

Kai Wang
1.2K posts

@wangkaidev
Graphics/game enabling and optimization engineer @Intel. Veteran game engine and tool developer. My own opinions.









yt-dlp support of Bun is now deprecated, citing the rewrite to Rust being "vibe coded" and issues surrounding supply chain attacks

If you take Bjarne Stroustrup’s opinion together with Bun’s take on Rust rewrites, it’s just interesting



software engineering in 2026: - your package manager is compromised - your cloud provider blocks your account - github itself is hacked software is solved





Octahedral impostors (WebGL) Single quad, 1024x1024 texture resolution The intention, of course, is to serve as an LoD and not to be viewed up-close The bake happens in-engine and is fully runtime capable. Bake includes full G-buffer: normals, ORM, albedo, depth Bake parameters: atlas texture resolution - how big is the overall texture, here it's 1024 grid resolution - how many individual projection views we bake, here it's 16x16 bake mode - full octahedral or hemioctahedral. Hemioct is missing the bottom projection views, but gives you about 2x resolution elsewhere engine is meep: @woosh/meep-engine" target="_blank" rel="nofollow noopener">npmjs.com/package/@woosh…