Hiammat

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Hiammat

Hiammat

@Hiammat

Idk

Katılım Ocak 2019
250 Takip Edilen5 Takipçiler
Hiammat
Hiammat@Hiammat·
@Chlupac1 @GamersNexus @TheEggman64 I honestly think Death Stranding 2 comes pretty damn close to this level of detail at 4K on just a PS5 (probably even better on PC), and Crimson Desert which is coming out in 2 days looks really promising in that regard
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Laurie
Laurie@TheEggman64·
Those freaking out about AI face filters are obscuring the bigger picture. DLSS5 offers a generational leap in graphics, made possible with software breakthroughs rather than more powerful hardware. Devs will finesse the application for new releases and they’ll look incredible.
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Hiammat
Hiammat@Hiammat·
@NikTek it's like a tiktoker with a ring light 0.5m off their face, that is the vibe
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NikTek
NikTek@NikTek·
Can you notice this glow effect when DLSS 5 is applied to in-game characters, especially around the characters hair. It looks like an aggressive HDR effect, which is typical when a layer is added on top of an image and doesn't make sense at all when you look at it in terms of realism.
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Hiammat
Hiammat@Hiammat·
@oliemack you guys used to be the reference for tech reviews and performance analysis. This is beyond insulting to all of your audience ngl, what a shame.
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Hiammat
Hiammat@Hiammat·
@Marmittaaa fatto perdere un doppio podio AHAHAHAHAH cambia sport senti a me
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Marmitta
Marmitta@Marmittaaa·
Leclerc non ha la minima idea di cosa sia una gestione gara intelligente ha ingaggiato un duello in un momento inutile della gara, fatto perdere un doppio podio e distrutto completamente le sue gomme per l’ultima parte di gara pilota mentalmente imbarazzante
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Hiammat
Hiammat@Hiammat·
@Dragoon_ARC @m0h51n_ @SpawnYaardReply might I remind you what CDPR said about Cyberpunk 2077 on PS4? They're doing the best thing letting an independent source talk about the performance
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Matt
Matt@Dragoon_ARC·
@m0h51n_ @SpawnYaardReply If it was amazing they'd be parading it through the streets. Instead it's trust me bro.
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SpawnYaard 🎮
SpawnYaard 🎮@SpawnYaardReply·
Digital Foundry on Crimson Desert PS5 performance: "We'll certainly be able to tell you at launch if there are any specific problems, even if our full review isn't ready. Pearl Abyss actually been very open with us, far more open than a lot of other developers in this sort of crucial run-up to launch." Hey @digitalfoundry, can you tell us about first 4 hours of the game's performance on PS5? For that you don't have to wait until Review Embargo, right?
SpawnYaard 🎮@SpawnYaardReply

Crimson Desert PS5 statement: "People won't believe us even if we showed footage of the PS5 system, so we have sent copies for all systems to Digital Foundry to do a fair analysis" - From FightinCowBoy - when he asked CD devs about PS5 status during the preview event.

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Myron2402_Reload
Myron2402_Reload@MyroVChan2402·
@gamesongguy1 @mahirusoldier It is,but most of the time it's just not playing. When I play AC2 I can run around Venice hearing couple of beautiful soundtracks. In Paris most of the time it's just street sounds without music. I dropped the game because it's just boring without it,I couldn't feel the atmospher
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Andrea Greco
Andrea Greco@BDaman1408·
Sto invecchiando male, FF7 parte 2 lo gioco a fatica Salto tutti i video(perché ne parte uno ogni passo) devi fare 3000 mini giochi per andare avanti nella trama. Io ho pochissimo tempo per videogiocare ormai, e se accendo la play voglio GIOCARE non guardare filmati e —->
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Hiammat
Hiammat@Hiammat·
@POW3R_GC @niraco17 10 al mese... di altissima qualità...? Poi dire che costa di più sviluppare un multi che un single è un po' approssimativo. Chiaramente i GaaS hanno costi di mantenimento (essendo, appunto, servizi) che i single player non hanno. Ma la spesa iniziale dei SP è superiore 9/10.
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Giorgio POW3R Calandrelli
@niraco17 Ho ricevuto un commento sotto un mio video di un utente Sony che diceva che devono fare più single player, letteralmente ne escono 10 al mese di altissima qualità. Di multiplayer di alta qualità ne esce forse 1 o 2 l’anno e richiedono una mole di soldi più alta per essere fatti
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Tax Evader ☄️💥
Tax Evader ☄️💥@SaLeH0P·
@VideoCardz This isn't always a good thing It implies that the game does not push techlongy bounrdies and not trying to add more stuff to the game that will be harder to run right now but easy with future faster hardware Pushing techlongy bounrdies makes the game age better and last longer
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ottr
ottr@ottrTweets·
concord 3
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Nikita Buyanov
Nikita Buyanov@nikgeneburn·
one comment with 0 likes (not hidden) will receive 5 Unheard editions. in 24 hours - touchdown
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Hiammat
Hiammat@Hiammat·
@DaReelSebas @Snowmoo5523 the guy is a massive dick but I do think DLSS could somewhat help with the blurriness. The main issue of the game on release was that they relied on TAA without any upscaling tech, and that clearly results in an horrible smeared mess. That is until PS5 Pro introduced PSSR.
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Sebastian
Sebastian@DaReelSebas·
@DJK1NG_Gaming @Snowmoo5523 Remake is 30fps only on the Switch 2.. Switch 2 is a portable so that’s it’s selling point, which also comes with its limitations.
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Hiammat
Hiammat@Hiammat·
@moricoda @noavsnow3 FF7R saga ruined nothing, actually two of the best ARPGs ever released tbh
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TRISTITUDO
TRISTITUDO@moricoda·
@noavsnow3 i seriously doubt they'd remake kh1 if they're struggling to finish kh4, but it's also square. i just pray it isn't so, bc 7R ruined the legacy of the original in every single way. also doesn't need it, xv/versus does since neither the vision for xv or versus ever saw fruition
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noav snow
noav snow@noavsnow3·
See people talking about a kingdom hearts 1 remake. I’d much rather a versus xiii/xv reboot or a standalone verum rex game. Don’t want the same game with just better graphics kinda a waste, would rather something new and I don’t think kh1 needs a remake.
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i'm alice
i'm alice@HEYimHeroic·
HDR is the most confusing new thing they're trying to put into screens for no reason. like i don't think anyone knows what it actually does
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Hiammat
Hiammat@Hiammat·
@H8KUcom @KaiKai2492 exactly, game is still far off what was promised. They undelivered and it was a mess. Now it's polished, but the content still isn't there.
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Haiku
Haiku@H8KUcom·
@KaiKai2492 even as it is now, it is not the roleplaying game that was promised (potential wise) it is a shallow illusion that gets moged by older games
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Hiammat
Hiammat@Hiammat·
@b0ysbrokenheart every single studio is using AI the same way Larian is😂 You're delusional if you think this is not the case
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boy
boy@b0ysbrokenheart·
Thinking about how much shit CDPR gets but at least they don't use GenAI.
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Hiammat retweetledi
Daniel Vávra ⚔
Daniel Vávra ⚔@DanielVavra·
This AI hysteria is the same as when people were smashing steam engines in the 19th century. @LarAtLarian said they were doing something that absolutely everyone else is doing and got an insanely crazy shitstorm. I've even seen someone accuse us of using AI in KCD2. I don't know anything about it, except that I used Topaz Labs to upscale some of the AI elements from KCD1 and some of the old low res textures. I'm no fan of AI generated art, but anyway, it's time to face reality. AI is here to stay with us. As frightening as it may be, that's the way it is. Personally, it scares me the most in the music because you can't even recognise AI there anymore. On the other hand, you know what I hate most about making games? The fact that it takes 7 years and 300 people and tens of millions of dollars to make. And the fact that Tom had to spend 500 hours in the studio recording completely generic heckling and generic bars. If AI can help me make an epic game in a year with a smaller team like in the old days, I'm all for it. That game will still have an art director, writers, programmers, graphic designers, but they won't have to do the tiresome and boring tasks, they'll have to focus on the essentials. I have ideas for lots of games, but I'm fifty years old and so far it's taken me seven years on average to make one game. If AI helps me realize those ideas faster, I'm all for it. As for the RPG and the actors. Wouldn't it be nice if you could ask ANYONE ANYTHING in an RPG? Like, maybe someone for the road directions? Or what they think of their neighbors? We already have tools (11labs can do it) where you script a NPC, their character, their knowledge and opinions and then they talk to you about anything. For non-story stuff, this is an absolutely revolutionary development from a player's point of view. And you can't record it with an actor because it has INFINITE variations. But what you can record are cutscenes and story dialogue. You dont need an Oscar level performance when ordering a sausage in a pub or when asking how to get to the castle. Programmers have a problem. The work of most of them will probably not be needed very soon. We will have software architects, and AI will do the programming. Very soon. Resisting this is probably as meaningful as resisting the use of sewing machines in the textile industry. Or going back to riding on horses while we could use planes and cars. How many horse breeders lost their jobs thanks to Henry Ford!? Who and how will recognize if the game was programmed by a human or AI? And who would want to spend months of work and hundreds of thousands of dollars when the same thing could be achieved in minutes for free? The whole AI revolution may mean the demise of humanity, nobody knows now, but it may also mean that ANYONE, at a fraction of the current cost, will be able to implement virtually any grand idea. Making a game will be as easy as writing a book. There will be more games. We'll see the return of niche genres. Some games will be better. Maybe just a few. There will be also lot of trash. But who cares? There is lots of average trash in books or music for years :) It will also be an end of most big publishers. And Hollywood as we know it. Nobody will need their money and resources anymore. What we saw with boom of indie scene thanks to Steam, we will see with AAA games thanks to AI. Or Skynet will destroy us before all that. Either way, there's no stopping it. I used AI to translate this text from my native language :) Let the shitstorm begin! :)
Swen Vincke @where?@LarAtLarian

Holy fuck guys we’re not "pushing hard" for or replacing concept artists with AI. We have a team of 72 artists of which 23 are concept artists and we are hiring more. The art they create is original and I’m very proud of what they do. I was asked explicitly about concept art and our use of Gen AI. I answered that we use it to explore things. I didn’t say we use it to develop concept art. The artists do that. And they are indeed world class artists. We use AI tools to explore references, just like we use google and art books. At the very early ideation stages we use it as a rough outline for composition which we replace with original concept art. There is no comparison. I talked about how we use ML here if you would like to know more: gamespot.com/articles/baldu… We've hired creatives for their talent, not for their ability to do what a machine suggests, but they can experiment with these tools to make their lives easier.

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Silk Mama (SILKSONG AND STORIES 3 HYPE!!!)
Yeah so may I ask @SandfallGames, why your Steam page does not include this label? Cause I bought the game not even knowing that AI assets were a thing in your game until now. I personally feel quite betrayed by this reveal and honestly just don't know what to do anymore.
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Hiammat
Hiammat@Hiammat·
@spnidelman the whole thing will die down in a couple of days, when they find the next target to be angry about. This behaviour though is just ensuring that every other company will never be transparent about AI usage, even when it's used the way it's supposed to be used.
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spy
spy@spnidelman·
this is why i seldom say anything about any topic publicly - so many ppl are always on the lookout for something to be angry about, misinterpret things and go on autistic crusades against things they didnt even read properly it's very easy to be misunderstood and some people are bitter enough to try and fuck up your livelihood or reputation by whatever means they can
Swen Vincke @where?@LarAtLarian

Holy fuck guys we’re not "pushing hard" for or replacing concept artists with AI. We have a team of 72 artists of which 23 are concept artists and we are hiring more. The art they create is original and I’m very proud of what they do. I was asked explicitly about concept art and our use of Gen AI. I answered that we use it to explore things. I didn’t say we use it to develop concept art. The artists do that. And they are indeed world class artists. We use AI tools to explore references, just like we use google and art books. At the very early ideation stages we use it as a rough outline for composition which we replace with original concept art. There is no comparison. I talked about how we use ML here if you would like to know more: gamespot.com/articles/baldu… We've hired creatives for their talent, not for their ability to do what a machine suggests, but they can experiment with these tools to make their lives easier.

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