Bernat Muñoz

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Bernat Muñoz

Bernat Muñoz

@shashclp

Grumpy programmer. Demoscener. I (try to) make machines produce faster and more beautiful pixels

Katılım Haziran 2011
219 Takip Edilen398 Takipçiler
Bernat Muñoz retweetledi
pikuma.com
pikuma.com@pikuma·
Quake II was backported to MS-DOS: 🔗dk.toastednet.org/Q2DOS/ PS: the project website took me back to 1997
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JG 🍊 Galaia OUT NOW!!
JG 🍊 Galaia OUT NOW!!@JgDoesThings·
✨One Week To Release✨ 🔥Galaia release is around the corner! A 4+ years in the making, solo-developed*, passion project that will finally see the light of day 🥹 ➡️If you like pew-pew and secrets, and have $4.50 to spare, consider Wishlisting! ❤️RTs incredibly appreciated!
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DirectX 12
DirectX 12@DirectX12·
We're happy to announce the Agility SDK 1.614.0, with support for R9G9B9E5 textures in render targets and UAVs. For more info, check out our release blog: devblogs.microsoft.com/directx/agilit…
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Bernat Muñoz
Bernat Muñoz@shashclp·
@_Humus_ While living abroad, it helped me quite a lot expanding my vocabulary. It was a good complement to actual classes, and to force myself to read and write that language daily, else I would have defaulted to English. I agree that they have gamified the app a bit too much lately
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Emil Persson
Emil Persson@_Humus_·
Is anyone using Duolingo? Do you feel that it's been helpful long-term towards achieving your language learning goals? Or do you find that it's more about chasing in-app rewards and XP for little actual learning? I'm about a week in, and I'm having mixed feelings.
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PLAYERUNKNOWN
PLAYERUNKNOWN@PLAYERUNKNOWN·
My god, it’s full of stars…
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JG 🍊 Galaia OUT NOW!!
JG 🍊 Galaia OUT NOW!!@JgDoesThings·
After 4 years of solo-dev rollercoaster... 😭 ✨Galaia is coming to Steam later this year!✨ ❤️Cute and fun action rogue-lite 💀Full of secrets and collectibles 🌺Beautiful fantasy setting 🤑Price of 4.99€ 🎮Steam Deck Compatible 🙏RTs & Wishlists incredibly appreciated! 😍
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Bernat Muñoz
Bernat Muñoz@shashclp·
@volsdirquecal Oh, i perque no tens ja uns... 8 fills o així? Algú ha de pagar les pensions! Corre, que son baratissims i super facils de criar 😅
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Bernat Muñoz
Bernat Muñoz@shashclp·
@Octal0_J Diria que si, pero raramente juego en PC, porque no me gusta comprar en digital :P
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PLAYERUNKNOWN Productions
PLAYERUNKNOWN Productions@pp_socials·
At PP, we're working hard to become a studio where it's safe to dream big, take risks & explore the unknown 🔎 While this doesn't happen overnight, thanks to the hard work, commitment & passion of our team, it's taking shape each and every day 🙌 1/
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Bernat Muñoz
Bernat Muñoz@shashclp·
@GustavSterbrant Oh, well, I keep forgetting Vulkan exists :P Good that you found it. And about RRA, I guess it will get better over time, it is still quite new. If you have a small repro for the issue, AMD folks are usually happy to get bug reports :)
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Bernat Muñoz
Bernat Muñoz@shashclp·
@GustavSterbrant Afaik, RRA and RGP are your only options for AMD specific tools. PIX is also pretty decent for debugging raytracing workloads, but I don't remember what extra info the AMD GPU plugin provides there, but you'll be able to inspect the AS there too
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bmcnett
bmcnett@bmcnett·
I propose a new keyword for C: "retrun", which has the same meaning as "return" that'd save me some typing
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Bernat Muñoz
Bernat Muñoz@shashclp·
Hey, I recognize that planet rendering system :D (look at that beautiful inter-planet/moon soft shadowing, and smooth edge). Source Eurogamer/Ubisoft (eurogamer.net/avatar-frontie…)
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