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Rayken

@Rayken_07

Gaming news | Viral content | Tech | Politics Get cool stuff from Japan: https://t.co/v1BFhQJsMI

YouTube เข้าร่วม Mart 2020
33 กำลังติดตาม227 ผู้ติดตาม
Rayken
Rayken@Rayken_07·
@SynthPotato Very simple. Nintendo Shills will be Nintendo shills. There is not much to it. You can give them a turd and put a Zelda sticker on it or Mario, and they will literally worship it like it's the second coming of Christ.
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Synth Potato🥔
Synth Potato🥔@SynthPotato·
I’ll always find it strange how bad writing is seen as a massive issue for Crimson Desert but Breath of the Wild and TOTK both get away with having the most basic, generic writing and boring storytelling. Why do some games get a pass for focusing on gameplay & others don’t?
GermanStrands@GermanStrands

Pearl Abyss CEO addresses ‘disappointment’ in Crimson Desert’s story: “I partially empathize with the disappointment users feel regarding the story. I believe it would have been better if we could have handled it better…The development team tried to fill in the gaps in the remaining time, but ultimately, we focused on strengthening the gameplay, which is what we do best." forbes.com/sites/paultass…

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Rayken
Rayken@Rayken_07·
@DawnwalkerGame @BandaiNamcoUS Would be freaking awesome if there is a path where we basically become the new evil boss at the end of the game if we do certain actions
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Dawnwalker
Dawnwalker@DawnwalkerGame·
You are lucky enough to bathe in the soft morning sun. To smell the wind carrying birdsong and the scent of wildflowers. Because even here, there is so much beauty to be seen. Even here, there is still hope. #Dawnwalker
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Rayken
Rayken@Rayken_07·
@MightyKeef To fix this they should just make Cliff say "I'm not ready for this challange yet" when trying to do puzzles too early. That would solve a lot of issues. Other ideas is allowing using light queues from sword glint better and more often. These 2 things combined would fix a lot.
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Mightykeef
Mightykeef@MightyKeef·
Crimson Desert has terrible puzzle design and quest structure, at a fundamental level. Don't let people gas light you with the low IQ response of "You need yellow paint". The game is fun but has objectively terrible flaws and should be discussed, to make the game better.
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Rayken
Rayken@Rayken_07·
@nuhre_ Nothing new, they said they had online plans for it 2 years ago already. Why the sudden drama?
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Rayken
Rayken@Rayken_07·
@hard8_times Don't know what game you playing but it's not the same. I played 20+ hours so far and I'm absolutely loving it.
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AGSLIVE
AGSLIVE@hard8_times·
I put 25hrs into Crimson Desert and I'm done. The game is tedious, boring, controls suck, and the story is trash. The devs stole a bunch of ideas from games you wish you were playing and mastered none of them. The open world looks nice but it's wasted on a mediocre game👎🏾
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Rayken@Rayken_07·
@DestinLegarie Stamina cost should be 30% of what its now for teasversal, that would be the perfect sweet spot
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Rayken
Rayken@Rayken_07·
@tyrranKPX Stamina cost RN is too crazy restrictive on basic trasversal. This mod is actually fine. Doesn't damper actual combat, puzzles, etc. Just getting from point a to point b more efficiently
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Rayken
Rayken@Rayken_07·
@Pirat_Nation Where the SONY shills troupe chanting that Steam Numbers are minority now??? 😂
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Pirat_Nation 🔴
Pirat_Nation 🔴@Pirat_Nation·
[Forbes] Steam is 70% of Marathon’s population. PS5 is 19%, Xbox is 11%.
Pirat_Nation 🔴 tweet mediaPirat_Nation 🔴 tweet media
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Rayken
Rayken@Rayken_07·
@dillonatm Brother, thats REVENUE, not profit. Now remove the tax and you end up with potentially $40M at best NET profit. For a game that costed circa $200M to make, this is literally 🥜. You can't affort to wait 5 years to break even in this market.
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ᴬᵀᴹ@dillonatm·
if my niche extraction shooter made around $55 million on launch, not factoring all extra revenue, and the player base is stabilizing and clearly very happy, I would consider that a success. The longer this game exists i'm sure the more people will buy and play it, bc Good Game
Rhys Elliott@superhys

Marathon has sold 1.2M copies across Steam, PS5, and Xbox (@alineaanalytics estimates). It hasn't exactly made the splash Sony and Bungie wanted, even if the game underneath the surface is a MASTERWORK of design. Looking at the split between Steam, PS5, and Xbox, Steam is clearly the main platform for Marathon, accounting for a little under 70% of the audience (800K copies sold). Meanwhile, PS5 takes about 19% (217K) and Xbox (including console, PC, and cloud) accounts for a bit over 11% or 133K. Marathon is technically a first-party Sony title, so seeing the home console struggle to break 20% of the volume is a notable data point for the ongoing platform-agnostic debate. PlayStation Studios online games will almost certainly continue being multiplatform (despite Sony reportedly pulling back on PC releases). One topic that came up in a lot of conversations at GDC this year was why Marathon hasn’t hit the same stratosphere as Arc Raiders. On paper, they’re both extraction shooters, and Marathon has the Bungie pedigree – the house that built the gold standard for gunplay in Halo and Destiny. My answer: Players understand the Arc Raiders loop within 30 minutes, while Marathon's UI acts as a massive filter, chewing up newcomers and spitting them out before they can experience the depth of Bungie’s signature gunplay and Marathon's awesome gameplay loop. The Steam copies sold during each game's respective Server Slam paint a picture there. Arc Raiders saw a massive 80% jump in copies sold during its three-day Server Slam. Marathon, meanwhile, saw a 49% increase in the four days following its Slam (Day -7 to -3). Despite the friction-heavy start, the data suggests that those who survived Marathon’s onboarding are loving life. We’ve been tracking cross-platform DAUs, and while there’s the expected post-launch leakage, many players are sticking with it. After peaking at 478K total DAUs on its first Saturday, Marathon has settled into a respectable rhythm, holding 345K DAUs as of yesterday and averaging 380K DAUs across the weekend. On Steam, Marathon’s average playtime has climbed to 27.8 hours, significantly outpacing the console averages on PS5 (16.5h) and Xbox (17.3h). Even more telling than the averages: 22% of the Steam audience has surged past the 50-hour mark, and nearly 7% have already logged over 100 hours. PlayStation and Bungie are at a crossroads here. They can: 1. Double down on Marathon with a long-term Rainbow Six Siege- or No Man’s Sky-style recovery plan, which is something I heard @ChrisRGun smartly mention last week on Sacred Symbols. While this could be a sunk-cost fallacy in action, it could eventually yield the audience the game’s mechanical depth deserves. 2. Shift focus toward the inevitable Destiny 3 or another project, mitigating the escalating opportunity cost and cutting their losses, so to speak. Doing both is an expensive proposition, given the high overhead and burn rate of operating out of Bellevue, Washington. With Sony recently demonstrating a lower threshold for underperforming studios and projects, the margin for error has vanished. Whatever happens, the next six months will determine whether Marathon becomes a cornerstone of Sony’s live-service portfolio or a cautionary tale of vision exceeding accessibility. I’m hoping it’s the former, because Marathon fucking rocks. Big analysis on the free Substack, with lots more data and thoughts (link in bio)

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Rayken
Rayken@Rayken_07·
@mrpyo1 Whats the point of making money, getting rich, working out etc. We're all going to die eventually and become dust so might as well do nothing 🤷. Do what you love, don't listen to idiots. Period.
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Pyo 5️⃣
Pyo 5️⃣@mrpyo1·
I'm in a Caffe place playing switch 2 then a random person comes up and says: "Aren't you too old for that gaming shit" Crazy how people still look down on gaming today 💀
Pyo 5️⃣ tweet media
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Rayken
Rayken@Rayken_07·
@CultClassicCage 100%, especially these pp saying "refunded" over some AI assets they just look like morons. They have zero influence over actual gamers who play the games
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𝐂𝐔𝐋𝐓 𝐂𝐋𝐀𝐒𝐒𝐈𝐂 𝐂𝐀𝐆𝐄
I may just be crazy but it really just doesn't seem like gamers much care what the journos, tourists and AI virtue signaling banshees have to say about #CrimsonDesert
Crimson Desert@CrimsonDesert_

We are grateful to share #CrimsonDesert has sold through 3 million copies worldwide. To everyone who has stepped into Pywel and shared this journey with us, thank you. Your feedback continues to help shape the experience, and we will keep working to make the journey ahead even more enjoyable for our players.

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Rayken
Rayken@Rayken_07·
@AhmedBaba_ Where the glorified majority modern audience?? Oh right it's a myth. Strange how a fringe right wing group "ruined" it. Admit it, if people actually watched it, would not be cancelled
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Ahmed Baba
Ahmed Baba@AhmedBaba_·
Right-wing haters killed something that was objectively amazing. Starfleet Academy had one of the best first seasons of any Trek show. Period. These anti-woke losers would’ve had a stroke at Riker rizzing up non-binary aliens in TNG. Star Trek has always been progressive.
Trek Central@TheTrekCentral

🚨BREAKING - Academy CANCELLED Sadly #StarfleetAcademy's next season will be its last, with the series now officially announced as cancelled at Paramount+ with Season 2's release date TBA. ⭐️Read Alex Kurtzman's letter to fans here: variety.com/2026/tv/news/s… #StarTrek

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Rayken@Rayken_07·
Most of people who claim to have "refunded" Crimson Desert are outright liars. The steamdb stats don't like. They are just chasing clout and engagement baiting while they are happily playing it every day like you and me. Internet is fake man.
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Rayken
Rayken@Rayken_07·
@TheBlackHokage I disagree. Should be a red flag in your life if you struggle at early age with simple puzzles. It means your brain is already cooked and you need to do something or it will get worse when you age.
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The Black Hokage
The Black Hokage@TheBlackHokage·
Dear Crimson Desert Defense Force, If your goal is to introduce more people to the game you love; insulting the intelligence of every persons whose tolerance for poor game design isn’t as high as yours isn’t the solution. I promise you you’re doing more harm to Pearl Abyss & the perception of your community than good 🤣
BRATOR@imbratorX

Yellow paint gamers be like: Pearl Abyss! Where do I go? Bad game. 🤡🤡🤡 This is a quest where you have to find out what happened to some farmer's cows. Count with me how many helpers there are on screen. Literally 6 helpers on screen pointing the way. Somehow not enough.

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Andrew Wilson
Andrew Wilson@paleochristcon·
Official verdict. Crimson desert isn't a good game and it's game mechanics suck.
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