Oddiler

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Oddiler

Oddiler

@OddilerTM

Writer, Designer, Game Developer in my freetime

شامل ہوئے Mart 2023
176 فالونگ23 فالوورز
Oddiler ری ٹویٹ کیا
Jynxzi
Jynxzi@jynxzi·
1st place in $100k Chess Tournament 🥇 Giving away $20,000 to 10 people who like & RT ❤️
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Oddiler
Oddiler@OddilerTM·
@FR3NKD Why don't they just use tesselation? performance reasons?
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FR3NKD
FR3NKD@FR3NKD·
Crimson Desert has this surface shader.. It has a transformative effect on the game visuals and it's seemingly applied to every object in the game. It doesn't look like tessellation, it appears to have artifacts from a screen-space effect. I believe they are using the height maps from every PBR material in the game to create some sort of screen space displacement mapping.
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Liam
Liam@Willy4Hart·
@Nokokopuffs Jynxzi has spent more money on this game than he has dealt damage 😭😭
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Noko
Noko@Nokokopuffs·
I'm in tears bro 😂😭 Apex players really are different LOL
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Xor
Xor@XorDev·
Shader challenge for you
Xor tweet media
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Foyezes
Foyezes@Foyezes·
Height blending with parallax occlusion mapping in #GodotEngine
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Chess Master
Chess Master@xxChessMaster·
Magnus was crushed in just 18 moves! After a Brilliant Queen Sacrifice! 🤯🔥🎯
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Oddiler
Oddiler@OddilerTM·
@danvasc2 That's not a CRT bud that a rear projection TV...
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Dan Vasc
Dan Vasc@danvasc2·
I got a 61" CRT for my retro gaming setup!
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Silent
Silent@__silent_·
Something is missing
Silent tweet mediaSilent tweet media
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Foyezes
Foyezes@Foyezes·
Adding moss using height blending. Moss can be in the crevices or on top of the rocks #GodotEngine
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Oddiler
Oddiler@OddilerTM·
@Foyezes Bro is actually the 🐐
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Foyezes
Foyezes@Foyezes·
Another episode of the Godot PBR Mastery Series is out! Learn how to optimize 5 textures down to just 2, using Channel Packing! You can easily optimize textures by combining them using channel packing, reducing GPU and storage overhead. Full video in comments!
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passivestar
passivestar@passivestar_·
area lights in godot
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Oddiler
Oddiler@OddilerTM·
@iponoo How is performance?
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Pablo Miranda
Pablo Miranda@iponoo·
Godot 4.7 RTX + DLSS
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Dave
Dave@GamewithDave·
Without saying anything… how long have you been playing video games? Reply with a GIF.
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Oddiler
Oddiler@OddilerTM·
@CivicAmar That rock breaking sound lok sus bro ngl lol
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Game From Scratch
Game From Scratch@gamefromscratch·
Ok... really screwed up with the Godot Pathtracing video, have it all sorted now and I should have something up tomorrow morning. Sometimes I get burned for doing videos on subjects with literally no documentation or materials! ;)
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Oddiler
Oddiler@OddilerTM·
@rileyb3d Dude, I was thinking today how cool it would be if we could bake different static lightmaps with different lighting and update using a script to simulate a dynamic light, but with the quality and performance of baked lighting
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Oddiler
Oddiler@OddilerTM·
@ozeleq It looks straight from Grounded
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ozel
ozel@ozeleq·
Hat Cart texturing update Imported into Unreal and calling hiatus on this one as I need to focus more on my thesis. It's a wonderful handpainting practice and I definitely want to make the colors pop even more and to add a few more details
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Oddiler
Oddiler@OddilerTM·
@PoptartNoahh nah bro, stop lying to us. You just took some pictures
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PoptartNoahh
PoptartNoahh@PoptartNoahh·
Some wear on my magazines Looks like fake substance filters
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