
Do we really need massive curated 3D scene data for interactive world generation? #SAM3D, #WorldGen say yes. We say no. I-Scene learns better spatial knowlesge using only 25K randomly composed instances. 🔑 Key insight: We reprogram the instance generator to infer support, proximity, and symmetry from purely geometric cues for generating interactive scenes. 🧠 Scene-context attention 👁️ View-centric space 🧱 Random composition beats expensive curation 🌐 luling06.github.io/I-Scene-projec… 💻 github.com/LuLing06/I-Sce… 🧵 Details below [1/6]




















