Hugues Bruyère

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Hugues Bruyère

Hugues Bruyère

@smallfly

Try / Share / Iterate — Creative Technologist / Chief of Innovation @bonjourdpt

Montreal, QC, Canada เข้าร่วม Şubat 2009
1.6K กำลังติดตาม7.8K ผู้ติดตาม
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Hugues Bruyère
Hugues Bruyère@smallfly·
Mixed Reality + Diffusion prototype as a tool for exploring concepts, styles, and moods by transforming real-world surroundings into alternate realities. #MixedReality #MR #AI #StableDiffusion #Quest3
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Chris Mansfield
Chris Mansfield@hkchrism·
@smallfly Put this in some XR glasses over the world their front facing cameras are capturing and you've got something.
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Hugues Bruyère
Hugues Bruyère@smallfly·
New iteration on Parallel Timelines (working title). FLUX.2-Klein 4B now runs at a satisfactory real-time speed, balancing performance and visual quality. Hand tracking controls the split, letting me define where the transformed output appears; a more gestural and playful approach than the previous eye-tracked version. #ai #realtime #realtimeai #StableDiffusion
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Hugues Bruyère
Hugues Bruyère@smallfly·
@iSaif_ai This is the fp8 version, running in a custom app built using HF Diffusers.
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Hugues Bruyère รีทวีตแล้ว
Hugues Bruyère
Hugues Bruyère@smallfly·
Iteration on the Parallel Timelines mirror. Improved real-time performance with FLUX.2-Klein 4B + optimizations; here running on a RTX 4090. MediaPipe handles live tracking and drives the split. #ai #realtime #realtimeai #stablediffusion
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Hugues Bruyère
Hugues Bruyère@smallfly·
I have only tried StreamDiffusionV2 once, and only briefly, but I did not manage to get outputs that were as good as the original version of StreamDiffusion. Therefore, I did not look into it further. In terms of performance, it may be faster, but Flux is impressive for image editing and can work with nine-square inputs.
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liquid
liquid@liquidzym·
@smallfly is it better than StreamDiffusionV2?
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Slop-Swap
Slop-Swap@slop_swap·
@smallfly Really impressive. How much VRAM for this speed in real time?
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Hugues Bruyère
Hugues Bruyère@smallfly·
@jamesckane Just tweaked splats budget and foveated rendering settings; quite aggressively. 550k splats budget for a 17M splats scene. My AVP is a M1.
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jamesckane
jamesckane@jamesckane·
@smallfly Awesome! Did you add any custom settings for the LOD system for Vision Pro specifically? I am experimenting w/ the M5 and tried to do similar, but I’m getting worse perf than this despite lowering some settings. That said I’m running game logic and gltf too - just need to profile
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Hugues Bruyère
Hugues Bruyère@smallfly·
1st go at #Spark v2.0.0-preview’s LoD sys. The same scene (18M GS) rendered across desktop, MBP M1, iPhone, and Apple Vision Pro. This scene is challenging, as some areas have a dense concentration of splats. The screen recording isn't helping the AVP. #3DGS #GaussianSplatting
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Hugues Bruyère
Hugues Bruyère@smallfly·
@sparkjsdev The v2.0.0-preview’s LoD rendering and streaming system (including the .rad format) is amazing!
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Hugues Bruyère
Hugues Bruyère@smallfly·
A few stills from the previous video. X’s compression is not very kind to point clouds.
Hugues Bruyère tweet mediaHugues Bruyère tweet mediaHugues Bruyère tweet mediaHugues Bruyère tweet media
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