Alexander

456 posts

Alexander

Alexander

@lexanderOT

California, USA شامل ہوئے Kasım 2014
3 فالونگ59 فالوورز
Alexander
Alexander@lexanderOT·
@MarathonDevTeam Can we also get the ability to move while managing inventory and using the map?
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Marathon Development Team
Marathon Development Team@MarathonDevTeam·
We’ve seen a lot of feedback around console sensitivity - both how fast you can swing the camera and how snappy the cursor feels in menus. We wanted to confirm that both of these are actively on our radar. At the moment we're hard at work looking into how to up the cursor sensitivity, and will continue to look at how we can bump up the sensitivity options for how fast your camera turns. But, concrete changes may take a little while to finalize. So worry not console sensitivity folks. We see and hear you, and will let you know about future changes once we have full details.
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Alexander
Alexander@lexanderOT·
@MshHt3rfAnaMeen @Ziegler_Dev I think a lot of people see “friendlier” and automatically push back but I agree, Marathon is missing that social aspect even with prox chat, it needs more ways to negotiate and make talking worthwhile. Hopefully that secret item can add some of that
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Huh
Huh@MshHt3rfAnaMeen·
@Ziegler_Dev i like the merciful option between crews thing if this game got a little bit friendlier it would be so much more fun, every game gon feel more unique, rn it feels more like a battle royale or a team death match lol idk how but try investing in the friendliness mechanics more
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Ziegler
Ziegler@Ziegler_Dev·
BALANCE SHAKE UP! We're looking to make some changes in the next couple of patches to adjust some of the outliers in the combat space that we've both seen in our observations and heard from your feedback across all of the various (and plentiful) channels we watch. Some of these changes will be likely coming in the next patch, the next set will likely be arriving a week after. Here's some of the areas we're focusing on adjusting: - Bubble shields being too easy to get, too powerful to use. - The Knife scaling too easily to god like power levels. - Thermal scopes being too present and dominant - Snipers being too strong in all scenarios. - Giving Vandal and Recon some more oomph to match their counterparts. ALSO we're adding some stuff that can help add texture to the outcomes of fights: - SECRET: A new item to give solos a more common option when downed. - SECRET: A new item to give a more merciful option between crews. There'll be a lot more goodies in the coming patches and more details as the patch notes go live. Thank you all again for keeping the feedback flowing. We've still got a big list of things we're looking into that extends beyond this that will take us more time to figure out and we'll update you as we continue to build on our evolving plans.
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Risingsun1939
Risingsun1939@RisingSun1939·
@MathRockSucked All he did in this post was ask a question. You attacked him and got super toxic. Be better. Marathon is already a flop: don’t make it worse by showing everyone just how shit the community is.
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Math Rock
Math Rock@MathRockSucked·
Fuck off you grifting piece of shit
Math Rock tweet media
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Milo
Milo@MrRoflWaffles·
@Ziegler_Dev the next Ziegler long tweet needs to be on policy for stream snipers, cheating, and intentions for a streamer mode imo. Aware these things take time to get right but with how proactive you've been on other issues, be awesome to see the same motion here!! 🙏
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Alexander
Alexander@lexanderOT·
@MarathonDevTeam Any way the team can add moving while managing inventory or in the map, moving to cancel looting, and multi-select/bulk delete?
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Marathon Development Team
Marathon Development Team@MarathonDevTeam·
We have seen reports about unexpectedly loud footstep and landing sounds when players are trying to move quietly. We’ve tracked down the cause and have a fix coming in our mid-season update that should make sneaking and soft landings sound as expected. We’ll be keeping an ear to the ground once the update goes live, so please continue sending in clips and reports if anything still feels, or sounds, off.
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🇹🇹 Geezaws🗽
Recon’s ult *must* go through a signal jammer
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IGN
IGN@IGN·
Marathon is a ruthless and unforgiving extraction shooter that’s worth every ounce of hell it puts you through. Our review: bit.ly/4lYeHlV
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WickedAfterlife
WickedAfterlife@WAServers·
@ARCRaidersGame Make a PvE Game mode only!! This would really benefit most players. Making the arc harder, more of them for this game mode. This is what the players want.
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ARC Raiders
ARC Raiders@ARCRaidersGame·
⭐️ Trials Season 3 - March 30 - April 05 Next week you'll be tasked with looting up high on the rooftops and down low in the tunnels, as well as keeping the budding Shredder population at bay 💥
ARC Raiders tweet media
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Alexander
Alexander@lexanderOT·
@ZacharyCarreiro @xdGooDYbx @permaybe @IGN That doesn’t mean anything when the exact opposite is happening in-game. I run into people and we just walk past each other with no consideration of shooting each other whatsoever. It’s a fun pve game and that’s why everyone likes it, no pvp skill barrier to hold them back
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Alexander
Alexander@lexanderOT·
@IGN Most polarizing game ever maybe. Bunch of bot ass losers dedicated to hating on this game in desperation for engagement meanwhile the majority of people who actually gave the game a fair shot like it.
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