Roshan

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Roshan

Roshan

@rolledpipe

Bit of design, bit of motion and bit of code | ex @headout https://t.co/GrY36X7ukf

Katılım Şubat 2022
103 Takip Edilen1.4K Takipçiler
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Roshan
Roshan@rolledpipe·
Finally stopped procrastinating and finished my #showreel. Been a good year in terms of experimentation, but hope to learn more and get better at my craft💪 . P.S. Thanks to @ameenimagina @yattytheman & Itay Tevel for their feedback and being a constant source of inspiration🙏
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Roshan
Roshan@rolledpipe·
@Skully2077 @rive_app Thanks. We were going for a more stylized look on the project. So, we didn't mind the tongue sticking outside of the button
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Skully | Product Designer
Skully | Product Designer@Skully2077·
@rolledpipe @rive_app Immaculate work man, but i feel like it would be cleaner if the tongue animated and stayed inside the boundaries of the button. still fucking impressive.
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Roshan
Roshan@rolledpipe·
Animation from a recent project Made with @rive_app
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hansonerere
hansonerere@hansonerere2·
My most complex @rive_app scripting experiment so far: custom particle generating a custom 3D form Still amazed by how powerful Rive is.
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Drawsgood
Drawsgood@drawsgood·
If you've just updated to the latest @rive_app Editor version and are thinking, "Hey, where are my Listeners?", don't worry, they're safe! They are now located in the State Machine dropdown in the "Animations" panel. Happy Listening!
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Roshan
Roshan@rolledpipe·
@mattsilx @rive_app Yep, canvas/WebGL. Multiple icons are fine, and you can pause off screen state machines to keep things smooth.
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Matt Silva
Matt Silva@mattsilx·
@rolledpipe @rive_app Nice, should explore rive more. Guess it is just canvas under the hood, how performant is it with dozens of icons on a page?
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Roshan
Roshan@rolledpipe·
Recent AI states exploration with @rive_app
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Roshan
Roshan@rolledpipe·
@mysteropodes @rive_app Yeah, it's not ideal for those. But I find it neat for simpler objects to follow the curve or to move the root bone/object of the character
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Mysteropodes
Mysteropodes@mysteropodes·
@rolledpipe @rive_app isn't it complicated when you have to animate a character, hands, fingers, feet, legs, arms and an acting that goes with it! How do you do? it's seems complicate when you want precise animation
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Mysteropodes
Mysteropodes@mysteropodes·
Hi @rive_app community, i have a specific question: How do you handle position animation when you want both: -A specific curved motion path (spatial) -Precise easing along that path (temporal) In Cubic Values mode, adjusting spatial breaks temporal 😅 Any tips? Workarounds?
Mysteropodes tweet mediaMysteropodes tweet media
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Vas Feofanov
Vas Feofanov@heyvasos·
@rolledpipe @rive_app That’s a slick use of Rive scripting! Does it allow uploading 3D objects now? I’m usually used Three.js, but if Rive is more performant, why not to switch.
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Roshan
Roshan@rolledpipe·
Spaceship wireframe from obj data Made with @rive_app scripting
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Roshan
Roshan@rolledpipe·
Workin on something ✏️ Made with @Blender
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Roshan retweetledi
Rive
Rive@rive_app·
Scripting is live in Rive. ✨ This is the creative freedom Flash gave designers and developers working together — rebuilt for modern platforms, without the plugin. And because Rive’s runtime and format are open-source, it's not going anywhere.
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