AI Developer

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AI Developer

AI Developer

@AIOnlyDeveloper

2 Years of 100% AI Coding Agentic Engineer and Theorist Game Dev Web Dev

เข้าร่วม Kasım 2025
115 กำลังติดตาม579 ผู้ติดตาม
AI Developer
AI Developer@AIOnlyDeveloper·
Looks pretty good, but you will get seriously hit with Human Context switching costs. As we scaled to 4, 8, 10+ agents, and multiple projects, we found our mind was scattered. We built with our own since July, 100% shipped, doing final tests and launching OSS 🫡 Some hidden features we use will be turned on once 100% stable...goal is to help you ship without getting overwhelmed!
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0xMarioNawfal
0xMarioNawfal@RoundtableSpace·
Athas is a command center for agents. Every task, every agent, every terminal - one interface. The agent era needed an OS. This might be it.
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Kevin Blumson
Kevin Blumson@KevinBlumson·
@AIOnlyDeveloper Yeah of course, not trying to compare on that - we're just experimenting and showcasing, playing around. Just an example of different uses from what I think is a similar perspective - being curious to what you can build. Great to see you building real, bold, ambitious things.
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AI Developer
AI Developer@AIOnlyDeveloper·
@KevinBlumson Nice ! That said bit different? Ours has collision, projectiles/weapons collisions, enemy:player, enemy:enemy, pathfinding, sprite sheets, sounds etc.
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Kevin Blumson
Kevin Blumson@KevinBlumson·
@AIOnlyDeveloper I see thousands of enemies... we vibe coded a game with 1 million interactive NPCs, rendered on screen at once. Some will call it AI Slop. But it wasn't meant to be GTA, it isn't monetised, it was just an experiment. No haters going to stop us either💪👊 x.com/i/status/20333…
Andrew Blumson@Andrew_Blumson

@Replit WORLD RECORD..!! I think I've just beaten a world record from 1996..!! The Elder Scrolls II: Daggerfall (1996) holds the record for most interactive NPCs in a game: 750,000. That record has stood for 30 years. I just beat it by 250,000. In a browser tab. On a laptop. 1,000,000 fish. Every one talks to you. Every conversation is AI-generated. You have to find the single orange and white @Replit fish 🟧⬜️ Built in @Replit Agent 4. 🧵👇 fish-world-record.replit.app #Replit #WorldRecord #AdeviousAI #UK

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AI Developer
AI Developer@AIOnlyDeveloper·
@DavidOndrej1 You really need this, those random floating Claude windows are nightmare fuel for us now haha...and yes, it's 100% focused around worktrees 🫡
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David Ondrej
David Ondrej@DavidOndrej1·
Git Worktrees are the secret behind multi agent systems Because they make true parallel execution possible Yet most people know nothing about them... In this 22 min video, i explain Git Worktrees and why Agents love them:
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AI Developer
AI Developer@AIOnlyDeveloper·
INSANE Vid coming soon 😱
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AI Developer
AI Developer@AIOnlyDeveloper·
@0xSero 0 IDE for 1 year, 100% Agent Workspace since July
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0xSero
0xSero@0xSero·
I had to open this abomination today, holy fuck. How can anyone use this?????
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AI Developer
AI Developer@AIOnlyDeveloper·
This! Ever since I started in 2024 coding games with AI, I never stopped...almost every day! It's addictive and fun...and finally living the dream :) Shipping is still tough, and even though AI can do sooo much, it's still hard to get things over the line and actually out there. Sad fact, most game devs never ship, or spend 4-10 years on a single game. Some big winners (Stardew etc), but many fails. Of course, shipping is succeeding...BUT, in 4 years, you can ship ALOT of games if you do it smartly...and AI can help that plenty :) At the end of the day, I just want to make games that people love :)!
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Danny Limanseta
Danny Limanseta@DannyLimanseta·
I don't care if people call it AI slop. Vibe coding games is fun. It's become my main hobby now, and no one can take that away from me.
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Blake Robbins
Blake Robbins@blakeir·
games are commercial art built with software. i’m not sure there’s another software industry as resistant to AI as gaming.
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AI Developer
AI Developer@AIOnlyDeveloper·
@AdonisHY Yep! I am pushing limits as much as possible, still looking for the ceiling!
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AI Developer
AI Developer@AIOnlyDeveloper·
@defipicks Yeah, it technically is not...but if my test is correct, I was one step off it working on the site live :) Just need Matts help to debug the last step, as you can see the server running there on the right.
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AI Developer
AI Developer@AIOnlyDeveloper·
@iam_tyto Yeah, I keep pushing it...I have not found the limit yet!
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R.@0x_Something·
@AIOnlyDeveloper I haven't seen it yet, but boy, this looks great.
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AI Developer
AI Developer@AIOnlyDeveloper·
OSS feels great! 🙏 Just merged first 2 PRs from outside contributors 💙 It was for my Gastown GUI, used with @Steve_Yegge Gastown
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AI Developer
AI Developer@AIOnlyDeveloper·
@HussamHK @threejs Thanks! Can't wait to finish it and share for all to learn and play with 🫡
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AI Developer
AI Developer@AIOnlyDeveloper·
Interactive Three.js guide almost ready! 🔥 Our visual guide to help learn @threejs was well received, Over 1000 Bookmarks! We now have a WIP interactive guide, real Three.js code, and ability to interact! Custom dash we created to help us pick the best and record feedback.
AI Developer@AIOnlyDeveloper

INSANE fast Learning Three.js😱 I just learnt what Three.js can do in 10 minutes! I've created a website so you can now search, view at your own pace, and click through to the dev docs. Link Below 👇

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