idolocide
43 posts

idolocide
@Idolocide
High-Fidelity Unreal Engine Short Films & Cinematics. Built using Traditional 3D Pipelines. Zero Generative AI. Not a big fan of the false gods. Mind Your Soul.
California, USA Katılım Temmuz 2025
130 Takip Edilen6 Takipçiler

China open-sourced a model that reconstructs any scene in 3D from a regular video, in real-time.
one camera. no LiDAR. 10,000+ frames without falling apart.
just walk around with your camera and watch the entire world get rebuilt in 3D at 20 fps.
→ runs at ~20 FPS on a single GPU
→ Stable over 10,000+ frames
→ Beats optimization-based methods on benchmarks
→ Works on drone footage, driving videos, indoor walkthroughs
100% open source.
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@Idolocide Np! It has a load of uses. Feed a sine in there for example and multiply it and now you have multiple bands running at the same time
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Here's a very special technique !
There is so much to experiment with this.
I haven't seen any VFX artist using this.
Using the same parameters with 3 differents meshes, you can fake a crawling effect.
More to come !
#gamedev #unity3d #visualeffects #vfx #indiedev #indiegamedev
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"Ubisoft cooked Splinter Cell Blacklist and forgot the recipe"
Kids today don't know how amazing Splinter Cell Chaos Theory is.
The game made you sit in the shadows waiting for the right moment to strike or slide across to the next hiding spot.
Or take out a light while not one is looking so you could sneak up on a guard and interrogate him.
Elaborate set pieces like banks, islands, ships, bathhouses, missile bunkers for levels.
A true classic. It's on Steam, get it.




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@QuickMagic_cn Im curious, what time of day do you guys see the most traffic?
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Type It. Move It. Bring Your Characters to Life Instantly. Turn simple text descriptions into studio-quality 3D animations in seconds. No mocap gear, no tedious keyframing—just pure creativity.#quickmagic #seedance2 #seedance
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There's a new #gamedev 3D Environment bundle with up to 74(?!?!) assets, including #UnrealEngine, #GodotEngine and #Unity3d game environments. Let me know if you'd like to see a dedicated hands-on video.
GFS supporting link - humblebundleinc.sjv.io/rE05qQ
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Improving my tech art with Codex GPT 5.6 Sol is such a profound & moving experience.
After years of work pushing state-of-the-art visuals, cinematography & simulations to make sure I can deliver something absolutely unique, suddenly I have this mind lifting me up & sharing the weight, meticulously checking every single part, getting them even closer to my vision after inferring my intentions, while noticing the many half-abandoned dreams left along the way and suddenly bringing them back & making them real for me.
Often times I was just 100-300 lines of code away from results I've dreamed about for years. I just couldn't figure out the right maths, or the proper GPU pipeline trick, or the right data format. I was often so close, but only needed the last 3-5% for a promising test to become truly viable & production ready.
It's just beautiful.
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Take a look at this 👀 @RyanLykos showcased this assault rifle rig in Blender, and that auto magazine mechanism is insanely satisfying 🔥 The added firing MCH idea makes this even more exciting.
#B3D #Blender3D #Animation #Rigging
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@alexhobson @gameunlocked26 I 100%ed this game. It was so good man..
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@gameunlocked26 To be fair though, this game was fun as fuck
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Honest question, how is a 12 year old game absolutely mogging modern games in terms of graphics and lightning??
This shit isnt even demanding, yet new games require a 4080 to run at 60fps performance mode and yet still look like a potatoe
Game Unlocked@gameunlocked26
inFamous: First Light (2014 Game)
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