Dan Sinni
195 posts

Dan Sinni
@DanSinni
Lead Front-End Engineer @ FRAME • Digital Mercenary • Guitarist/Musician • Martial Artist • Human


Introducing FRAME Beta 3: 🤯75 users at once 🕊️Fly Mode 🎯New Toolbar 🎇Particle Systems 🎤Set Your Own Voice Zones 🕸️Overlay Web Content ⤴️Go To User 🌆Two gorgeous new high-res environments ⚡️Better performance on desktop and VR See all the details: learn.framevr.io/post/beta3



Bringing to life student's art work with the awesome tool @frame_vr for our #ArtsUnlimited End of Year Visual Arts Exhibition. Visit now! @ois_primary @primarytechhub @pradeeshvm @KetakiKTweets @Amrita_EY @nehaminda @PYP_Teacher @chchkiwiT



Congrats to Frame founder @gabrieljbaker for winning WebXR Dev of the Year at the @polys! In his speech: "I am only a stand-in for the epic Frame team and the Frame users who always drive us forward. Can't wait to show you what's in store for Frame!" 👏


FRAME UPDATE: Immersive meetings from the browser (framevr.io) 🎤 Private Audio Zones!! 🏢 New Zen Office Environment ⏰ Notification Options (email, text, or Slack pings to set up doorbells or "I need help" buttons) Read all about it: learn.framevr.io/post/frame-upd…

A-Frame 1.1.0 is out 🚀 AR, hand tracking, compositor layers, immersive navigation, Quest 2 support and more. Celebrating 5 years of @aframevr 🥳 40 amazing aframers contributed to this release!🏅x40 See who they are in the change log: github.com/aframevr/afram… Let’s build!

FRAME UPDATE (an epic one) - immersive meetings/classes on the web: 🔁 - 360 videos 🌆 - New, powerful scenes menu 📢 - Megaphone for broadcasting voice 🔎 - Zoom to streaming screens for easier viewing 🛠️ - More reliable over firewalls All the details: learn.framevr.io/post/update-vi…

