Daniel

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Daniel

Daniel

@Dan_cubed

18 | Design Engineer

Katılım Eylül 2023
30 Takip Edilen9 Takipçiler
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Daniel
Daniel@Dan_cubed·
just released Typa: dan-squared.github.io/typa/ an open source macOS typing app that adapts to how you type and helps you build real flow through focused, personalized practice
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Julie Chabin
Julie Chabin@syswarren·
well, it took me a while but i finally pushed my updated website: julie.design yes, the holographic effect can use the gyroscope on your phone if you allow it. no, it's not the default theme. it's just for fun. as always, it's work in progress. there will probably be some stuff to fix in the upcoming days.
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James McDonald
James McDonald@jamesm·
Who is doing fun things with Figma Shader fills/effects? Send me all the tweets/resources.
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Yousuf
Yousuf@YousufSoomroDev·
This is what my work looks like now but once:
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Ali-en
Ali-en@alien69·
Inspo 139
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Daniel
Daniel@Dan_cubed·
@gabriell_lab i really love these design engineering tip posts of yours. Thank you, Gabriel!
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Gabriel
Gabriel@gabriell_lab·
Design Engineering Tip: Don’t reveal a grid all at once. Use stagger() to give every item a tiny delay. You can add an extra motion detail to give the reveal more character, like this tiny swing. import { stagger } from "motion" animateView(update) .add(".item") .enter( { opacity: [0, 1], y: [12, 0], rotate: [-2, 0] }, { delay: stagger(0.05, { from: "center" }) } )
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Daniel retweetledi
Steve Ruiz
Steve Ruiz@steveruizok·
I haven't shared this before, but here's my bulletproof formula for calculating a perfect concentric radius.
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Maya
Maya@buildwithmaya·
@Dan_cubed looks amazing! i love the color combination. how did you get that effect in the left side of the image?
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Daniel
Daniel@Dan_cubed·
finished my finals and went straight back to figma lol. shaders are incredible
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Nick
Nick@nickbakeddesign·
@josephstein What do you mean? It’s flipped - job done!
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sam
sam@SamuelBeek·
what layout do prefer? left or right?
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Daniel
Daniel@Dan_cubed·
@fabianarbor that said, when you're working faster or under deadlines, you should do it less and just dive into designing to keep things moving.
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Daniel
Daniel@Dan_cubed·
@fabianarbor it really broadened my vision and let me explore lots of different ideas and variants that I wouldn't have thought of otherwise.
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Figma
Figma@figma·
FIGMA MOTION IS HERE FIGMA MOTION IS HERE FIGMA MOTION IS HERE Live from Config 2026
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Hunter Thompson
Hunter Thompson@hunterthompson·
I built a kerning visualizer It analyzes every letter pair, then creates the correct letter spacing (optically, not based on an equation), and explains the reasoning behind each adjustment
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Gabriel
Gabriel@gabriell_lab·
I can’t stop playing around with this menu bar animation I built
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Daniel
Daniel@Dan_cubed·
exploring some new directions for my portfolio.leaning into something simple, thoughtful, and true to how I approach design
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Steve Lauda
Steve Lauda@stevelauda_·
The Blissful simple version site will have a background "easter egg" where the sky background is time-aware of the visitor local time. The visitor will have a totally unique experience depending on when they visit the site. The clouds will be also randomized and auto generated every time the site loaded.
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Daniel
Daniel@Dan_cubed·
created some logo concepts today.
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Filip Wojda
Filip Wojda@filipwojda·
On design and what defines a great design engineer A design engineer, to me, is someone who should be an artist at heart. Their role is to listen: to the world around them, to culture, to the arts, and to build a bridge that turns people's desires into something they can actually feel and live with. Design isn't a production line. Efficiency was never the point. The work is supposed to mean something, and a designer who treats it as mechanical output has already lost the plot. They do, however, need a technical foundation. A design engineer should know the caveats of their medium. In the context of web products, that means understanding things like web performance, so that they can make something that doesn't just look right but truly performs and acts well. Great interactions cannot drop frames, a beautiful candle sconce should feel heavy and strong, a font on a poster should set a tone for the message. A great one is not someone who knows a few established design principles and can vibe-code them into life. A great one has real emotional investment in whatever they touch. I have yet to meet a great designer I look up to who doesn't call themselves an artist above all. The mistake I see companies make constantly is over-indexing on how many projects someone has shipped, or how flashy they look. It's easy to fall for aesthetics going viral on Twitter and call it good design just because it works for a lot of people. Most companies do exactly this. A handful of people set some arbitrary rules, live by them, and preach them like scripture, and everyone else internalizes it as the only truth, with no room for objection. Congratulations you have fallen for groupthink propaganda. Like I said, great designers are artists. And artists think in systems. How does the world work? Why does it work that way? What changes for the world, for my company, for its message, if I change one thing in this product? Thinking in systems means every pixel, every color, every corner radius has to pay rent. Every choice needs a reason behind it. Obviously when it comes to startups in particular, sometimes you may not have the time to really establish a completely branded design system as much as you wish for it. As long as you are slowly picking up the slack here and there whenever time allows, this is fine to me. The last thing, and maybe the most important: artists are the most professional haters I've ever met. A great design engineer should be too. Hate other people's work (inside their head, or who knows you can always approach them with a nice conversation lol), interrogate why something is wrong, always reject mediocrity and repetition. The best ideas come from rejecting established patterns, out of pure play, when you force yourself to refrain from using them. If you think about it, this is what holding a great conversation is all about. Design is just a really good conversation. I posted this passively on my site and quite a few people expressed interest and appreciation so figured I would post here. I hope you take something from this.
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