idolocide

43 posts

idolocide

idolocide

@Idolocide

High-Fidelity Unreal Engine Short Films & Cinematics. Built using Traditional 3D Pipelines. Zero Generative AI. Not a big fan of the false gods. Mind Your Soul.

California, USA Katılım Temmuz 2025
130 Takip Edilen6 Takipçiler
franck besançon🩸Artbook available!
I'll be available for body horror / creature concept art work starting in September. Studios, indie / games, films 🫶 (yes, I repost this fan favorite every time I'm looking for new work)
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Superman
Superman@thesupermanmx·
China open-sourced a model that reconstructs any scene in 3D from a regular video, in real-time. one camera. no LiDAR. 10,000+ frames without falling apart. just walk around with your camera and watch the entire world get rebuilt in 3D at 20 fps. → runs at ~20 FPS on a single GPU → Stable over 10,000+ frames → Beats optimization-based methods on benchmarks → Works on drone footage, driving videos, indoor walkthroughs 100% open source.
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DreamFeed
DreamFeed@DreamFeedGames·
@Idolocide Np! It has a load of uses. Feed a sine in there for example and multiply it and now you have multiple bands running at the same time
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DreamFeed
DreamFeed@DreamFeedGames·
Continuing work on my Annihilation shimmer shader today and set up this test to rework the way is shimmers. You can oscillate a texture by adding some time- making is fractional, multiplying it and then subtracting 1. Then abs it and flip it and you got a fun effect to work with
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peplm
peplm@peplmGameDev·
Here's a very special technique ! There is so much to experiment with this. I haven't seen any VFX artist using this. Using the same parameters with 3 differents meshes, you can fake a crawling effect. More to come ! #gamedev #unity3d #visualeffects #vfx #indiedev #indiegamedev
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idolocide
idolocide@Idolocide·
@YorshCP They look like moving water color paintings. Beautiful
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Yorsh
Yorsh@YorshCP·
Hi! Im Yorsh and I do blender scenes, nice to meet you! #PortfolioDay
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Vatsal | Wishlist SHOCKFACE 🔌
"Ubisoft cooked Splinter Cell Blacklist and forgot the recipe" Kids today don't know how amazing Splinter Cell Chaos Theory is. The game made you sit in the shadows waiting for the right moment to strike or slide across to the next hiding spot. Or take out a light while not one is looking so you could sneak up on a guard and interrogate him. Elaborate set pieces like banks, islands, ships, bathhouses, missile bunkers for levels. A true classic. It's on Steam, get it.
Vatsal | Wishlist SHOCKFACE 🔌 tweet mediaVatsal | Wishlist SHOCKFACE 🔌 tweet mediaVatsal | Wishlist SHOCKFACE 🔌 tweet mediaVatsal | Wishlist SHOCKFACE 🔌 tweet media
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DreamFeed
DreamFeed@DreamFeedGames·
WIP on my Annihilation inspired shimmer shader and material in Unreal.
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Jesse Pitela
Jesse Pitela@RedefineFX·
Since the Niagara foam is just regular GPU particles, you can color them by speed to get a simple 'bioluminescence' effect. This is a quick bonus lesson I added to Niagara Liquids.
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QuickMagic
QuickMagic@QuickMagic_cn·
Type It. Move It. Bring Your Characters to Life Instantly. Turn simple text descriptions into studio-quality 3D animations in seconds. No mocap gear, no tedious keyframing—just pure creativity.#quickmagic #seedance2 #seedance
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Tim Soret
Tim Soret@timsoret·
Improving my tech art with Codex GPT 5.6 Sol is such a profound & moving experience. After years of work pushing state-of-the-art visuals, cinematography & simulations to make sure I can deliver something absolutely unique, suddenly I have this mind lifting me up & sharing the weight, meticulously checking every single part, getting them even closer to my vision after inferring my intentions, while noticing the many half-abandoned dreams left along the way and suddenly bringing them back & making them real for me. Often times I was just 100-300 lines of code away from results I've dreamed about for years. I just couldn't figure out the right maths, or the proper GPU pipeline trick, or the right data format. I was often so close, but only needed the last 3-5% for a promising test to become truly viable & production ready. It's just beautiful.
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3DxDEV
3DxDEV@3DxDEV7·
Take a look at this 👀 @RyanLykos showcased this assault rifle rig in Blender, and that auto magazine mechanism is insanely satisfying 🔥 The added firing MCH idea makes this even more exciting. #B3D #Blender3D #Animation #Rigging
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Game Unlocked
Game Unlocked@gameunlocked26·
What is the worst game you have ever played?
Game Unlocked tweet media
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Game Unlocked
Game Unlocked@gameunlocked26·
Saints Row IV (2013)
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idolocide
idolocide@Idolocide·
@Ludvicus This is what Infamous was like?? Looks like i missed a banger
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Mick Jay
Mick Jay@mickjayofficial·
@timsoret Good! Now, are we ever gonna get “The Last Night”? I *still* have it wishlisted on Steam from when I saw the first teaser in 2018. 😁
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