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ChonkBlocker is a new puzzle fighter in the spirit of classic arcade puzzle battles: fast reads, nasty chains, local + online multiplayer, multi-platform support, and a killer original chiptune soundtrack. Codex + Claude for codes, and @grok Imagine helped shape the game art. Mac/Linux/Windows/SteamDeck Coming soon to Steam. Mac App Store after that. chonkblocker.com store.steampowered.com/app/4705090





Wall Jumps Will Work! Simplified from Mario64 where you'd bonk and fall if the timing wasn't tight; I want it to be a tool in the player's kit, not a hard skill check. You'll slide down the wall rather than bonk and can jump at will. #gamedev #indiegame #godot #lowpoly #n64



AutoRickshaw Endless Runner mobile game developed in Unity using 100% AI (mostly Codex, some Claude Code, a little bit of Formy3D). More than 100k lines of code and not one character was written or even read by me. Check it out!
























