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@CodeRed_dev The difference between the amazing game idea you had in mind and the demo you're able to do 😂

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@CodeRed_dev Not being able to figure out how to fix a bug.
The code is all right why won't you just work
GIF
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@CodeRed_dev The part where you implemented every fun new idea that is applicable to the game and now you need to make the rest of the game
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@CodeRed_dev Marketing... Getting you game noticed is a full time job by itself.
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@CodeRed_dev Trying to ship something rather than trying to make everything modular and perfect.
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@CodeRed_dev Without a shadow of a doubt, marketing
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@CodeRed_dev I hesitate between marketing and actually finishing the game
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@CodeRed_dev Making damn sprites. Anything art related drives me insane. I love programming/modeling but I just suck at digital art.
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@CodeRed_dev It's the hardest art form to start making, it's easier to splash paint on a canvas or make a few beats or lyrics, with games there's 50 steps before you see something that you can play that looks like a proper prototype
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@CodeRed_dev The development of games. I’m kidding. Marketing.
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@CodeRed_dev Alignment on a common (yet interesting and powerful) vision
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