Pixel Operative

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Pixel Operative

Pixel Operative

@PixelOperative

Gamer & tech enthusiast hunting epic deals on games and tech. Tips, news, & reviews for budget-savvy players. DM for collabs! #Gaming #TechDeals

Tham gia Haziran 2021
464 Đang theo dõi89 Người theo dõi
Pixel Operative
Pixel Operative@PixelOperative·
Ouch, if these numbers are correct then this is a massive concern for Bungie and Sony. And the people who say "watching Steam user counts is unemployed behavior" ... it's also the best way to see how a game like this is doing. The vast majority of Marathon players bought it on Steam, and watching them play it (or not play it) is a great way to determine the health of the game.
Rhys Elliott@superhys

Marathon has sold 1.2M copies across Steam, PS5, and Xbox (@alineaanalytics estimates). It hasn't exactly made the splash Sony and Bungie wanted, even if the game underneath the surface is a MASTERWORK of design. Looking at the split between Steam, PS5, and Xbox, Steam is clearly the main platform for Marathon, accounting for a little under 70% of the audience (800K copies sold). Meanwhile, PS5 takes about 19% (217K) and Xbox (including console, PC, and cloud) accounts for a bit over 11% or 133K. Marathon is technically a first-party Sony title, so seeing the home console struggle to break 20% of the volume is a notable data point for the ongoing platform-agnostic debate. PlayStation Studios online games will almost certainly continue being multiplatform (despite Sony reportedly pulling back on PC releases). One topic that came up in a lot of conversations at GDC this year was why Marathon hasn’t hit the same stratosphere as Arc Raiders. On paper, they’re both extraction shooters, and Marathon has the Bungie pedigree – the house that built the gold standard for gunplay in Halo and Destiny. My answer: Players understand the Arc Raiders loop within 30 minutes, while Marathon's UI acts as a massive filter, chewing up newcomers and spitting them out before they can experience the depth of Bungie’s signature gunplay and Marathon's awesome gameplay loop. The Steam copies sold during each game's respective Server Slam paint a picture there. Arc Raiders saw a massive 80% jump in copies sold during its three-day Server Slam. Marathon, meanwhile, saw a 49% increase in the four days following its Slam (Day -7 to -3). Despite the friction-heavy start, the data suggests that those who survived Marathon’s onboarding are loving life. We’ve been tracking cross-platform DAUs, and while there’s the expected post-launch leakage, many players are sticking with it. After peaking at 478K total DAUs on its first Saturday, Marathon has settled into a respectable rhythm, holding 345K DAUs as of yesterday and averaging 380K DAUs across the weekend. On Steam, Marathon’s average playtime has climbed to 27.8 hours, significantly outpacing the console averages on PS5 (16.5h) and Xbox (17.3h). Even more telling than the averages: 22% of the Steam audience has surged past the 50-hour mark, and nearly 7% have already logged over 100 hours. PlayStation and Bungie are at a crossroads here. They can: 1. Double down on Marathon with a long-term Rainbow Six Siege- or No Man’s Sky-style recovery plan, which is something I heard @ChrisRGun smartly mention last week on Sacred Symbols. While this could be a sunk-cost fallacy in action, it could eventually yield the audience the game’s mechanical depth deserves. 2. Shift focus toward the inevitable Destiny 3 or another project, mitigating the escalating opportunity cost and cutting their losses, so to speak. Doing both is an expensive proposition, given the high overhead and burn rate of operating out of Bellevue, Washington. With Sony recently demonstrating a lower threshold for underperforming studios and projects, the margin for error has vanished. Whatever happens, the next six months will determine whether Marathon becomes a cornerstone of Sony’s live-service portfolio or a cautionary tale of vision exceeding accessibility. I’m hoping it’s the former, because Marathon fucking rocks. Big analysis on the free Substack, with lots more data and thoughts (link in bio)

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StarRupture
StarRupture@StarRupture·
@PixelOperative It was, in fact, not made by AI. It was made by our Graphic Designer. The X algorithm of detecting AI is super wonky. It's an emoji of a Vulpir - an animal that will be a part of the upcoming update.
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StarRupture
StarRupture@StarRupture·
Whoopsie😅
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Pixel Operative
Pixel Operative@PixelOperative·
The Fun Pimps, makers of 7 Days to Die, have been acquired by Behavior Interactive, the developer behind Dead by Daylight. Hopefully this change brings with it a renewed focus on making 7 Days to Die a great game, like many feel it once was before the 1.0 release.
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Pixel Operative
Pixel Operative@PixelOperative·
This 1,000 number is pretty massive since the company employs approximately 4000-4500 total.
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Pixel Operative
Pixel Operative@PixelOperative·
Epic Games has just laid off 1,000 people along with identifying another half a BILLION in "cost savings" to make the company "more stable". The Fortnite magic has become more illusive but the good news is these aren't AI related layoffs.🧐
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Windrose
Windrose@PlayWindrose·
A new development update from the team just dropped! Read it now on Steam: store.steampowered.com/news/app/30412… In this edition, we share some of the things we’ve been working on based on your demo feedback.
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Pixel Operative
Pixel Operative@PixelOperative·
Honestly I expected a bit higher reviews at this point for Crimson Desert. What happened?
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Pavan Davuluri
Pavan Davuluri@pavandavuluri·
The team and I have spent the past several months analyzing feedback from the community. What came through was the voice of people who care deeply about Windows and want it to be better. Read this blog post to learn more about what we're doing in response as we look to raise the bar on Windows 11 quality. Please keep the feedback coming, to help us shape the future of Windows together. blogs.windows.com/windows-inside…
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Pixel Operative
Pixel Operative@PixelOperative·
@BoundingComics Oh the irony, people are more likely to get malware from websites with ads (like yours) than Steam.
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Bounding Into Comics
Bounding Into Comics@BoundingComics·
This is your reminder to check your Steam enabled devices for malware. Also, check and make sure the FBI isn't in there as well. Just to be safe.😉
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Pixel Operative
Pixel Operative@PixelOperative·
Will the "Free Lanes" update be enough to revive Starfield? It looks like it's paired with paid story DLC called "Terran Armada". This game has been flat lined on Steam for over a year now.
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Bethesda Game Studios@BethesdaStudios

Launching April 7, the Free Lanes update brings new ways to travel, new locations, new side quests, and much more to @StarfieldGame. Experience all that Starfield has to offer, along with the upcoming Terran Armada story DLC, on Xbox, PC, and PlayStation.

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Pixel Operative
Pixel Operative@PixelOperative·
7 Days to Die spin off "7 Days Blood Moons" has been quietly abandoned by The Fun Pimps. On March 11th, a small development update was posted, letting users know that the game is no longer getting updates since it did not reach the audience size needed to continue. (AKA, it's a failure). You can still buy the game on Steam and if you do you should not expect any updates/fixes or any players to play against. Seriously, there are zero players playing this game which is a multiplayer focused Dead by Daylight clone. Steam should delist this instead of letting people continue to waste $10 it.
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Pixel Operative
Pixel Operative@PixelOperative·
With the latest @SurviveIcarus expansion, it has overtaken Factorio in time played in my Steam library. I have 15 games with over 200 hours in Steam, with a very clear genre preference. I'm not sure how Destiny 2 got in there. 🤣
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Pixel Operative
Pixel Operative@PixelOperative·
Looks like Krafton tried to fire Subnautica 2's original CEO and founders to avoid a $250M bonus payout. He even asking AI for help. A judge just ruled that Krafton needs to reinstate Ted Gill, hand him full control of the Steam launch, and extend the bonus payout deadline. Hard to justify buying games from a publisher that behaves this way. I only have a couple Krafton published games in my library, @PUBG and @Dinkum_official. I won't be adding any others.
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Pixel Operative
Pixel Operative@PixelOperative·
I am absolutely willing to give this a chance even if it’s animated. Bringing back Firefly after so long with the full cast would be a hard pill to swallow since they’ve aged so much. Animating it may be a genius masterstroke. Can’t stop the signal Mal.
Screen Rant@screenrant

Nathan Fillion, Gina Torres, Alan Tudyk, and the rest of the #Firefly cast officially unveiled their much-anticipated announcement, admitting that it is virtually impossible for them to do a revival, considering everyone's schedule. However, they are making it up to the fans by doing an animated series instead. Source: Deadline | Learn More: screenrant.com/firefly-announ…

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Pixel Operative
Pixel Operative@PixelOperative·
@netz0com @Pirat_Nation It's a catch 22, don't update and risk being on the internet and bad things happening ... update and risk not having a working computer at all because Microsoft did bad things to it.
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Pirat_Nation 🔴
Pirat_Nation 🔴@Pirat_Nation·
A new Windows 11 bug is causing the C drive to become inaccessible in select devices, says Microsoft Microsoft is investigating a new issue affecting some Samsung laptops running Windows 11 after installing the February 2026 security updates, in which users lose access to their C:\ drive and are unable to launch applications.
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