steppy 🍋

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steppy 🍋

steppy 🍋

@steppy

@ 7/11

Katılım Ocak 2018
359 Takip Edilen570 Takipçiler
steppy 🍋
steppy 🍋@steppy·
@kambyyy That’s not even counting the state of the art visuals that other MMOs don’t do for a reason. Aside from the expense, the memory + storage issues included is why they had to nuke half the game. A D3 would largely benefit from a more MMO approach if they’re smart imo
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steppy 🍋
steppy 🍋@steppy·
@kambyyy D2 in a healthy state is probably the most popular “MMO” out there behind WoW. And XIV and WoW rake in profit. Real MMO content is cheaper to make by design. Cheaper scenario/lvl design, text boxes over voice acting, etc. Destiny is just way too high prod for what it wants to be
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Kamby
Kamby@kambyyy·
That's literally what I've been saying all this time. No one mentions that Destiny is an MMO. This also connects to the Steam charts. 10k for an MMO doesn't have the same weight as 10k for an extraction shooter. I'm not saying it shouldn't be higher. It's just not the same beast.
Griffin Bennett@GriffinWB

@EchotheLombax @RickKackis Destiny is an MMO. There's a reason MMOs aren't being churned out anymore. Marathon cost less to make and matched demographics of successful AAA games when it was greenlit/in dev. Marathon wasn't the only game in incubation. It was just the only one that made it out.

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steppy 🍋 retweetledi
Joseph Cross
Joseph Cross@josephacross·
Not sure if I've posted these but I had the privilege of designing the class icons back in the day. Still lose sleep over rounding the Titan corners 🙃 #Destiny
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steppy 🍋
steppy 🍋@steppy·
I remember the day the first game’s concept art leaked, I’m glad I mostly stuck around til the end. Despite all the turns they still managed to make something special. If D3 ever happens I just hope Bungie takes a class in resource management.
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steppy 🍋@steppy

The foundational work on Destiny from Chris Barrett, Joseph Staten, Jaime Griesemer, O’Donnel+Salvatori was fantastic, and often surpassed Halo. It’s a miracle it ever worked, with how poorly most of them were treated, and how often their work was disregarded during development

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steppy 🍋
steppy 🍋@steppy·
@Sidera__ No green light is crazy to me, do the mfs who bought them for billions not know the value in a well-managed Destiny game? Just absurd lol
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steppy 🍋
steppy 🍋@steppy·
The foundational work on Destiny from Chris Barrett, Joseph Staten, Jaime Griesemer, O’Donnel+Salvatori was fantastic, and often surpassed Halo. It’s a miracle it ever worked, with how poorly most of them were treated, and how often their work was disregarded during development
Destiny 2@DestinyTheGame

Read the full blog at bung.ie/d2_may_21_2026 For almost twelve years, we have had the joy and honor to explore the Destiny universe with you all. Through all the ups and downs, surprises and triumphs, building Destiny alongside our players has been a monumental privilege. While our love for Destiny 2 has not changed, it has become clear that after The Final Shape, we have reached the time for our shared worlds, and Destiny, to live beyond Destiny 2. As our focus turns towards a new beginning for Bungie, we will begin work incubating our next games. To that end, on June 9, 2026, we will release the final live-service content update for Destiny 2 to begin that new journey as a studio. Though active development may be concluding, we will ensure that Destiny 2 remains playable, just as the original Destiny is today. Many changes in this final update will aim to ensure that Destiny 2 is a welcoming place for players to return to. We’re proud of Destiny 2, the places it took us, and the legacy it has created. Because of you all, our universe is vast, built on years of shared stories, adventures, and victories. From the Cosmodrome to the Pale Heart to the Lawless Frontier, we have forged life-long memories and friendships with you all. We are incredibly grateful to everyone who made that journey with us. From the deepest part of our hearts, thank you, and we'll see you in the stars.

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steppy 🍋
steppy 🍋@steppy·
@halo2mappack Idk what all the higher difficulty modifies but DS2 is significantly easier than the first. If you want a challenge you’ll have to ignore the 10,000 tri-cruisers littered around the world from other players lol
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New Noise Theologian
New Noise Theologian@halo2mappack·
Guys what DS2 difficulty should I select if I think DS1 was too easy. Is Wilder THAT punishing or am I probably fine?
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steppy 🍋
steppy 🍋@steppy·
Fresh strawberries, Sudachi lime, wonderful weather
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steppy 🍋
steppy 🍋@steppy·
@wortprime The infatuation with 2’s movement and grapple hook in particular is so weird, like what about the first game’s sick ass everything? I feel like a lot of these things didn’t even shine that well with TF2’s map design lol
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Wortimus Prime
Wortimus Prime@wortprime·
like yeah the movement in Titanfall 2 is FUN but it’s only one element of the formula, and more importantly that particular movement came at the sacrifice of the more compelling elements of the original game.
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Wortimus Prime
Wortimus Prime@wortprime·
I do really hate that a lot of time I see “Titanfall spiritual successor” and “the people yearn for Titanfall” it’s usually in reference to the movement of 2 and not the asymmetrical Titan combat design or open-ended map traversal of the first game.
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steppy 🍋
steppy 🍋@steppy·
@lianthuss I’ll be so upset if Nomura retires before directing a mainline entry, he’s one of the best ideas guys they’ve got at the very least
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steppy 🍋
steppy 🍋@steppy·
@NuCaloric Halo’s been doing this for a while and it’s lead to some dire results lol
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❯ wiintah˙˙
❯ wiintah˙˙@NuCaloric·
There's still something so sinister about that Season of the Plague shit being hijacked by Bungie into a way to hire a bunch of fans because they'll accept lower salaries. Like some guy in that company's first thought upon seeing a large fan project was "CHEAP LABOR!!! 😍" lmfao
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Luc // HiddenXperia
Luc // HiddenXperia@HiddenXperia·
Instead of going to Atlanta I stayed home and smoked some ribs Flooded with Flavour would be proud 🫡
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steppy 🍋
steppy 🍋@steppy·
@kelskiYT Marathon expanding is great. Definitely not Bungie’s fault Marathon’s community is hella reddit over the “difficulty”
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steppy 🍋
steppy 🍋@steppy·
@meloneslada “He’s an actual rock star who loves David Lynch. A ball knower among ball knowers.”
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protag☘️
protag☘️@HedProtag·
playable technical preview demo SOON.
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