Alexander Scriminger

1.2K posts

Alexander Scriminger

Alexander Scriminger

@shaftAlex

Location Katılım Haziran 2017
621 Takip Edilen841 Takipçiler
Alexander Scriminger retweetledi
Bz
Bz@BzUrQ·
A New Adventure #Hytale
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Alexander Scriminger
Alexander Scriminger@shaftAlex·
@MR_CHOO_07 @mynamesmats You might want to mention these mods on your Patreon, rather than misleading people into thinking its a vanilla resource pack. This effect isn't possible without the hard work of other mod creators behind Polytone, etc
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MR_CHOO
MR_CHOO@MR_CHOO_07·
@mynamesmats It's a resourcepack that requires mod dependencies Mainly just the standard ones though, Polytone, EMF and Continuity Essentially, just Optifine replacements
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beeple
beeple@beeple·
DARK DAY
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Alexander Scriminger retweetledi
NZXT
NZXT@NZXT·
🔥 #GIVEAWAY ALERT Win a FREE @WD_BLACK SN8100 NVME SSD and NZXT N9 X870E motherboard courtesy of our friends at @SanDisk! Retweet and click here to enter: nzxt.co/sandisk
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Jannis
Jannis@JannisX11·
VFX Breakdown: Kamino Never thought I'd do one of these for something in Minecraft... Special shout out to @vemigvan for the textures! Made with the team at @SparkUniverse!
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Alexander Scriminger retweetledi
🩵♡🫧SAMI🫧♡🩵
I generated this with AI. Can you read the hidden message?
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Alexander Scriminger retweetledi
shaun mooney
shaun mooney@moons_artwork·
Been really quiet on here recently, not really making much art so here's a great 3D rendition of one my little bois made by Axel Daviot. Cracking job! ArtStation - Garbage Truck Stylized
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Alexander Scriminger retweetledi
Jesperish
Jesperish@Jesperish·
Parallax
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hal
hal@HAL09999·
21 seconds
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Alexander Scriminger
Alexander Scriminger@shaftAlex·
@PlasticTasticc If you need a guide on the pipeline hit me up, Unreal balances that beautiful lighting and global illumination that we all love but you can do game engine things like a post process material for vanilla-esque distance fog! Way too much fun 🤩
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Alexander Scriminger
Alexander Scriminger@shaftAlex·
@edmendi @nvidiaomniverse NVIDIA Omniverse is a fantastic set of tools, it can manage a ridiculous variety of software and content! I was unfamiliar with USD prior to this project but I am never touching an .obj again 😪 Credit to @pointinpolygon for USD support in Mineways (and Mineways itself)
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Alexander Scriminger
Alexander Scriminger@shaftAlex·
@mikeyguggenheim Thanks! I gotta talk to you more about the pipeline you're developing, there's still a lot of problems with this method that could be circumvented with what you're working on 😙
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Alexander Scriminger retweetledi
LiV!!! (comm open)
LiV!!! (comm open)@livousart·
light
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