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190 posts


@shylilytwitch @LucyPyre_ Could be worse...
At least she isn't trying to get you to play lol
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@YourMizuki I don't know who you are but I heard there was a bush to bookmark
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@filianIsLost The funny thing is I was listening to the halo odst ost as I got the notification for this ABSOLUTE CINEMA of a timing
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@PixelFire @uu_studio @DelicioussDeer @unity i don't use unity however this was shared to me and yes unreal may take more of a cut however the fact is this is far worse because it can 100% cause billions of $ to a developer just by automating installing and uninstalling a game
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Today we announced a change to our business model which includes new additions to our subscription plans, and the introduction of a Runtime fee. We wanted to provide clarifying answers to the top questions most of you are asking.
Yes, this is a price increase and it will only affect a small subset of current Unity Editor users.
Today, a large majority of Unity Editor users are currently not paying anything and will not be affected by this change. The Unity Runtime fee will not impact the majority of our developers.
The developers who will be impacted are generally those who have successful games and are generating revenue way above the thresholds we outlined in our blog. This means that developers who are still building their business and growing the audience of their games will not pay a fee. The program was designed specifically this way to ensure developers could find success before the install fee takes effect.
We want to be clear that the counter for Unity Runtime fee installs starts on January 1, 2024 - it is not retroactive or perpetual. We will charge once for a new install; not an ongoing perpetual license royalty, like revenue share.
We looked for ways to lessen the impact on developers, and provide ways to bring the Runtime fee to zero. If you’re using any of our ad products, Unity Gaming Services or cloud services, etc. please contact us to discuss discounts.
We are actively listening to and following your questions closely. Please review our FAQ (on.unity.com/3PAiqHH) on today’s announcement. We also invite you to continue to discuss these changes with us on our forums: on.unity.com/3RmyLRx.
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@blissy_sama Some mic's have tilt sensors to tell if there upside down or not and if they detect there upside down they can invert the audio channels
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@FiveOLace @RealCTG_ They have a dedicated stock for warranty by the looks of it
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@RealCTG_ Like they clearly have the box for just the headset tu according to your picture. So idk.. valve be fishy 🤷♀️
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@frostyfrog2 @sylvyy7 @Exeel11 @FexxeeXD @ThyRossaloid @CazzyVR Frosty will win this every time there on the list
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Well time to bring this back.
Vote for the cutie time...
@FexxeeXD
@frostyfrog2
@ThyRossaloid
@CazzyVR
Wonder who will win....?
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@Olly_Alcoholly I can still do worse but I will let this stay king for now
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And the weird and the wild
Should have left you all beguiled
ExeelVT@ExeelVT
Textured By @prototype_prime Witch's Hat Made by Exeel More Info soon....
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A message about the future of PiBakery - I'm looking for comments, suggestions, and people to help out in the future: pibakery.org/future.html
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