liabru

1.6K posts

liabru

liabru

@liabru

front-end · data viz · creative dev · creator matter.js · https://t.co/O5hm9UYtnV

UK เข้าร่วม Haziran 2010
1.5K กำลังติดตาม1.9K ผู้ติดตาม
ทวีตที่ปักหมุด
liabru
liabru@liabru·
⚡️ matter.js 0.18.0 (up to ~40% faster than 0.17.1) ⏩ github.com/liabru/matter-…
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obtainer
obtainer@obtainer·
vibecoded this lenticular/moiré effect that works when you tilt your phone
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emmi ✶
emmi ✶@soggyburritowu·
a 24-hour clock that shows the sunrise + sunset 🌞
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Mika Ben Amar
Mika Ben Amar@100o111·
i made a chrome extension that hides all website content except ads
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Julian Garnier
Julian Garnier@JulianGarnier·
Anime.js 4.2.0 is out! 🧩 All modules can now be imported individually with subpaths 🎨 CSS variable values support 🏹 Simpler spring API with bounce & duration params 📈 More WAAPI built-in easing functions 🎛️ And an easing editor! Plus tons of fixes and improvements!
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Patrick Heng
Patrick Heng@Pat_Hg·
Hey 👋 with @JustineSoulie we just released a new project. Ponpon Mania an interactive online comic! Animated panels, playful interactions, and a sheep with a dream to become a DJ Take a look, let us know what you think, and feel free to share✨ 👉 ponpon-mania.com
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abeto
abeto@abeto_co·
Ever dreamt of having a job where you deliver mail to the residents of a tiny planet? Us too. messenger.abeto.co #webgl #threejs
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sam henri gold
sam henri gold@samhenrigold·
Did you know your MacBook has a sensor that knows the exact angle of the screen hinge? It’s not exposed as a public API, but I figured out a way to read it and make it sound like an old wooden door.
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herbst
herbst@hybridherbst·
Designing glassware in the browser - in realtime - with physical thickness simulation made with @threejs and @NeedleTools
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Romain Loubersanes
Romain Loubersanes@rloubersanes·
Doodle Clock This is a great example of seamlessly combining @cavalry__app and @AdobeAE. By leveraging Cavalry’s procedural capabilities and then refining the motion with organic keyframing in After Effects.
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Daniel Kuntz
Daniel Kuntz@dankuntz·
I made a super realistic CD spinning effect
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Drew Gottlieb
Drew Gottlieb@Drew_Gottlieb·
I did a thing! We just released a new website celebrating the 20th anniversary of Half-Life 2 and I went a little overboard making an easter egg... half-life.com/en/halflife2/2…
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🌈 George Corney
🌈 George Corney@Haxiomic·
Realtime WebGL, galaxy in a Snow Globe! (three.js, glsl and ts)
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Xavier (Jack)
Xavier (Jack)@KMkota0·
my wiggle bones library for three.js is now public. i can’t wait too see what you all make with it! → docs: wiggle.three.tools → install: npm i wiggle
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saharan / さはら
saharan / さはら@shr_id·
Life Universe oimo.io/works/life Explore the infinitely recursive universe of Game of Life! Works in real-time and is perfectly consistent, never fails to remember where you are and where you came from. 無限に再帰するライフゲームの宇宙を探索できる作品を作りました #indiedev
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imagiro
imagiro@imagi_ro·
more UI testing
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score follower
score follower@incipitsify·
You like polyrhythms? Name every one. 1:2…99:100 Spectral polyrhythm. Everything (pitch, amplitude, spacing, note size, etc.) is represented on a logarithmic scale
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Davo
Davo@pixelbeat·
Using Tumble by @carlojoerges on this collection of random shapes @figma. It simulates gravity & collisions, so the objects fall in place. This plugin worked like a charm and saves time. Tumble uses Matter.js, the 2D physics engine made by @liabru. figma.com/community/plug…
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yotam mann
yotam mann@yotammann·
Excited to tease the browser-based, A.I. studio that i've been building with some incredible collaborators:
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