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@NGGJimmy

Equator Katılım Temmuz 2011
141 Takip Edilen51 Takipçiler
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Kroze@NGGJimmy·
@NextGenNero Its 80$ as well, so yeah, good number for what Death Stranding is, which most consider a walking sim. I'm enjoying it. Note: CD is not AI boring slop
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Kroze@NGGJimmy·
@Pirat_Nation I can show you ingame screenshot, but circles jerkers are not ready for that.
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Pirat_Nation 🔴@Pirat_Nation·
kojima´s Death stranding 2 vs Resident Evil 9 DLSS5
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God Empress of Mankind
"If you remove all the negative reviews, the game has a higher score." Yeah, and if my grandmother had wheels she'd be a bicycle.
Taison TV@TaisonTV

#CrimsonDesert Metascore de 78. Si eliminas las reviews negativas el MetaScore sube a 90. el Review bombing de algunos medios como IGN o Critical Hits por las siguientes causas: -"Protagonistas poco interesantes" Creo que si fuera una Mujer Afro y TRans tal vez seria mas interesante para ellos. -"historia no tiene valor" Que raro en Elden Ring tampoco importa la historia y opinaban diferente. -"El combate tiene muchos combos y muchos controles y se hace dificil" Claramente Skill Issue del periodista con poco tiempo para probarlo, en Elden Ring no tenian problemas xD. -"Misiones secundarias aburridas" En todos los RPGs hay muchas misiones secundarias aburridas o repetitivas, es lo que pasa en juegos con cientos de horas disponibles. Y luego todos coinciden en que es un gran juego a nivel detalle, libertad, mundo abierto y exploracion xDDD Esta misma gente dio un 9 a Dragon Age veilguard y mas puntuacion a Concord. Hoy salimos de dudas en Directo, recuerdo a todos que las reviews buenas, son las que ocurren en directo cuando lo jugamos y enseñamos todo los youtubers y streamers, y ahi podeis ver la realidad.

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Kroze@NGGJimmy·
@Kotaku Non of the devs you spoke has anything to do with the DLSS5 ongoing integration. You picked toughs from random nobodies. Your "journalism" is worse than the AI slop.
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Kotaku@Kotaku·
We spoke to multiple game devs and all of them hate DLSS 5: "What the fuck, Nvidia?!" One person currently attending college and studying game development, told Kotaku that after seeing DLSS 5, "it feels like there is no future for me." kotaku.com/we-spoke-to-ga…
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Kroze@NGGJimmy·
Quick reminder that this is Kotaku. The "devs" they spoke with has nothing to do with the studios that are integrating DLSS5 into it. The talked to random people who looks like released some games on Steam, like those:
Kroze tweet media
Kotaku@Kotaku

We spoke to multiple game devs and all of them hate DLSS 5: "What the fuck, Nvidia?!" One person currently attending college and studying game development, told Kotaku that after seeing DLSS 5, "it feels like there is no future for me." kotaku.com/we-spoke-to-ga…

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Kroze@NGGJimmy·
@nuhre_ Nothing better than to self-validate your own delusions :D Steam CCU goes brrrrrt in a few hours.
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God Empress of Mankind
The jury is out on Crimson Desert. Turns out I was right. I know, I know... you guys hate when that happens. The consensus so far: • Exploration is the main draw • The game tries to do way too much • Feels like a single-player MMO • Story is trash • Mechanics are convoluted • Takes 8+ hours to even hook you So yeah, this is a very specific niche game. The kind some people will absolutely love… and most will play, think “yeah, that was alright,” and never touch again. And that’s fine. Not every game needs to be perfect to be enjoyable. And not everyone has to like the same things you do.
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Fading Skies - WISHLIST ON STEAM
Super excited to share an exclusive look at different versions of DLSS 5 in Fading Skies! Which one is YOUR favorite?
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Kroze@NGGJimmy·
@NikTek More dislikes than Radeon users
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Kroze@NGGJimmy·
@GamersNexus GN: See it's a slop filter, it changes the geometry and lighting.
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GamersNexus@GamersNexus·
on second thought, DLSS5 has a point
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Kroze@NGGJimmy·
@VisualFidelity and DLSS5 doesn't even work like that. You will get just more polished triangles :D
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Visual Fidelity
Visual Fidelity@VisualFidelity·
DLSS 5 off vs DLSS 5 ON illustration DLSS 5 critics complain about retaining ‘artistic intent,’ but seem to confuse art with tech constraints. Lara Croft designers were trying to create the image on the right, but tech limits gave us the one on the left.
The Goon@CHUD_LIFE_64

@VisualFidelity Let’s go!

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Kroze@NGGJimmy·
@TheMG3D Refuses to buy things touched by Generative AI Pays for Twitter filled with Generative AI.
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Kroze@NGGJimmy·
Showcases on 2x5090 to have the demo be as smooth as possible (2nd 5090 used to switch to DLSS5 on the fly) Already running on single 5090 at GTC Already running on 5070 (by reports) Let's wait and see where it will be in 6 months. If it utilizes FP4... it will run on 5060Ti as well. 40 series might be left behind, however.
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Hardware Unboxed
Hardware Unboxed@HardwareUnboxed·
One what? One 5090? If it requires two 5090s to demo what is almost certainly a best case scenario at this point in time, what makes you think it will work on say a 5060 Ti? GN's sticking to the facts as we have them, if you want to guarantee it will work on a specific hardware configuration be my guest.
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Kroze@NGGJimmy·
@Romudeth They did and it will be implemented this fall though SDK and Streamline.
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Kroze@NGGJimmy·
@Comrade_Del "I'd rather play something that looks like it crawled out of 2002" The convenient lie people told themselves and others for the sake of argument, the proceed to shit on anything with low res, bad geometry, glitches and so on.
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Comrade Del ☢️🥃 Gasmask Mothman
Can we just get video games to be fucking video GAMES? Why does everything have to be a testing bed for shitty nvidia prototypes? Who gives a fuck that it looks photorealistic. All these movie "games" are getting annoying. Make shit fun instead, holy shit. I'd rather play something that looks like it crawled out of 2002 and have it be fun instead of whatever regurgitated photorealistic slop the majority of modern devs shit out.
NikTek@NikTek

Jensen Huang has responded to the comments calling DLSS 5 AI slop: "First of all, they're completely wrong. The reason for that is because, as I have explained very carefully, DLSS 5 fuses controllability of the geometry and textures and everything about the game with generative AI. It’s not post-processing, it’s not post-processing at the frame level, it’s generative control at the geometry level." He has also added: "This is very different than generative AI; it’s content-control generative AI. That’s why we call it neural rendering" What are your thoughts on this?

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Kroze@NGGJimmy·
@Big__TeeJ NOOOOO WE NEED TO FREAKOUT, SLOP, SLOP, NVIDIA KILLING GAMING, SLOOP. Give me imaginary internet points now. Those like NikTek and more just pasting to get engagement are worse than the slop they talk about.
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TeeJ Tech
TeeJ Tech@Big__TeeJ·
Let's actually think about this logically... These are massive studios with tens of thousands of employees. When Nvidia builds highly classified, unannounced technology, it has to be kept strictly under wraps. To build the demonstrations, Nvidia partners with a tiny, isolated subset of developers within those studios. The devs who actually get hands-on time with the tech are impressed. They openly state it helps restore the original vision and the high-quality assets they built in their 3D authoring tools. Then, some reporter runs up to a random, rank-and-file employee at the same company and asks for their opinion... and of course, they say they had no idea it was happening until the public announcement. Doesn't that make perfect logical sense? Nvidia isn't going to hold a company-wide town hall with 15,000 employees to showcase top-secret tech and expect it not to leak. Use your brain here. This is what actual developers who have got their hands on it and implemented it in their games have said about it...
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NikTek@NikTek

Developers at Ubisoft and Capcom found out about DLSS 5 the day that it was unveiled, same time as the public. a Ubisoft developer said “We found out at the same time as the public” Developers at Capcom also told Insider Gaming that the announcement and the studio's involvement were shocking because Capcom has historically been very “anti-AI” with projects such as Resident Evil Requiem. The real question is, who exactly in the game studio partners knew about DLSS 5 before making the decision to let Nvidia implement it. Were there any game artists consulted before giving this the green light? Obviously something doesn't add up here, I feel like the higher-ups of these gaming companies didn't expect DLSS 5 to change their games to that degree and the backlash that would happen, hence why they decided to go for it.

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Kroze@NGGJimmy·
@Pirat_Nation You as well? Senselessly reporting some rumors from a blog site as news and truth?
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Pirat_Nation 🔴
Pirat_Nation 🔴@Pirat_Nation·
NVIDIA's DLSS 5 announcement at GTC 2026 surprised even the studios featured in its showcase. Developers from Ubisoft and Capcom reportedly learned about the full generative AI details at the same time as the public. "We found out at the same time as the public," said one Ubisoft developer.
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Kroze@NGGJimmy·
@_subtxt_ They do support it. They will integrate it, they will use Nvidia SDK Streamline.
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Kroze@NGGJimmy·
@RasmusJarlov Europe understand they don't need to go on the whim of pedophile orange taco.
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Rasmus Jarlov
Rasmus Jarlov@RasmusJarlov·
Europe has to understand that NATO isnt a one way street. If Europe does not support the USA now, dont expect the Americans to help the next time Denmark or Canada randomly decide to invade other countries!
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Kroze@NGGJimmy·
@Dominos_UK Reverse memed the nay-sayers and they are fuming :D
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