Glassy Turtle

367 posts

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Glassy Turtle

Glassy Turtle

@GlassyTurtle

Game Developer & Pixel Artist | Creator of Full Pawer and Chadgeon | discord: https://t.co/6wGb4HOGft YT: https://t.co/bdr9Mkr7Hs

United States Katılım Mart 2021
9 Takip Edilen207 Takipçiler
Glassy Turtle
Glassy Turtle@GlassyTurtle·
@PixelPending this reminds me of the game Penguins! but like... without penguins...
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Pixel Pending
Pixel Pending@PixelPending·
my autoplay AI has two features: 1. place a random tool next to a random guy 2. talk like it knows exactly what it's doing it does not know what it's doing #gamedev #indiedev #pixelart
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Johnn
Johnn@JohnnGameryo·
@GlassyTurtle Hey are you interested in AI game creation tool, it can create your game in few hours, lets take a look at taluna.ai DM me if you want to try it out, happy to send some test credits your way
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Glassy Turtle
Glassy Turtle@GlassyTurtle·
@RasterCat96 It’s the guards from Clash Royale. Insane crossover with supercell
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Duvic
Duvic@duvicstudio·
Game dev in a nutshell 😅 "I'll just add a texture to the gate." An hour later, the gate has a new animated door and twice the geometry. #gamedev #indiedev #gamedevlife
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Glassy Turtle
Glassy Turtle@GlassyTurtle·
@puccinogames Looks like you got rid of the gird it looks good 👍. Also the sounds sound great I’m immersed
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puccino
puccino@puccinogames·
🔊I finally added some SFX to my tower defense. It's not perfect, but I'll just call it first pass so I can sleep tonight. #gamedev #indiegame #towerdefense
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Marcus Vinicius 🇧🇷
Marcus Vinicius 🇧🇷@__marcusmoreira·
Level 3 requires much more strategy 👀 Now there are more spikes, and the leaves are farther away. This makes the player think more carefully before each jump... because one small mistake can mean falling straight into the spikes #indiegame #gamedev #pixelart #ドット絵 #像素艺术
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Fabien Weibel - Wishlist Sandcastle
I've created a simple global illumination system for Sandcastle, resulting in a richer lighting! I like these nice blue light bounces on the cliffs! Wishlist ➡️ s.team/a/3216520
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Glassy Turtle
Glassy Turtle@GlassyTurtle·
@RikzuGames I feel like this game is impossible without a controller or on mobile
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Glassy Turtle
Glassy Turtle@GlassyTurtle·
@puccinogames Yeah I think keeping it not tile based is best for your game. You would also have more freedom designing the maps since you wouldn’t have to make it balanced to a grid. Just take a look at BTD 6 the goat of tower defense some monkeys are only slightly bigger and get more space
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puccino
puccino@puccinogames·
@GlassyTurtle Yeah the point about bigger tower was already bugging me. I could make them take occupy more tiles of course, but it would become frustrating for the player to manage the space
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Penitent Games
Penitent Games@penitent_games·
Spine transfers getting better. There still be bugs though.
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