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spark
spark@sparkjsdev·
Spark 2.0 Developer Preview is now available: introducing Level-of-Detail (LoD) rendering and streaming for world-scale Gaussian Splats on the web. Learn more ↓
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spark
spark@sparkjsdev·
Spark 2.0 introduces a full LoD system for 3DGS: • Steady, tunable frame rates via fixed splat budgets • Composite LoD across multiple splat objects • Streamable coarse-to-fine loading Docs: sparkjs.dev/2.0.0-preview/
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Abel
Abel@abel__js·
@sparkjsdev i think he would be exicted about this.
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vast.ai
vast.ai@vast_ai·
Three commands to deploy an H100. Search the marketplace, create an instance, check status. pip install vastai.
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Allan Dowdeswell
Allan Dowdeswell@confidant_ca·
@sparkjsdev This is really cool of course! I'm noticing your use of Rust and WASM in the codebase. Would it be possible for you to provide a WASM-based 3dgs converter that does the same as your "compress-to-spz.js" script?
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LightShift Studio
LightShift Studio@LightShiftHQ·
@sparkjsdev Hey there, still clicking away like it's 1999? 🤖 Streamline your workflow with Spark 2.0's LoD magic! 🎨📡 Check it out – no ancient tech left behind. Let's play in real-time splat wonderland together!
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Gus Garza
Gus Garza@gusgarza_·
@sparkjsdev Put my agents to update but it seems is not yet public on github 😕
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Darko Luketic
Darko Luketic@dalu_hey·
@sparkjsdev amazing, incredible. I'm sounding like Gemini 3.1 but yeah. Definitely something I'll waste tokens on implementing. Tyvm :)
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Ryan Gilbert
Ryan Gilbert@RyanGilbert_·
While the 3-point shooting has been encouraging, @ClentStewart points out that K-State's productivity is excellent near the basket, which can't go unnoticed. Watch our full episode⤵️
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El
El@elxecutor·
@sparkjsdev @chesterzelaya This LoD and streaming for world-scale scenes sounds incredibly powerful. Huge step for Gau applications!
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