3-A-M

26 posts

3-A-M

3-A-M

@three__a__m

Katılım Şubat 2025
212 Takip Edilen3 Takipçiler
3-A-M
3-A-M@three__a__m·
@joardee hey! Loved seeing the Classic+ survey bring the WoW community together, I was curious if yall had thought about doing something similar for Riot's MMORPG. That community is really disparate rn but I think it could be really cool to see people's opinions aggregated!
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3-A-M
3-A-M@three__a__m·
@TheRuneGrove Hey! I was looking through the website and thought, it would be really cool if yall made a big community poll, like the WoW Classic+ one from a while back, with a bunch of features for the Riot MMO! I think it would be exciting for the community
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N E K R 1 D 🌐
N E K R 1 D 🌐@NEKR1D·
Players will not stop playing your game like a battle royale if game mechanics and design choices all deeply reward that playstyle. Countless players, including this post, completely miss a baker's dozen of design decisions that hard steer Marathon towards being played as a Battle Royale rather than an Extraction Shooter. The expectation and responsibility for change has to be pointed to the developer first. Not the player. If you want players to approach Marathon like an extraction shooter then SIGNIFICANT changes are needed to drive player behavior.
Micah (MicDub) 🎙️@MicDubTV

This is probably one of my biggest gripes with Marathon. I understand that Bungie wants people to play together, but with the emphasis on team play + the small maps & number of players on them, the game becomes “let’s play like it’s Apex until the lobby is wiped”. Because of these things, the Marathon community has a very skewed view of what the extraction genre is. Additionally, solo play feels like a bit of an afterthought, which is disappointing to me. It’s been changed some though, so that’s a start at least. Sure, Bungie has their own vision & I respect that, but people seem to think that “kill everything” is the point of the game rather than “loot, survive, fight, extract, progress”. Like, hell, even the Arachne cult isn’t fleshed out. People drone about the death cult in Marathon, yet don’t actually care about it beyond using it as validation for why they only care about PvP. They just think, “unless everyone is killing everything, they’re playing the game wrong or they’re soft.” This argument doesn’t really have a leg to stand on, especially if you’ve played other extraction titles. Additionally, due to this view from many in the community, so many people don’t even care about the narrative of the game or where it’s going. That in itself is a major issue. Especially for those of us with knowledge of the original trilogy & want to see how the narrative progresses (because it’s legitimately one of the most interesting sci-fi worlds out there). Instead, whenever any new content that even hints at PvE is spoken about, they get up in arms. It’s annoying AF. But this is also how the game was marketed. Bungie set out to bring in these sorts of players. I’m not saying that everyone needs to care about what I do, lol. But, if you don’t, you need to recognize that there is more to Marathon than just skinning other Runners. I do believe that hardcore PvPers, casuals, loreheads, and everyone else CAN coexist and there CAN be a good middle ground where most people are happy, but there is quite a bit of work to be done in-game AND out. Time is also needed tbf. Due to the situation at Bungie, I think that Marathon is going to evolve into something different than any of us really anticipated (that’s not necessarily a bad thing either), but it is still an extraction shooter right now. And I think some people in the community need to stop shitting on others who don’t subscribe to the “kill everything and that’s it” mindset. Especially when we need more stuff to draw people into Marathon if we want it, and Bungie, to survive.

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3-A-M
3-A-M@three__a__m·
@NEKR1D "I dont have the time to retort to your reply, plug this into an LLM so you can comprehend my words" lmao. Like that's an insane way to communicate with someone, especially on matters of opinion. I'm not here to pick a stupid twitter argument, I was asking for your interpretation
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3-A-M
3-A-M@three__a__m·
@NEKR1D and any changes Bungie makes will suffer if that culture in the community doesn't shift with the game. It's an issue on both fronts now. And all that aside, you MUST understand how you come off as both defensive and disingenuous when you say... (3/4)
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3-A-M
3-A-M@three__a__m·
@SyNickal1 People complaining about PvE in PvPvE games is just mind boggling. Marathon is PvPvE. If YOU don't like it, go play fuckin CoD or CS. See how dumb that sounds?
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Synickal
Synickal@SyNickal1·
People complaining about PvP in PvP centric games is just mind boggling. Arc raiders got people thinking they know extraction shooters 😂😂. I will never be friendly in a ES, if I run into another player one of us dying. And if u don’t like that play a fuckin single player
Micah (MicDub) 🎙️@MicDubTV

This is probably one of my biggest gripes with Marathon. I understand that Bungie wants people to play together, but with the emphasis on team play + the small maps & number of players on them, the game becomes “let’s play like it’s Apex until the lobby is wiped”. Because of these things, the Marathon community has a very skewed view of what the extraction genre is. Additionally, solo play feels like a bit of an afterthought, which is disappointing to me. It’s been changed some though, so that’s a start at least. Sure, Bungie has their own vision & I respect that, but people seem to think that “kill everything” is the point of the game rather than “loot, survive, fight, extract, progress”. Like, hell, even the Arachne cult isn’t fleshed out. People drone about the death cult in Marathon, yet don’t actually care about it beyond using it as validation for why they only care about PvP. They just think, “unless everyone is killing everything, they’re playing the game wrong or they’re soft.” This argument doesn’t really have a leg to stand on, especially if you’ve played other extraction titles. Additionally, due to this view from many in the community, so many people don’t even care about the narrative of the game or where it’s going. That in itself is a major issue. Especially for those of us with knowledge of the original trilogy & want to see how the narrative progresses (because it’s legitimately one of the most interesting sci-fi worlds out there). Instead, whenever any new content that even hints at PvE is spoken about, they get up in arms. It’s annoying AF. But this is also how the game was marketed. Bungie set out to bring in these sorts of players. I’m not saying that everyone needs to care about what I do, lol. But, if you don’t, you need to recognize that there is more to Marathon than just skinning other Runners. I do believe that hardcore PvPers, casuals, loreheads, and everyone else CAN coexist and there CAN be a good middle ground where most people are happy, but there is quite a bit of work to be done in-game AND out. Time is also needed tbf. Due to the situation at Bungie, I think that Marathon is going to evolve into something different than any of us really anticipated (that’s not necessarily a bad thing either), but it is still an extraction shooter right now. And I think some people in the community need to stop shitting on others who don’t subscribe to the “kill everything and that’s it” mindset. Especially when we need more stuff to draw people into Marathon if we want it, and Bungie, to survive.

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3-A-M
3-A-M@three__a__m·
@NEKR1D And then after pointing out how the game is designed, the OP states that the community is now reflexively and aggressively against a shift away from that hyper-aggro game design, even if a better balance between PvP and PvE would make it a "better" Extraction Shooter. Right?
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3-A-M
3-A-M@three__a__m·
@NEKR1D Is that not what the first paragraph says? Quote: "with the emphasis on team play + the small maps & number of players on them". And later in the post: "But this is also how the game was marketed. Bungie set out to bring in these sorts of players.
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3-A-M
3-A-M@three__a__m·
@Ghostcrawler players chose their Covenants based on what was meta for their spec. Do you tend to view these social structures as a frustrating inevitability, like players optimizing themselves out of the intended experiences in a game? And how do you view the pressures they create in groups?
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3-A-M
3-A-M@three__a__m·
@Ghostcrawler about how dismayed Blizzard was during Shadowlands when WoW players felt they had to do things like Torghast even if they didn't find them fun, because there was a small amount of player power locked behind it. Or about how they wanted Covenants to be an RPG choice, but most..3/4
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3-A-M
3-A-M@three__a__m·
@Ghostcrawler Something I've always wondered, how do you view metagaming when making live service games? I vaguely remember a video from years ago talking about the tension between "Game A" (what studios release) VS "Game B" (what players do with it). As a player...(1/1)
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3-A-M
3-A-M@three__a__m·
@geoffkeighley Infamous. That series was so great, and a Playstation icon
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Geoff Keighley
Geoff Keighley@geoffkeighley·
Which game franchise deserves a comeback?
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3-A-M
3-A-M@three__a__m·
@PsykoCat44 @gg_EZ_lol Horizontal: expansions add content, but the ceiling doesn't get higher. A legendary weapon won't be useless just because it's old. Vertical: Major updates raise your power by making gear or classes stronger. Year-5 common gear is often stronger than year-1 legendaries.
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PsykoCat
PsykoCat@PsykoCat44·
@gg_EZ_lol Whats the difference between vertical and horizontal progression?
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3-A-M
3-A-M@three__a__m·
@RiloeGaming (Oops 4/3 I lied) I think we're missing a middle ground between friendslop/party games, and tryhard ranked sweaty games. Players that used to hop on COD and chill in the 2010's is often getting forced into friendslop that bores them, or sweaty games that exhaust them.
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3-A-M
3-A-M@three__a__m·
@RiloeGaming it was the same game as 2004, but players were WAAAAY more elitist and exclusionary about it and it drove a lot of players away. Idk I'm kinda ranting, but I think gaming culture has a big blind spot regarding how culture and expectations have changed over the years.
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