster as the tiles increase.
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Daniel Bokser
Daniel Bokser@dbokser91·
Does anyone know of a good open source game or program where I can easily modify it to give it a frame buffer and a key event queue and get it working without too much fiddling?
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Phillip Tennen retweetledi
Wilson
Wilson@willywurr·
@phillipten Stop It Phillip. You ARM Too Strong. Your Simulator Too Different. Your OS Too Graphical. They’ll Kill You Phillip.
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Phillip Tennen
Phillip Tennen@phillipten·
@mahal0z 🔥 to exactly reproducing the source in the sample. Well done!
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Zion Leonahenahe Basque
Zion Leonahenahe Basque@mahal0z·
Thirty years have culminated in four algorithms to approach the unsolved decompilation structuring problem. Get ready for a technical deep dive in Part 2 of my 30 years of decompilation series: mahaloz.re/dec-history-pt2
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Phillip Tennen
Phillip Tennen@phillipten·
@JuEeHa Thanks for reading it, and for the heads up! I'll fix this.
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nortti OH1CAU
nortti OH1CAU@JuEeHa·
@phillipten interesting read. however, your CSS seems to have a bug (I think due to use of both min-width and max-width media queries) where at exactly 1600px wide viewport the footnotes make the text unreadable
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Zion Leonahenahe Basque
2024 is the year of the decompiler! Start your year off right by reading a post on the last 30 years of decompilation and one of its hardest problems: structuring! mahaloz.re/dec-history-pt1 Part 2 to be released next week.
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