yinch
1.4K posts

yinch
@yinch
Founder of multi-award-winning XR @playkostudios. Cross-stack software developer interested in VR, mobile and web technologies. https://t.co/4HrtMOQ7ZD and https://t.co/ezH8mUr72h
England Katılım Şubat 2009
553 Takip Edilen479 Takipçiler

Complexity is very profitable. I’ve left so much money on the table. So many opportunities where I could have kept existing complexity or introduce more (without anyone noticing or understanding) to make people depending on me. Luckily, I don’t enjoy money more than the pride in good work.
Daniel Lockyer@DanielLockyer
Software is literally doing the opposite of this
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I participated in the @globalgamejam in Bangkok this weekend and our project got third place!
Check it out 👇
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@benz145 I feel that MR experiences are intrinsically tied to the user/player's physical space - and the sheer variety of these spaces pose a tricky foundation onto which a game has to be built. VR is able dictate all visual elements, which helps predictability and immersion.
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It's been two years since Quest 3's release and there's still nothing I can clearly point to as a 'killer game' for mixed reality. There's lots of 'neat' stuff, but no game I've seen yet that clearly justifies the feature.
There's no doubt that MR is useful for when you want to stay in your own space, but that seems almost exclusively useful when you're doing non-game things like using flat apps or transitioning between immersive apps. Meta spent a long time pushing game developers to take risks on MR before the company itself had demonstrated it as truly compelling (reminds me a lot of the Quest Pro launch which was even further back).
Star Wars: Beyond Victory is up there with the most highly produced attempts at an MR game yet, and the end result seems like the fully immersive VR portions of the game are the most compelling, while the MR portions feel like they should have just been in VR in the first place.
A real shame because ILM has made some of the best VR apps to date, and this could have been another one if it hadn't been pushed to put technology before experience.
Road to VR@RtoVR
'Star Wars: Beyond Victory' Review – Podracing Comes to Quest, But Loses Speed in Mixed Reality See more 👉roadtovr.com/wp-admin/star-…
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@VirginAtlantic what is the number to call? The number on the website is also not functioning
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@yinch I am sorry to hear this, I will pass this onto your IT team, in the mean time please call. ^Becky
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@VirginAtlantic What is the web address for your UK Online Chat? All the help pages on your website go to a Microsoft Azure page-not-loaded page
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@VirginAtlantic That link (like all the other help and support links) always come back with a "403 Forbidden" page - attached screenshot

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@yinch Hey Yinch, to speak with a member of our team please contact directly via virg.in/47W075R The chat is for excising bookings only. Any issues please call in ^Becky
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yinch retweetledi

@MetaQuestHelp The problem is only intermittent. So the controller will be working just fine then suddenly, the controller stops sending data, causing hands to freeze. But then resume when controller is slightly rotated back.
Other times webxr immersive sessions start with no controllers found
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Hi there,
Thank you for bringing your issue to our attention. Lets go through some troubleshooting steps to get you back into the Metaverse!
- Replacing the batteries is a great step, please also ensure they are removed for at least 30 seconds and replace with brand new ones
- Remove unsupported third-party accessories that may affect power, battery fit, or controller detection. For example, rechargeable grips, controller covers, etc
- Check the LED status (blinking, solid, or no light at all)
- Unpair and pair the controller to the headset
If this issue persists, please don't hesitate to reach out via Direct Message to continue the conversation.
Thanks!
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Hey @MetaQuestVR - I'm getting intermittent loss of tracking on my Quest 3 controllers. Even with new batteries. Sometimes moving the controller loses tracking, other times going into a webxr immersive session detects no controllers. This happened across multiple
#quest3
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Not sure there’s been a holistically better action movie since. The sequels have aged better than they’re were originally given credit for, but it’s hard to beat the first chapter when you’re with the character as they figure out what’s going on. Growing up with these movies definitely contributed to me ending up in a career as a VR journalist.
All Things Movies@ThatMoviePage
Seeing this opening weekend in 1999 was a genuine life affirming moment. Tangible feeling of "what on earth was that?" from the crowd as the credits rolled.
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