

Luca Molteni
11.4K posts

@volothamp
Father, Software Engineer @ IBM https://t.co/Hh3kmKmC8h https://t.co/Wl5UYzKvjP







It’s hilarious, can’t wait to play ❤️

‼️ BREAKING: xAI's Grok Build CLI was uploading entire Git repositories to a Google Cloud bucket, private codebases and unredacted secrets included. The uploads quietly stopped via a hidden server-side flag, and xAI still has not said a word about scope, retention, or deletion. The scale is staggering. On a 12 GB test repo, 5.1 GB flew out the door to xAI's grok-code-session-traces bucket while the actual coding task needed just 192 KB. The tool grabbed whatever repository it ran in, not the files it needed. The fix arrived as a hidden flag, disable_codebase_upload: true, a day after a researcher's wire-level analysis. The "Improve the model" opt-out never stopped the uploads. Still no advisory, no scope, no word on whether already-uploaded code gets deleted. For anyone pointing AI coding agents at proprietary code, what crosses the wire matters more than what the settings page says.

Control the ideas, not the code: blog post here antirez.com/news/169

The Chief Economist at Indeed just posted that software development job posting growth is outpacing overall job posting growth:





Chrono Trigger: 15-20 hours. Final Fantasy 4: 15ish hours. Final Fantasy 7: 25-30 hours. Dragon Quest 5: 20 hours Lufia 2: maybe 25. I'll take a great story and tight gameplay over bloat any day of the week. Just because you can make a long RPG doesn't mean you should.