Greg Meyer

1.9K posts

Greg Meyer

Greg Meyer

@_gregmeyer

claude whisperer 🏳️‍🌈

New York, NY Tham gia Eylül 2025
1.6K Đang theo dõi210 Người theo dõi
Greg Meyer
Greg Meyer@_gregmeyer·
@GergelyOrosz i use coding agents to debug, i point it at the datadog mcp and it will frequently find the issue itself
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Gergely Orosz
Gergely Orosz@GergelyOrosz·
The chatter about generating code with AI tools feels stuck at the "basic" level of... well, codegen, plus (perhaps) reviews and testing. I hear close to little talk about the things that come right after generating code: deploying, canarying, o11y, SLOs, error budgets etc
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Greg Meyer đã retweet
martin_casado
martin_casado@martin_casado·
Total token use as a measure of AI literacy is wrong headed. In my experience, after some baseline, more token use is inversely correlated with competency using AI.
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Greg Meyer
Greg Meyer@_gregmeyer·
@NuclearWinter69 @Der_Kernel_ FF7 cost 40 million to make in 1997 and was at the time the most expensive game ever made, and was probably the first true AAA game
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Der Kernel
Der Kernel@Der_Kernel_·
The more I look at my childhood favorite games, and look at where the companies are now, I’ve realized that triple A games have never been good. A lot of our old favorites like Halo, Oblivion, Fallout New Vegas, Assassin’s Creed 2, Spyro, Sims, and so many others were developed by teams of 20 bros making some shit they’d want to play. It wasn’t until these companies went corporate, shareholders, bureaucratization, teams of over 300 that they started to fumble, lose sight of the vision. It feels like almost monthly we see some of the talented minds of our “golden age” leaving these corporations to peruse their own independent projects. 20 years, dedicated to something you created, and walking away. Then of course it always comes out later that there was some colossal miss management, miss treatment, broken promises and threats that inevitably become the tipping point for these minds. The minds that built the worlds we loved. The minds that built the foundations these companies stand on. I think gaming has always been at its best when it’s a small team of like minded individuals, building a game that they all would enjoy. Not as some unrepeatable art project or means to a quarterly revenue, but as something that’s just fun.
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Greg Meyer
Greg Meyer@_gregmeyer·
@goblinodds definitely a primal thing lol at the kind of firepower americans fire off every july 4th
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Greg Meyer
Greg Meyer@_gregmeyer·
@questionableway it gets worse when you consider that they were all also registered democrats after 2012
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just matt
just matt@questionableway·
the last major party nominee from a current red state was george w bush
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Greg Meyer
Greg Meyer@_gregmeyer·
@justalexoki when i use claude i like to imagine it is sucking all the water into a giant whirlpool and sending it to a black hole
Greg Meyer tweet media
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Greg Meyer
Greg Meyer@_gregmeyer·
@rowgerthat @Der_Kernel_ but yes i agree, though the answer is not lower fidelity because those games don’t do great most of the time
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Greg Meyer
Greg Meyer@_gregmeyer·
the average claude code user vaporizes at 1T gallons of water a day, we will never get the water back it is sucked into the black hole is it worth it?
Greg Meyer tweet media
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Greg Meyer
Greg Meyer@_gregmeyer·
there’s a lot of great games from large major studios in the past few years—Death Stranding, Elden Ring, Alan Wake, Baldurs Gate 3. the economics of the industry aren’t really very good, single player games are making the same inflation adjusted revenue as like 10 years ago. Studios are going after the same slice of the pie. People don’t buy many games a year. So it creates very bad incentives to make big expensive games so you are one of a persons few purchases
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Bandaid muffin
Bandaid muffin@Bandaid_muffin·
@_gregmeyer @Der_Kernel_ There are thousands of indie developers, many of them small teams or literally 1 guy all making amazing games nowadays.
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