Joe B

16.7K posts

Joe B

Joe B

@zbutcher

O.G. STORYTELLER 25+ yrs | VIDEO-EDITOR | MAKER | AI ENTHUSIAST

Los Angeles Katılım Ağustos 2009
2.4K Takip Edilen1.2K Takipçiler
Joe B retweetledi
Google Research
Google Research@GoogleResearch·
Introducing Vibe Coding XR, a new rapid prototyping workflow that empowers Gemini Canvas w/ the XR Blocks framework to turn user prompts into interactive, physics-aware WebXR applications, allowing creators to quickly test intelligent spatial experiences →goo.gle/3PwNr1J
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Sora
Sora@soraofficialapp·
We’re saying goodbye to the Sora app. To everyone who created with Sora, shared it, and built community around it: thank you. What you made with Sora mattered, and we know this news is disappointing. We’ll share more soon, including timelines for the app and API and details on preserving your work. – The Sora Team
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CapCut
CapCut@capcutapp·
Introducing CapCut Video Studio, a timeline-free way to create videos on CapCut Web, supporting Dreamina Seedance 2.0! Video Studio is your canvas-based AI production workspace, built for creators at every level to bring great stories to life. This is where ideas become finished videos for every stage of your creative process, from ideation, character building, storyboarding, scene generation, detail polishing, editing and exporting. It happens on one unlimited canvas: → AI agent to help you ideate, write and structure your story → Built-in storyboard feature to help you shape the plot → Industry-leading image & video generation models with omni reference → Full editing toolkit to refine every frame Short films, drama series, animations, explainer videos, ads... this is where it all comes together. Head to CapCut Web and you'll get some free credits to kickstart! Note: Dreamina Seedance 2.0 is currently available to users in SEA, MENA, LATAM and Africa, with more regions coming soon.
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Kimo
Kimo@asynkimo·
I turned my dog into a pixel art game character Used 3 photos and took about 5 minutes > "Create a platformer character of my dog" > Use reference photos with defining characteristics > Create animations based on the reference > Export spritesheets and use in your game
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Sukh Sroay
Sukh Sroay@sukh_saroy·
I found a tool that turns a single character image into fully animated sprite sheets in seconds. Here’s what it looks like 👇
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Google Research
Google Research@GoogleResearch·
Introducing TurboQuant: Our new compression algorithm that reduces LLM key-value cache memory by at least 6x and delivers up to 8x speedup, all with zero accuracy loss, redefining AI efficiency. Read the blog to learn how it achieves these results: goo.gle/4bsq2qI
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Tyler Denk 🐝
Tyler Denk 🐝@denk_tweets·
I spent 6 hours playing with Stitch (Google's new AI design and code tool) the verdict: it's pretty dope. definitely the best design capabilities of any AI website tool I've used caveats: > found a few bugs > can't share the prototype with others without giving them edit access > mostly just frontend and design, can't really deploy it as a full production site (yet) ideal workflow (imo): > start with Stitch to build the frontend design > you can export to figma or export the html/css > import either of those into lovable to refine and deploy for newsletter operators: > can start with Stitch to build a beautiful landing page or subscribe page w/ their design tools > screenshot the output and upload it to @beehiiv AI website builder to replicate it
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Jeff Clune
Jeff Clune@jeffclune·
Very excited to share this work with all of you! It is the next step in our line of work on the Darwin Gödel Machine and the Automated Design of Agentic Systems, and more generally in open-endedness, AI-generating Algorithms, and recursive self-improvement. Great work @jennyzhangzt! 🚀🚀🚀
Jenny Zhang@jennyzhangzt

Introducing Hyperagents: an AI system that not only improves at solving tasks, but also improves how it improves itself. The Darwin Gödel Machine (DGM) demonstrated that open-ended self-improvement is possible by iteratively generating and evaluating improved agents, yet it relies on a key assumption: that improvements in task performance (e.g., coding ability) translate into improvements in the self-improvement process itself. This alignment holds in coding, where both evaluation and modification are expressed in the same domain, but breaks down more generally. As a result, prior systems remain constrained by fixed, handcrafted meta-level procedures that do not themselves evolve. We introduce Hyperagents – self-referential agents that can modify both their task-solving behavior and the process that generates future improvements. This enables what we call metacognitive self-modification: learning not just to perform better, but to improve at improving. We instantiate this framework as DGM-Hyperagents (DGM-H), an extension of the DGM in which both task-solving behavior and the self-improvement procedure are editable and subject to evolution. Across diverse domains (coding, paper review, robotics reward design, and Olympiad-level math solution grading), hyperagents enable continuous performance improvements over time and outperform baselines without self-improvement or open-ended exploration, as well as prior self-improving systems (including DGM). DGM-H also improves the process by which new agents are generated (e.g. persistent memory, performance tracking), and these meta-level improvements transfer across domains and accumulate across runs. This work was done during my internship at Meta (@AIatMeta), in collaboration with Bingchen Zhao (@BingchenZhao), Wannan Yang (@winnieyangwn), Jakob Foerster (@j_foerst), Jeff Clune (@jeffclune), Minqi Jiang (@MinqiJiang), Sam Devlin (@smdvln), and Tatiana Shavrina (@rybolos).

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Google AI
Google AI@GoogleAI·
We’re launching a brand new, full-stack vibe coding experience in @GoogleAIStudio, made possible by integrations with the @Antigravity coding agent and @Firebase backends. This unlocks: — Full-stack multiplayer experiences: Create complex, multiplayer apps with fully-featured UIs and backends directly within AI Studio — Connection to real-world services: Build applications that connect to live data sources, databases, or payment processors and the Antigravity agent will securely store your API credentials for you — A smarter agent that works even when you don't: By maintaining a deeper understanding of your project structure and chat history, the agent can execute multi-step code edits from simpler prompts. It also remembers where you left off and completes your tasks while you’re away, so you can seamlessly resume your builds from anywhere — Configuration of database connections and authentication flows: Add Firebase integration to provision Cloud Firestore for databases and Firebase authentication for secure sign-in This demo displays what can be built in the new vibe coding experience in AI Studio. Geoseeker is a full-stack application that manages real-time multiplayer states, compass-based logic, and an external API integration with @GoogleMaps 🕹️
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Min Choi
Min Choi@minchoi·
Waiting minutes for AI video generation is over. Runway's new model on NVIDIA Vera Rubin hits under 100ms to first frame. Minds are blown.
Runway@runwayml

A breakthrough in real-time video generation. As a research preview developed with @NVIDIA and shared at @NVIDIAGTC this week, we trained a new real-time video model running on Vera Rubin. HD videos generate instantly, with time-to-first-frame under 100ms. Unlocking an entirely new creative paradigm and bolstering the foundations of our General World Model, GWM-1. Real-time generation opens a fundamentally different design space for video models and world simulation. We're investing in co-designing our models alongside advances in hardware to keep pushing this frontier.

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Thariq
Thariq@trq212·
We just released Claude Code channels, which allows you to control your Claude Code session through select MCPs, starting with Telegram and Discord. Use this to message Claude Code directly from your phone.
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Runway
Runway@runwayml·
A breakthrough in real-time video generation. As a research preview developed with @NVIDIA and shared at @NVIDIAGTC this week, we trained a new real-time video model running on Vera Rubin. HD videos generate instantly, with time-to-first-frame under 100ms. Unlocking an entirely new creative paradigm and bolstering the foundations of our General World Model, GWM-1. Real-time generation opens a fundamentally different design space for video models and world simulation. We're investing in co-designing our models alongside advances in hardware to keep pushing this frontier.
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Alexander Chen
Alexander Chen@alexanderchen·
You as agent: super cool Gemini demo by @FilipHavlena👤🍎🖥️ We've been experimenting with agentic interfaces at Creative Lab and this one was so fun: he turned himself into a 3d agent with spatial awareness + reasoning loop + tools (docs/emails with @GoogleWorkspace CLI). Made in @threejs. Real-time screencap ▶️
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Ejaaz
Ejaaz@cryptopunk7213·
this is so fucking wholesome guy used AI to save his cancer-ridden dog by sequencing its DNA and creating a CUSTOM cure. the tech behind this is fucking awesome (well done @demishassabis and the google team): - used CHATGPT to sequence dogs DNA discovers mutations - ran the mutations through Google’s Alphafold (AI protein sequencer) which CREATED A CUSTOM VACCINE TO TREAT THEM. - treated dog and reduced tumour by 50% in WEEKS. dog is alive and well. - this is the 1st time AI has been used to create a custom vaccine for a dog (and it worked) - dude is now working on similar vaccines for humans using AI! 2026 is definitely the year we see AI change personalised medicine in a HUGE way so sick
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Séb Krier@sebkrier

This is wild. theaustralian.com.au/business/techn…

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