
Lisandro Lorea | Red Mage Games
5.6K posts

Lisandro Lorea | Red Mage Games
@redmagedev
Created Pichon. Worked on @SuperTinchi's Super Intergalactic Gang HD Remaster. Used Godot before it was cool. Currently creating demos at W4 Games





Damn, this was animated in 1987


Jensen Huang: "If that $500,000 engineer did not consume at least $250,000 worth of tokens, I am going to be deeply alarmed. This is no different than a chip designer who says 'I'm just going to use paper and pencil. I don't think I'm going to need any CAD tools.'"


I have a feeling this will be me in a couple years lol but for now I’m loving writing my game in just c++ and raylib



@LumilagroArg 🤣🤣🤣 pagale a un diseñador 🐀



Today is Fork's birthday 🎂. It's been 10 years since the first commit. Time flies, but when we look back at our journey, it turns out it hasn't been a short one. Thank you for being with us, for your feature requests and bug reports! ❤️ Looking forward to the next 10 years!🤘























